[Scummvm-git-logs] scummvm master -> a11b25a94bae83c5fa94f20fb36685859e03b20f
aquadran
noreply at scummvm.org
Fri Jul 31 15:05:33 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
a11b25a94b WINTERMUTE: W/A for 'The Lost Crown - A Ghost-Hunting Adventure'
Commit: a11b25a94bae83c5fa94f20fb36685859e03b20f
https://github.com/scummvm/scummvm/commit/a11b25a94bae83c5fa94f20fb36685859e03b20f
Author: PaweÅ KoÅodziejski (aquadran at gmail.com)
Date: 2026-07-31T17:05:14+02:00
Commit Message:
WINTERMUTE: W/A for 'The Lost Crown - A Ghost-Hunting Adventure'
Disable flat shadows for the map on table scene in day 4
Changed paths:
engines/wintermute/ad/ad_game.cpp
diff --git a/engines/wintermute/ad/ad_game.cpp b/engines/wintermute/ad/ad_game.cpp
index 45d242369d1..2d9e4aec03d 100644
--- a/engines/wintermute/ad/ad_game.cpp
+++ b/engines/wintermute/ad/ad_game.cpp
@@ -2538,6 +2538,14 @@ bool AdGame::displayDebugInfo() {
Wintermute::TShadowType AdGame::getMaxShadowType(Wintermute::BaseObject *object) {
TShadowType ret = BaseGame::getMaxShadowType(object);
+ // W/A for 'The Lost Crown - A Ghost-Hunting Adventure'.
+ // Disable flat shadows for the map on table scene in day 4.
+ if (BaseEngine::instance().getGameId() == "thelostcrowngha" &&
+ _scene && _scene->_filename &&
+ scumm_stricmp(_scene->_filename, "scenes\\maptable\\maptableday4\\maptableday4.scene") == 0) {
+ return SHADOW_NONE;
+ }
+
return MIN(ret, _scene->_maxShadowType);
}
#endif
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