[Scummvm-git-logs] scummvm-web master -> e20c68c176db78595203b98a2fee98daf12b67fc
lotharsm
noreply at scummvm.org
Tue Jul 21 11:41:32 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-web' repo located at https://api.github.com/repos/scummvm/scummvm-web .
Summary:
01a7a5e83f L10N: Update base news translation file
e20c68c176 DATA: Update data files
Commit: 01a7a5e83f30e49159b4445952fad9589c489e76
https://github.com/scummvm/scummvm-web/commit/01a7a5e83f30e49159b4445952fad9589c489e76
Author: sev- (sev at scummvm.org)
Date: 2026-07-21T11:41:28Z
Commit Message:
L10N: Update base news translation file
Changed paths:
data/en/news.json
diff --git a/data/en/news.json b/data/en/news.json
index f72cb806..408bd94d 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1785,6 +1785,6 @@
},
"20260721": {
"title": "Psi-Powers at the Ready: Chamber of the Sci-Mutant Priestess",
- "content": "The ScummVM Team is pleased to announce that _Chamber of the Sci-Mutant Priestess_ â originally released in Europe as _KULT: The Temple of Flying Saucers_ â is ready for public testing!\n\nStep into the boots of Raven, a young man gifted with psychic powers, held prisoner deep inside the temple of an alien priestess. His companion, Sci-Fi, has been captured too, and to reach her, Raven must survive the five Ordeals that stand between him and the Chamber. Wits alone will not be enough: you will need to master eight distinct psi-powers, from the humble _Solar Eyes_ to the brutal _Extreme Violence_, to outsmart the strange creatures of this surreal, post-apocalyptic world.\n\nOriginally developed in 1989 by the French label Exxos (ERE Informatique), with an art direction inspired by illustrator Philippe Caza, KULT is a genuine cult classic of European adventure gaming, remembered for its dreamlike atmosphere and its unusual, power-driven puzzles.\n\nFor this testing period, ScummVM supports the DOS versions â with CGA, EGA and Hercules renderers, playable in English, French and German â as well as the Amiga releases. The engine was reverse-engineered by bambarbee and brought into ScummVM during Google Summer of Code.\n\nAs usual, you will need the original game data files to play. To join the test, grab a recent [daily development build](https://www.scummvm.org/downloads/#daily), add your game directory to ScummVM, and play through the game. Please report any problems you encounter on our [issue tracker](https://bugs.scummvm.org/), following our [bug submission guidelines](https://www.scummvm.org/faq/#question.report-bugs). Screenshots and saved games demonstrating an issue are always helpful.\n\nNow steel your mind â the Ordeals await."
+ "content": "\n\nThe ScummVM Team is pleased to announce that _Chamber of the Sci-Mutant Priestess_ â originally released in Europe as _KULT: The Temple of Flying Saucers_ â is ready for public testing!\n\nStep into the boots of Raven, a young man gifted with psychic powers, held prisoner deep inside the temple of an alien priestess. His companion, Sci-Fi, has been captured too, and to reach her, Raven must survive the five Ordeals that stand between him and the Chamber. Wits alone will not be enough: you will need to master eight distinct psi-powers, from the humble _Solar Eyes_ to the brutal _Extreme Violence_, to outsmart the strange creatures of this surreal, post-apocalyptic world.\n\nOriginally developed in 1989 by the French label Exxos (ERE Informatique), with an art direction inspired by illustrator Philippe Caza, KULT is a genuine cult classic of European adventure gaming, remembered for its dreamlike atmosphere and its unusual, power-driven puzzles.\n\nFor this testing period, ScummVM supports the DOS versions â with CGA, EGA and Hercules renderers, playable in English, French and German â as well as the Amiga releases. The engine was reverse-engineered by bambarbee and brought into ScummVM during Google Summer of Code.\n\nAs usual, you will need the original game data files to play. To join the test, grab a recent [daily development build](https://www.scummvm.org/downloads/#daily), add your game directory to ScummVM, and play through the game. Please report any problems you encounter on our [issue tracker](https://bugs.scummvm.org/), following our [bug submission guidelines](https://www.scummvm.org/faq/#question.report-bugs). Screenshots and saved games demonstrating an issue are always helpful.\n\nNow steel your mind â the Ordeals await."
}
}
Commit: e20c68c176db78595203b98a2fee98daf12b67fc
https://github.com/scummvm/scummvm-web/commit/e20c68c176db78595203b98a2fee98daf12b67fc
Author: sev- (sev at scummvm.org)
Date: 2026-07-21T11:41:28Z
Commit Message:
DATA: Update data files
Changed paths:
data/en/screenshots.yaml
diff --git a/data/en/screenshots.yaml b/data/en/screenshots.yaml
index 32e2d7f2..820ae476 100644
--- a/data/en/screenshots.yaml
+++ b/data/en/screenshots.yaml
@@ -745,25 +745,25 @@
variant_id: '1'
-
id: 'chamber:chamber'
- variant: ''
+ variant: Hercules
platform_id: dos
language: en
variant_id: '1'
-
id: 'chamber:chamber'
- variant: ''
+ variant: CGA
platform_id: dos
language: en
variant_id: '2'
-
id: 'chamber:chamber'
- variant: ''
+ variant: EGA
platform_id: dos
language: en
variant_id: '3'
-
id: 'chamber:chamber'
- variant: ''
+ variant: 'US Release'
platform_id: dos
language: en-us
variant_id: '1'
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