[Scummvm-git-logs] scummvm master -> 3d2e748fd9d59839334f4e1f092e0db2bd668eae

dreammaster noreply at scummvm.org
Fri Jun 5 09:58:57 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
3d2e748fd9 MADS: FOREST: Impelemented room 106


Commit: 3d2e748fd9d59839334f4e1f092e0db2bd668eae
    https://github.com/scummvm/scummvm/commit/3d2e748fd9d59839334f4e1f092e0db2bd668eae
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-05T19:58:49+10:00

Commit Message:
MADS: FOREST: Impelemented room 106

Changed paths:
    engines/mads/madsv2/core/digi.cpp
    engines/mads/madsv2/core/digi.h
    engines/mads/madsv2/forest/rooms/room106.cpp


diff --git a/engines/mads/madsv2/core/digi.cpp b/engines/mads/madsv2/core/digi.cpp
index bc683eb315b..a5ede99202d 100644
--- a/engines/mads/madsv2/core/digi.cpp
+++ b/engines/mads/madsv2/core/digi.cpp
@@ -26,6 +26,7 @@ namespace MADS {
 namespace MADSV2 {
 
 bool digi_flag1;
+int digi_val1;
 
 void digi_install() {
 	digi_flag1 = false;
diff --git a/engines/mads/madsv2/core/digi.h b/engines/mads/madsv2/core/digi.h
index e8795ec3db6..8e11848d5ef 100644
--- a/engines/mads/madsv2/core/digi.h
+++ b/engines/mads/madsv2/core/digi.h
@@ -28,6 +28,7 @@ namespace MADS {
 namespace MADSV2 {
 
 extern bool digi_flag1;
+extern int digi_val1;
 
 extern void digi_install();
 extern void digi_play(const char *name, int slot);
diff --git a/engines/mads/madsv2/forest/rooms/room106.cpp b/engines/mads/madsv2/forest/rooms/room106.cpp
index 46646593123..27b9ff43c0c 100644
--- a/engines/mads/madsv2/forest/rooms/room106.cpp
+++ b/engines/mads/madsv2/forest/rooms/room106.cpp
@@ -20,16 +20,22 @@
  */
 
 #include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
 #include "mads/madsv2/core/game.h"
 #include "mads/madsv2/core/imath.h"
 #include "mads/madsv2/core/inter.h"
 #include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/matte.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
 #include "mads/madsv2/core/sound.h"
 #include "mads/madsv2/core/text.h"
 #include "mads/madsv2/forest/mads/inventory.h"
 #include "mads/madsv2/forest/mads/sounds.h"
 #include "mads/madsv2/forest/mads/words.h"
 #include "mads/madsv2/forest/global.h"
+#include "mads/madsv2/forest/journal.h"
 #include "mads/madsv2/forest/rooms/section1.h"
 #include "mads/madsv2/forest/rooms/room106.h"
 
@@ -39,14 +45,28 @@ namespace Forest {
 namespace Rooms {
 
 struct Scratch {
-	int16 sprite[15];       /* Sprite series handles */
-	int16 sequence[15];     /* Sequence handles      */
-	int16 animation[4];     /* Animation handles     */
-
-	int16 dragon_frame;     /* frame animation is on */
-
-	int16 done_with_conv;   /* T if done with conv   */
-	int16 prev_room;
+	int16 sprite[10];            /* 0x00 — sprite series handles  */
+	int16 sequence[10];          /* 0x14 — sequence handles       */
+	int16 animation[10];         /* 0x28 — animation handles      */
+	AnimationInfo animation_info[10]; /* 0x3C */
+	int16 _8c;
+	int16 _8e;
+	int16 _90;
+	int16 _92;
+	int16 _94;
+	int16 _96;
+	int16 _98;
+	int16 _9a;
+	int16 _9c;
+	int16 _9e;
+	int16 _a0;
+	int16 _a2;
+	int16 _a4;
+	int16 _a6;
+	int16 _a8;
+	int16 _aa;                   /* 0xAA — initialised to 0      */
+	int16 _ac;
+	int16 _ae;                   /* 0xAE — initialised to -1     */
 };
 
 static Scratch scratch;
@@ -55,24 +75,741 @@ static Scratch scratch;
 #define ss    local->sprite
 #define seq   local->sequence
 #define aa    local->animation
+#define aainfo scratch.animation_info
 
+static void room_106_init1();
+static void room_106_init2();
+static void room_106_anim1();
+static void room_106_anim2();
+static void room_106_anim3();
+static void room_106_anim4();
+static void room_106_anim5();
+static void room_106_anim6();
+static void room_106_anim7();
+static void room_106_anim8();
+static void room_106_anim9();
+static void room_106_anim10();
 
 static void room_106_init() {
+	scratch._aa = 0;
+	scratch._ae = -1;
+
+	if (global[g022] != 0)
+		kernel_flip_hotspot(84, 0);
+
+	if (object_is_here(5)) {
+		ss[0] = kernel_load_series(kernel_name('p', 2), 0);
+		seq[0] = kernel_seq_stamp(ss[0], false, KERNEL_FIRST);
+		kernel_seq_depth(seq[0], 10);
+		kernel_seq_loc(seq[0], 235, 99);
+		kernel_seq_scale(seq[0], 58);
+	} else {
+		kernel_flip_hotspot(125, 0);
+	}
+
+	if (previous_room != KERNEL_RESTORING_GAME) {
+		if (previous_room != 199) {
+			player.walker_visible = 0;
+			player.commands_allowed = 0;
+		}
+
+		for (int16 i = 0; i < 10; i++) {
+			aainfo[i]._val1 = 0;
+			aainfo[i]._val2 = 1;
+			aainfo[i]._val3 = 0;
+			aainfo[i]._val4 = 0;
+		}
+
+		if (previous_room != 199 && flags[3] != 3)
+			flags[3]++;
+	}
+
+	switch (flags[3]) {
+	case -3:
+		room_106_init1();
+		break;
+	case -2:
+		flags[3] = 1;
+		room_106_init2();
+		break;
+	default:
+		room_106_init2();
+		break;
+	}
+}
+
+static void room_106_init1() {
+	global[player_score] = -1;
+	global[g009] = -1;
+	viewing_at_y = 22;
+	player.walker_visible = 0;
+	player.commands_allowed = 0;
+
+	for (int16 i = 0; i < 10; i++) {
+		aainfo[i]._val1 = 0;
+		aainfo[i]._val2 = -1;
+	}
+
+	aa[9] = kernel_run_animation(kernel_name('I', 1), 0);
+	aainfo[9]._val1 = -1;
+}
+
+static void room_106_init2() {
+	midi_stop();
+	global[player_score] = -1;
+	global[g131] = 0;
+	global[g141] = 0;
+
+	scratch._9c = kernel_run_animation_disp('r', 1, 0);
+	kernel_position_anim(scratch._9c, 242, 84, 52, 11);
+	scratch._9a = kernel_run_animation_disp('e', 2, 0);
+	kernel_position_anim(scratch._9a, 277, 92, 55, 9);
+
+	if (previous_room != KERNEL_LAST) {
+		player.x = 259;
+		player.y = 98;
+		player.facing = 3;
+	}
+
+	switch (previous_room) {
+	case KERNEL_LAST:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		return;
+	case 101:
+		aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+		aainfo[0]._val1 = -1;
+		scratch._92 = 95;
+		return;
+	case 199:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		restore_player();
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+	case 201:
+		aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+		aainfo[0]._val1 = -1;
+		scratch._92 = 44;
+		return;
+	case 210:
+		aa[1] = kernel_run_animation("*RM106Y31", 0);
+		aainfo[1]._val1 = -1;
+		scratch._92 = 54;
+		return;
+	default:
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+		return;
+	}
+}
+
+static void room_106_anim1() {
+	int16 frame = kernel_anim[aa[9]].frame;
+	if (frame != aainfo[9]._val2) {
+		aainfo[9]._val2 = frame;
+		if (frame == 121) {
+			new_room = 103;
+		} else if (frame < 121) {
+			if (frame == 61) {
+				digi_play_build(106, 'r', 1, 1);
+				scratch._ae = 61;
+			} else if (frame < 61) {
+				if (frame == 1) {
+					kernel_timing_trigger(1, 109);
+				} else if (frame == 4) {
+					digi_play_build(106, 'm', 1, 1);
+					scratch._ae = 4;
+				} else if (frame == 54) {
+					digi_play_build(101, '_', 4, 1);
+					scratch._ae = 54;
+				}
+			} else { // 62..120
+				if (frame == 75) {
+					digi_stop(3);
+				} else if (frame == 83) {
+					digi_play_build(106, 'm', 2, 1);
+					scratch._ae = 83;
+				} else if (frame == 114) {
+					digi_play_build(106, 'm', 3, 1);
+					scratch._ae = 114;
+				}
+			}
+		}
+	}
+
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+	if (digi_val1 != 0)
+		kernel_timing_trigger(1, 109);
+	if (scratch._ae == 114) { scratch._ae = -1; return; }
+	if (scratch._ae > 114)  return;
+	if (scratch._ae == 4 || scratch._ae == 54 || scratch._ae == 61 || scratch._ae == 83)
+		scratch._ae = -1;
+}
+
+static void room_106_anim2() {
+	int16 frame = kernel_anim[aa[6]].frame;
+	if (frame == aainfo[6]._val2)
+		return;
+	aainfo[6]._val2 = frame;
+	if (scratch._a2 == 1) {
+		if (frame == 81) {
+			digi_play_build_ii('e', 5, 1);
+			scratch._ae = 81;
+		}
+	} else if (scratch._a2 == 2) {
+		if (frame == 75) {
+			digi_play_build_ii('e', 1, 1);
+			scratch._ae = 75;
+		}
+	}
+}
+
+static void room_106_anim3() {
+	int16 frame = kernel_anim[aa[0]].frame;
+	if (frame != aainfo[0]._val2)
+		aainfo[0]._val2 = frame;
+	if (global[player_hyperwalked] == -1) {
+		aainfo[0]._val2 = scratch._92 - 1;
+		kernel_reset_animation(aa[0], aainfo[0]._val2);
+	}
+}
+
+static void room_106_anim4() {
+	int16 frame = kernel_anim[aa[7]].frame;
+	if (frame != aainfo[7]._val2) {
+		aainfo[7]._val2 = frame;
+		if (frame == 53) {
+			if (aainfo[7]._val3 == 10) {
+				aainfo[7]._val2 = 48;
+				kernel_reset_animation(aa[7], 48);
+			}
+		} else if (frame < 53) {
+			if (frame == 7) {
+				if (aainfo[7]._val3 == 13) {
+					aainfo[7]._val2 = 5;
+					kernel_reset_animation(aa[7], 5);
+				}
+			} else if (frame < 7) {
+				if (frame == 1) {
+					aainfo[7]._val3 = 10;
+					digi_play_build(106, 'b', 1, 1);
+					scratch._ae = 101;
+				} else if (frame == 4) {
+					if (aainfo[7]._val3 == 10) {
+						aainfo[7]._val2 = 2;
+						kernel_reset_animation(aa[7], 2);
+					}
+				}
+			} else { // 8..52
+				if (frame == 12) {
+					if (aainfo[7]._val3 == 11) {
+						aainfo[7]._val2 = 8;
+						kernel_reset_animation(aa[7], 8);
+					}
+				} else if (frame == 19) {
+					aainfo[7]._val3 = 10;
+					global[g154] = 2;
+					digi_play_build(106, 'b', 2, 1);
+					scratch._ae = 105;
+					aainfo[7]._val2 = 2;
+					kernel_reset_animation(aa[7], 2);
+				}
+			}
+		}
+	}
+
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+
+	switch (scratch._ae) {
+	case 101:
+		global[g154] = 0;
+		kernel_timing_trigger(30, 28);
+		aainfo[7]._val3 = 13;
+		aainfo[7]._val2 = 5;
+		kernel_reset_animation(aa[7], 5);
+		scratch._ae = 102;
+		return;
+	case 102:
+		global[g156] = 2;
+		aainfo[7]._val3 = 11;
+		aainfo[7]._val2 = 8;
+		kernel_reset_animation(aa[7], 8);
+		digi_play_build(106, 'e', 1, 1);
+		scratch._ae = 103;
+		return;
+	case 103:
+		global[g156] = 0;
+		aainfo[7]._val3 = 13;
+		aainfo[7]._val2 = 13;
+		kernel_reset_animation(aa[7], 13);
+		return;
+	case 105:
+		global[g009] = 0;
+		global_digi_play(4);
+		global[g154] = 0;
+		aainfo[7]._val3 = 13;
+		aainfo[7]._val2 = 20;
+		kernel_reset_animation(aa[7], 20);
+		return;
+	}
+}
+
+static void room_106_anim5() {
+	int16 frame = kernel_anim[aa[8]].frame;
+	if (frame != aainfo[8]._val2) {
+		aainfo[8]._val2 = frame;
+		if (scratch._ac == 2) {
+			if (frame == 44) {
+				aainfo[8]._val3 = 11;
+				digi_play_build(106, 'e', 2, 1);
+				scratch._ae = 501;
+			} else if (frame == 49) {
+				if (aainfo[8]._val3 == 11) {
+					aainfo[8]._val2 = 47;
+					kernel_reset_animation(aa[8], 47);
+				}
+			}
+		}
+	}
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+	if (scratch._ae == 501) {
+		global[g156] = 0;
+		aainfo[8]._val3 = 13;
+		aainfo[8]._val2 = 51;
+		kernel_reset_animation(aa[8], 51);
+	}
+}
+
+static void room_106_anim6() {
+	int16 frame = kernel_anim[aa[1]].frame;
+	if (frame != aainfo[1]._val2)
+		aainfo[1]._val2 = frame;
+
+	if (global[player_hyperwalked] != -1 && aainfo[1]._val2 != scratch._92)
+		return;
+
+	kernel_abort_animation(aa[1]);
+	aainfo[1]._val1 = 0;
+	aa[2] = kernel_run_animation("*RM106Y32", 100);
+	aainfo[2]._val1 = -1;
+	scratch._92 = 134;
+	aainfo[2]._val2 = (global[player_hyperwalked] == -1) ? 133 : 54;
+	kernel_reset_animation(aa[2], aainfo[2]._val2);
+}
+
+static void room_106_anim7() {
+	int16 frame = kernel_anim[aa[2]].frame;
+	if (frame != aainfo[2]._val2)
+		aainfo[2]._val2 = frame;
+	if (global[player_hyperwalked] == -1) {
+		aainfo[2]._val2 = scratch._92 - 1;
+		kernel_reset_animation(aa[2], aainfo[2]._val2);
+	}
+}
+
+static void room_106_anim8() {
+	int16 frame = kernel_anim[aa[3]].frame;
+	if (frame != aainfo[3]._val2)
+		aainfo[3]._val2 = frame;
+	if (global[player_hyperwalked] == -1) {
+		aainfo[3]._val2 = scratch._92 - 1;
+		kernel_reset_animation(aa[3], aainfo[3]._val2);
+	}
+}
+
+static void room_106_anim9() {
+	int16 frame = kernel_anim[aa[5]].frame;
+	if (frame == aainfo[5]._val2)
+		return;
+	aainfo[5]._val2 = frame;
+	if (frame == 13)
+		digi_play_build(101, '_', 1, 2);
+}
+
+static void room_106_anim10() {
+	int16 frame = kernel_anim[aa[4]].frame;
+	if (frame != aainfo[4]._val2)
+		aainfo[4]._val2 = frame;
+
+	if (global[player_hyperwalked] == -1 && frame <= 23) {
+		aainfo[4]._val2 = 23;
+		kernel_reset_animation(aa[4], 23);
+		kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+		return;
+	}
+	if (global[player_hyperwalked] == -1 || frame == 45) {
+		aainfo[4]._val2 = 44;
+		kernel_reset_animation(aa[4], 44);
+		kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+	}
 }
 
 static void room_106_daemon() {
+	if (flags[0] < 0 && global[player_hyperwalked] == -1) {
+		flags[0] = flags[1] = flags[2] = flags[3] = 0;
+		new_room = 904;
+	}
+
+	switch (kernel.trigger) {
+	case 7:
+		if (global[walker_converse_state] != 0) {
+			global[walker_converse_state] = 0;
+			close_journal(3);
+			player.commands_allowed = -1;
+		} else if (scratch._ae == 75) {
+			kernel_timing_trigger(30, 106);
+		} else if (scratch._ae == 81) {
+			kernel_timing_trigger(30, 105);
+		} else if (scratch._ae == 89) {
+			kernel_abort_animation(scratch._a6);
+			scratch._ae = -1;
+			global[g154] = 0;
+			scratch._aa = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			player.walker_visible = -1;
+			global[g150] = -1;
+			scratch._90 = 8;
+		} else if (scratch._ae == 99) {
+			kernel_abort_animation(scratch._a6);
+			scratch._ae = -1;
+			scratch._aa = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			player.walker_visible = -1;
+			global[g150] = -1;
+			scratch._90 = 7;
+		} else if (scratch._ae == 1000) {
+			global[g156] = 0;
+			kernel_seq_delete(seq[0]);
+			kernel_reset_animation(scratch._9c, 0);
+			global[g143] = 1;
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			aa[5] = kernel_run_animation(kernel_name('R', 1), 107);
+			aainfo[5]._val1 = -1;
+			kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+		}
+		break;
+	case 24:
+		if (scratch._a2 == 1)
+			aa[6] = kernel_run_animation(kernel_name('E', 1), 102);
+		else if (scratch._a2 == 2)
+			aa[6] = kernel_run_animation(kernel_name('M', 1), 102);
+		else
+			break;
+		aainfo[6]._val1 = -1;
+		kernel_reset_animation(scratch._9a, 0);
+		kernel_synch(KERNEL_ANIM, aa[6], KERNEL_ANIM, scratch._9a);
+		global[g133] = 1;
+		break;
+	case 25:
+		if (scratch._8e == 2) {
+			aa[5] = kernel_run_animation(kernel_name('R', 1), 101);
+			aainfo[5]._val1 = -1;
+			scratch._94 = 5;
+			kernel_reset_animation(scratch._9c, 0);
+			kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9c);
+			global[g143] = 1;
+		}
+		break;
+	case 26:
+		if (scratch._90 == 6) {
+			kernel_reset_animation(scratch._9a, 0);
+			kernel_reset_animation(scratch._9c, 0);
+			global[g133] = 1;
+			global[g143] = 1;
+			aa[3] = kernel_run_animation(kernel_name('Z', 3), 103);
+			aainfo[3]._val1 = -1;
+			scratch._98 = 3;
+			scratch._92 = 101;
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[3]);
+		} else if (scratch._90 == 7) {
+			kernel_reset_animation(scratch._9a, 0);
+			global[g133] = 1;
+			scratch._a8 = kernel_run_animation_talk('e', 4, 0);
+			kernel_position_anim(scratch._a8, 277, 92, 55, 9);
+			global[g156] = 2;
+			kernel_synch(KERNEL_ANIM, scratch._a8, KERNEL_ANIM, scratch._9a);
+			digi_play_build(106, 'E', 3, 1);
+			scratch._ae = 1000;
+			scratch._aa = -1;
+		} else if (scratch._90 == 8) {
+			kernel_reset_animation(scratch._9a, 0);
+			kernel_reset_animation(scratch._9c, 0);
+			global[g133] = 1;
+			global[g143] = 1;
+			aa[8] = kernel_run_animation(kernel_name('x', 1), 108);
+			aainfo[8]._val1 = -1;
+			scratch._ac = 1;
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+		}
+		break;
+	case 100:
+		kernel_abort_animation(aa[0]);
+		aainfo[0]._val1 = 0;
+		if (flags[3] == 1) {
+			aa[7] = kernel_run_animation(kernel_name('t', 1), 104);
+			aainfo[7]._val1 = -1;
+		} else {
+			global[g131] = -1;
+			global[g141] = -1;
+			kernel_reset_animation(scratch._9a, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			player.walker_visible = -1;
+			global[g133] = 0;
+			global[g143] = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			player.commands_allowed = -1;
+		}
+		break;
+	case 101:
+		kernel_abort_animation(aa[scratch._94]);
+		aainfo[scratch._94]._val1 = 0;
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		break;
+	case 102:
+		kernel_abort_animation(aa[6]);
+		aainfo[6]._val1 = 0;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		player.commands_allowed = -1;
+		break;
+	case 103:
+		if (scratch._90 == 6) {
+			global[g021] = -1;
+			new_room = 210;
+		}
+		break;
+	case 104:
+		kernel_abort_animation(aa[7]);
+		aainfo[7]._val1 = 0;
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		player.walker_visible = -1;
+		global[g133] = 0;
+		global[g143] = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		break;
+	case 105:
+	case 106:
+		digi_play_build_ii('e', 10, 1);
+		scratch._ae = -1;
+		break;
+	case 107:
+		kernel_abort_animation(aa[5]);
+		aainfo[5]._val1 = 0;
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g143] = 0;
+		kernel_abort_animation(scratch._a8);
+		scratch._aa = 0;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		kernel_flip_hotspot(125, 0);
+		inter_move_object(5, 2);
+		player.commands_allowed = -1;
+		break;
+	case 108:
+		if (scratch._ac == 1) {
+			kernel_abort_animation(aa[8]);
+			aa[8] = kernel_run_animation(kernel_name('x', 2), 108);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+			scratch._ac = 2;
+		} else if (scratch._ac == 2) {
+			kernel_abort_animation(aa[8]);
+			aa[8] = kernel_run_animation(kernel_name('x', 3), 108);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+			scratch._ac = 3;
+		} else if (scratch._ac == 3) {
+			kernel_abort_animation(aa[8]);
+			aainfo[8]._val1 = 0;
+			global[g131] = -1;
+			global[g141] = -1;
+			kernel_reset_animation(scratch._9a, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			player.commands_allowed = -1;
+			global[g133] = 0;
+			global[g143] = 0;
+			scratch._ae = 0;
+			scratch._ac = 0;
+		}
+		break;
+	case 109:
+		digi_initial_volume(50);
+		digi_play_build(101, '_', 5, 3);
+		digi_flag1 = true;
+		break;
+	}
+
+	if (flags[3] != -3) {
+		global_anim1(2, scratch._9a, global[g131], &global[g132]);
+		global_anim2(1, scratch._9c, global[g141], &global[g142]);
+	}
+	if (aainfo[0]._val1 != 0)  room_106_anim3();
+	if (aainfo[1]._val1 != 0)  room_106_anim6();
+	if (aainfo[2]._val1 != 0)  room_106_anim7();
+	if (aainfo[3]._val1 != 0)  room_106_anim8();
+	if (aainfo[5]._val1 != 0)  room_106_anim9();
+	if (aainfo[4]._val1 != 0)  room_106_anim10();
+	if (aainfo[6]._val1 != 0)  room_106_anim2();
+	if (aainfo[9]._val1 != 0)  room_106_anim1();
+	if (aainfo[7]._val1 != 0)  room_106_anim4();
+	if (aainfo[8]._val1 != 0)  room_106_anim5();
+
+	if (scratch._aa != 0) {
+		kernel_random_frame(scratch._a6, &global[g151], global[g154]);
+		if (scratch._ae != 99 && scratch._ae != 89) {
+			kernel_random_frame(scratch._a4, &global[g152], global[g155]);
+			kernel_random_frame(scratch._a8, &global[g153], global[g156]);
+		}
+	}
 }
 
 static void room_106_pre_parser() {
+	if (player_parse(13, 21, 0))
+		player.walk_off_edge_to_room = 201;
 }
 
 static void room_106_parser() {
+	if (global[walker_converse_state] != 0) {
+		player.commands_allowed = 0;
+		digi_play_build_ii('c', 1, 1);
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(118, 0)) {
+		global[g135] = -1;
+		scratch._a2 = 2;
+		player.commands_allowed = 0;
+	}
+
+	if (player_parse(131, 0)) {
+		global[g135] = -1;
+		scratch._a2 = 1;
+		player.commands_allowed = 0;
+	}
+
+	if (player_parse(125, 0)) {
+		global[g154] = 2;
+		player.commands_allowed = 0;
+		player.walker_visible = 0;
+		scratch._a6 = kernel_run_animation_talk('b', 3, 0);
+		kernel_position_anim(scratch._a6, player.x, player.y, player.scale, player.depth);
+		kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_PLAYER, 0);
+		digi_play_build_ii('b', 3, 1);
+		scratch._ae = 99;
+		scratch._aa = -1;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(13, 15, 0)) {
+		new_room = 101;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(27, 84, 0) && global[g022] == 0) {
+		global[g154] = 2;
+		player.commands_allowed = 0;
+		player.walker_visible = 0;
+		scratch._a6 = kernel_run_animation_talk('b', 9, 0);
+		kernel_position_anim(scratch._a6, player.x, player.y, player.scale, player.depth);
+		kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_PLAYER, 0);
+		digi_play_build_ii('b', 1, 1);
+		scratch._ae = 89;
+		scratch._aa = -1;
+		kernel_flip_hotspot(84, 0);
+		global[g022] = -1;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(13, 27, 0)) {
+		global[g150] = -1;
+		scratch._90 = 6;
+		player.commands_allowed = 0;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (global[player_selected_object] >= 0) {
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(114, 116, 0)) {
+		player.commands_allowed = 0;
+		global[g145] = -1;
+		scratch._8e = 2;
+		player.command_ready = 0;
+		return;
+	}
+
+	if (player_parse(126, 99, 0) || player_parse(78, 119, 0)) {
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 3;
+		player.command_ready = 0;
+		return;
+	}
 }
 
 void room_106_synchronize(Common::Serializer &s) {
-	for (int16 &v : scratch.sprite)    s.syncAsSint16LE(v);
-	for (int16 &v : scratch.sequence)  s.syncAsSint16LE(v);
-	for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+	for (int16 &v : scratch.sprite)         s.syncAsSint16LE(v);
+	for (int16 &v : scratch.sequence)       s.syncAsSint16LE(v);
+	for (int16 &v : scratch.animation)      s.syncAsSint16LE(v);
+	for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+	s.syncAsSint16LE(scratch._8c);
+	s.syncAsSint16LE(scratch._8e);
+	s.syncAsSint16LE(scratch._90);
+	s.syncAsSint16LE(scratch._92);
+	s.syncAsSint16LE(scratch._94);
+	s.syncAsSint16LE(scratch._96);
+	s.syncAsSint16LE(scratch._98);
+	s.syncAsSint16LE(scratch._9a);
+	s.syncAsSint16LE(scratch._9c);
+	s.syncAsSint16LE(scratch._9e);
+	s.syncAsSint16LE(scratch._a0);
+	s.syncAsSint16LE(scratch._a2);
+	s.syncAsSint16LE(scratch._a4);
+	s.syncAsSint16LE(scratch._a6);
+	s.syncAsSint16LE(scratch._a8);
+	s.syncAsSint16LE(scratch._aa);
+	s.syncAsSint16LE(scratch._ac);
+	s.syncAsSint16LE(scratch._ae);
 }
 
 void room_106_preload() {
@@ -81,8 +818,12 @@ void room_106_preload() {
 	room_parser_code_pointer = room_106_parser;
 	room_daemon_code_pointer = room_106_daemon;
 
+	if (flags[3] == -4)
+		global[g016] = -1;
+
 	section_1_walker();
 	section_1_interface();
+	player.walker_must_reload = true;
 }
 
 } // namespace Rooms




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