[Scummvm-git-logs] scummvm-web master -> e20c68c176db78595203b98a2fee98daf12b67fc

lotharsm noreply at scummvm.org
Tue Jul 21 11:41:32 UTC 2026


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm-web' repo located at https://api.github.com/repos/scummvm/scummvm-web .

Summary:
01a7a5e83f L10N: Update base news translation file
e20c68c176 DATA: Update data files


Commit: 01a7a5e83f30e49159b4445952fad9589c489e76
    https://github.com/scummvm/scummvm-web/commit/01a7a5e83f30e49159b4445952fad9589c489e76
Author: sev- (sev at scummvm.org)
Date: 2026-07-21T11:41:28Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index f72cb806..408bd94d 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1785,6 +1785,6 @@
     },
     "20260721": {
         "title": "Psi-Powers at the Ready: Chamber of the Sci-Mutant Priestess",
-        "content": "The ScummVM Team is pleased to announce that _Chamber of the Sci-Mutant Priestess_ — originally released in Europe as _KULT: The Temple of Flying Saucers_ — is ready for public testing!\n\nStep into the boots of Raven, a young man gifted with psychic powers, held prisoner deep inside the temple of an alien priestess. His companion, Sci-Fi, has been captured too, and to reach her, Raven must survive the five Ordeals that stand between him and the Chamber. Wits alone will not be enough: you will need to master eight distinct psi-powers, from the humble _Solar Eyes_ to the brutal _Extreme Violence_, to outsmart the strange creatures of this surreal, post-apocalyptic world.\n\nOriginally developed in 1989 by the French label Exxos (ERE Informatique), with an art direction inspired by illustrator Philippe Caza, KULT is a genuine cult classic of European adventure gaming, remembered for its dreamlike atmosphere and its unusual, power-driven puzzles.\n\nFor this testing period, ScummVM supports the DOS versions — with CGA, EGA and Hercules renderers, playable in English, French and German — as well as the Amiga releases. The engine was reverse-engineered by bambarbee and brought into ScummVM during Google Summer of Code.\n\nAs usual, you will need the original game data files to play. To join the test, grab a recent [daily development build](https://www.scummvm.org/downloads/#daily), add your game directory to ScummVM, and play through the game. Please report any problems you encounter on our [issue tracker](https://bugs.scummvm.org/), following our [bug submission guidelines](https://www.scummvm.org/faq/#question.report-bugs). Screenshots and saved games demonstrating an issue are always helpful.\n\nNow steel your mind — the Ordeals await."
+        "content": "![Chamber screenshot](https://www.scummvm.org/data/screenshots/chamber/chamber/chamber_dos_en_3_2.jpg)\n\nThe ScummVM Team is pleased to announce that _Chamber of the Sci-Mutant Priestess_ — originally released in Europe as _KULT: The Temple of Flying Saucers_ — is ready for public testing!\n\nStep into the boots of Raven, a young man gifted with psychic powers, held prisoner deep inside the temple of an alien priestess. His companion, Sci-Fi, has been captured too, and to reach her, Raven must survive the five Ordeals that stand between him and the Chamber. Wits alone will not be enough: you will need to master eight distinct psi-powers, from the humble _Solar Eyes_ to the brutal _Extreme Violence_, to outsmart the strange creatures of this surreal, post-apocalyptic world.\n\nOriginally developed in 1989 by the French label Exxos (ERE Informatique), with an art direction inspired by illustrator Philippe Caza, KULT is a genuine cult classic of European adventure gaming, remembered for its dreamlike atmosphere and its unusual, power-driven puzzles.\n\nFor this testing period, ScummVM supports the DOS versions — with CGA, EGA and Hercules renderers, playable in English, French and German — as well as the Amiga releases. The engine was reverse-engineered by bambarbee and brought into ScummVM during Google Summer of Code.\n\nAs usual, you will need the original game data files to play. To join the test, grab a recent [daily development build](https://www.scummvm.org/downloads/#daily), add your game directory to ScummVM, and play through the game. Please report any problems you encounter on our [issue tracker](https://bugs.scummvm.org/), following our [bug submission guidelines](https://www.scummvm.org/faq/#question.report-bugs). Screenshots and saved games demonstrating an issue are always helpful.\n\nNow steel your mind — the Ordeals await."
     }
 }


Commit: e20c68c176db78595203b98a2fee98daf12b67fc
    https://github.com/scummvm/scummvm-web/commit/e20c68c176db78595203b98a2fee98daf12b67fc
Author: sev- (sev at scummvm.org)
Date: 2026-07-21T11:41:28Z

Commit Message:
DATA: Update data files

Changed paths:
    data/en/screenshots.yaml


diff --git a/data/en/screenshots.yaml b/data/en/screenshots.yaml
index 32e2d7f2..820ae476 100644
--- a/data/en/screenshots.yaml
+++ b/data/en/screenshots.yaml
@@ -745,25 +745,25 @@
     variant_id: '1'
 -
     id: 'chamber:chamber'
-    variant: ''
+    variant: Hercules
     platform_id: dos
     language: en
     variant_id: '1'
 -
     id: 'chamber:chamber'
-    variant: ''
+    variant: CGA
     platform_id: dos
     language: en
     variant_id: '2'
 -
     id: 'chamber:chamber'
-    variant: ''
+    variant: EGA
     platform_id: dos
     language: en
     variant_id: '3'
 -
     id: 'chamber:chamber'
-    variant: ''
+    variant: 'US Release'
     platform_id: dos
     language: en-us
     variant_id: '1'




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