[Scummvm-git-logs] scummvm master -> b57b7c9778c348f9f9d7f77b5a5d75ffffa14eda
bluegr
noreply at scummvm.org
Mon Jul 27 23:00:42 UTC 2026
This automated email contains information about 3 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
ddd04db097 NANCY: NANCY10: Also preserve overlays across NO_ART scene changes
be5b551d24 NANCY: NANCY10: Fix star-slider CollisionPuzzle/TileMove puzzles
b57b7c9778 NANCY: NANCY10: Correct top text inset in mini mode of ScrollTextBox
Commit: ddd04db097b73409cfd3b643a9ed7dc46a1c084d
https://github.com/scummvm/scummvm/commit/ddd04db097b73409cfd3b643a9ed7dc46a1c084d
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2026-07-28T02:00:26+03:00
Commit Message:
NANCY: NANCY10: Also preserve overlays across NO_ART scene changes
Now, scene overlays are also preserved when making phone calls.
Another fix for #17022
Changed paths:
engines/nancy/action/overlay.h
diff --git a/engines/nancy/action/overlay.h b/engines/nancy/action/overlay.h
index 25535db74cf..626952ee1b1 100644
--- a/engines/nancy/action/overlay.h
+++ b/engines/nancy/action/overlay.h
@@ -85,6 +85,7 @@ public:
bool canHaveHotspot() const override { return true; }
bool isViewportRelative() const override { return true; }
+ bool survivesSceneChange(bool nextSceneIsNoArt) const override { return nextSceneIsNoArt; }
Common::String getRecordExtraInfo() const override { return Common::String::format("Scene %d", _sceneChange.sceneID); }
protected:
Commit: be5b551d241b20e19ef6c8aa44959450dc35a513
https://github.com/scummvm/scummvm/commit/be5b551d241b20e19ef6c8aa44959450dc35a513
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2026-07-28T02:00:28+03:00
Commit Message:
NANCY: NANCY10: Fix star-slider CollisionPuzzle/TileMove puzzles
Fixes invalid movements of the solve piece (FH tile) in such puzzles.
Fix #17023
Changed paths:
engines/nancy/action/puzzle/collisionpuzzle.cpp
diff --git a/engines/nancy/action/puzzle/collisionpuzzle.cpp b/engines/nancy/action/puzzle/collisionpuzzle.cpp
index a030bce221a..967e5ed99dc 100644
--- a/engines/nancy/action/puzzle/collisionpuzzle.cpp
+++ b/engines/nancy/action/puzzle/collisionpuzzle.cpp
@@ -527,8 +527,10 @@ Common::Point CollisionPuzzle::movePiece(uint pieceID, WallType direction) {
}
}
- // Move result outside of grid when the exit is at an edge, and the moved piece is on top of the exit
- if (_puzzleType == kTileMove && pieceID == 0) {
+ // Move result outside of grid when the exit is at an edge, and the moved piece is on top of the exit.
+ // Stair-slider puzzles solve by uncovering the exit cell instead, so their solve piece stays in the grid.
+ const bool isStairSlider = _tileMoveExitIndex == 20 && g_nancy->getGameType() >= kGameTypeNancy10;
+ if (_puzzleType == kTileMove && pieceID == 0 && !isStairSlider) {
Common::Rect compareRect(newPos.x, newPos.y, newPos.x + _pieces[pieceID]._w, newPos.y + _pieces[pieceID]._h);
if (compareRect.contains(_tileMoveExitPos)) {
if (horizontal && (_tileMoveExitPos.x == 0 || _tileMoveExitPos.x == (int)_grid[0].size() - 1)) {
Commit: b57b7c9778c348f9f9d7f77b5a5d75ffffa14eda
https://github.com/scummvm/scummvm/commit/b57b7c9778c348f9f9d7f77b5a5d75ffffa14eda
Author: Filippos Karapetis (bluegr at gmail.com)
Date: 2026-07-28T02:00:31+03:00
Commit Message:
NANCY: NANCY10: Correct top text inset in mini mode of ScrollTextBox
Fix #16890
Changed paths:
engines/nancy/ui/scrolltextbox.cpp
diff --git a/engines/nancy/ui/scrolltextbox.cpp b/engines/nancy/ui/scrolltextbox.cpp
index 8a1749ca56a..ad2f24153f9 100644
--- a/engines/nancy/ui/scrolltextbox.cpp
+++ b/engines/nancy/ui/scrolltextbox.cpp
@@ -213,7 +213,9 @@ void ScrollTextBox::drawContent() {
setTransparent(true);
_drawSurface.clear(transColor);
if (haveStripRect) {
- textTop = _stripScreenRect.top - _fullPopupRect.top;
+ // The caption rect has a small top inset (the vertical counterpart of
+ // lineStartXCursor).
+ textTop = (_stripScreenRect.top - _fullPopupRect.top) + 2;
} else {
// Nudge the first line down one pixel so its top padding matches the
// original's caption strip.
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