[Scummvm-git-logs] scummvm master -> 93c9f92fb62a6c99a016825d7d7d4208b9209006

dreammaster noreply at scummvm.org
Thu Jul 30 12:19:27 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
93c9f92fb6 MADS: NEBULAR: Fix menu frames not showing in later parts of the game


Commit: 93c9f92fb62a6c99a016825d7d7d4208b9209006
    https://github.com/scummvm/scummvm/commit/93c9f92fb62a6c99a016825d7d7d4208b9209006
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-07-30T22:19:20+10:00

Commit Message:
MADS: NEBULAR: Fix menu frames not showing in later parts of the game

Changed paths:
    engines/mads/nebular/menus.cpp


diff --git a/engines/mads/nebular/menus.cpp b/engines/mads/nebular/menus.cpp
index 88b27acfafd..f79b3ccadb6 100644
--- a/engines/mads/nebular/menus.cpp
+++ b/engines/mads/nebular/menus.cpp
@@ -101,8 +101,6 @@ static int  game_menu_save_dirty;
 static char *game_menu_save_buffer;
 static char *game_menu_save_pointer;
 static int menu_room_id;
-static int menu_series_handle;
-
 
 
 void global_emergency_save() {
@@ -188,7 +186,7 @@ static void game_menu_setup() {
 		return;
 	}
 
-	menu_series_handle = matte_allocate_series(menuSprites, 0);
+	game_menu_series_id = matte_allocate_series(menuSprites, 0);
 
 	Common::fill(magic_color_flags, magic_color_flags + 3, 0);
 	Common::fill(magic_color_values, magic_color_values + 3, 0);
@@ -235,7 +233,7 @@ static void game_menu_shutdown() {
 
 	viewing_at_y = 0;
 
-	matte_deallocate_series(menu_series_handle, true);
+	matte_deallocate_series(game_menu_series_id, true);
 	kernel_room_shutdown();
 
 	mem_free(kernel.quotes);




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