[Scummvm-git-logs] scummvm master -> 3d2e748fd9d59839334f4e1f092e0db2bd668eae
dreammaster
noreply at scummvm.org
Fri Jun 5 09:58:57 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
3d2e748fd9 MADS: FOREST: Impelemented room 106
Commit: 3d2e748fd9d59839334f4e1f092e0db2bd668eae
https://github.com/scummvm/scummvm/commit/3d2e748fd9d59839334f4e1f092e0db2bd668eae
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-05T19:58:49+10:00
Commit Message:
MADS: FOREST: Impelemented room 106
Changed paths:
engines/mads/madsv2/core/digi.cpp
engines/mads/madsv2/core/digi.h
engines/mads/madsv2/forest/rooms/room106.cpp
diff --git a/engines/mads/madsv2/core/digi.cpp b/engines/mads/madsv2/core/digi.cpp
index bc683eb315b..a5ede99202d 100644
--- a/engines/mads/madsv2/core/digi.cpp
+++ b/engines/mads/madsv2/core/digi.cpp
@@ -26,6 +26,7 @@ namespace MADS {
namespace MADSV2 {
bool digi_flag1;
+int digi_val1;
void digi_install() {
digi_flag1 = false;
diff --git a/engines/mads/madsv2/core/digi.h b/engines/mads/madsv2/core/digi.h
index e8795ec3db6..8e11848d5ef 100644
--- a/engines/mads/madsv2/core/digi.h
+++ b/engines/mads/madsv2/core/digi.h
@@ -28,6 +28,7 @@ namespace MADS {
namespace MADSV2 {
extern bool digi_flag1;
+extern int digi_val1;
extern void digi_install();
extern void digi_play(const char *name, int slot);
diff --git a/engines/mads/madsv2/forest/rooms/room106.cpp b/engines/mads/madsv2/forest/rooms/room106.cpp
index 46646593123..27b9ff43c0c 100644
--- a/engines/mads/madsv2/forest/rooms/room106.cpp
+++ b/engines/mads/madsv2/forest/rooms/room106.cpp
@@ -20,16 +20,22 @@
*/
#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/matte.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
#include "mads/madsv2/core/text.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
#include "mads/madsv2/forest/global.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/forest/rooms/section1.h"
#include "mads/madsv2/forest/rooms/room106.h"
@@ -39,14 +45,28 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[15]; /* Sprite series handles */
- int16 sequence[15]; /* Sequence handles */
- int16 animation[4]; /* Animation handles */
-
- int16 dragon_frame; /* frame animation is on */
-
- int16 done_with_conv; /* T if done with conv */
- int16 prev_room;
+ int16 sprite[10]; /* 0x00 â sprite series handles */
+ int16 sequence[10]; /* 0x14 â sequence handles */
+ int16 animation[10]; /* 0x28 â animation handles */
+ AnimationInfo animation_info[10]; /* 0x3C */
+ int16 _8c;
+ int16 _8e;
+ int16 _90;
+ int16 _92;
+ int16 _94;
+ int16 _96;
+ int16 _98;
+ int16 _9a;
+ int16 _9c;
+ int16 _9e;
+ int16 _a0;
+ int16 _a2;
+ int16 _a4;
+ int16 _a6;
+ int16 _a8;
+ int16 _aa; /* 0xAA â initialised to 0 */
+ int16 _ac;
+ int16 _ae; /* 0xAE â initialised to -1 */
};
static Scratch scratch;
@@ -55,24 +75,741 @@ static Scratch scratch;
#define ss local->sprite
#define seq local->sequence
#define aa local->animation
+#define aainfo scratch.animation_info
+static void room_106_init1();
+static void room_106_init2();
+static void room_106_anim1();
+static void room_106_anim2();
+static void room_106_anim3();
+static void room_106_anim4();
+static void room_106_anim5();
+static void room_106_anim6();
+static void room_106_anim7();
+static void room_106_anim8();
+static void room_106_anim9();
+static void room_106_anim10();
static void room_106_init() {
+ scratch._aa = 0;
+ scratch._ae = -1;
+
+ if (global[g022] != 0)
+ kernel_flip_hotspot(84, 0);
+
+ if (object_is_here(5)) {
+ ss[0] = kernel_load_series(kernel_name('p', 2), 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[0], 10);
+ kernel_seq_loc(seq[0], 235, 99);
+ kernel_seq_scale(seq[0], 58);
+ } else {
+ kernel_flip_hotspot(125, 0);
+ }
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ }
+
+ for (int16 i = 0; i < 10; i++) {
+ aainfo[i]._val1 = 0;
+ aainfo[i]._val2 = 1;
+ aainfo[i]._val3 = 0;
+ aainfo[i]._val4 = 0;
+ }
+
+ if (previous_room != 199 && flags[3] != 3)
+ flags[3]++;
+ }
+
+ switch (flags[3]) {
+ case -3:
+ room_106_init1();
+ break;
+ case -2:
+ flags[3] = 1;
+ room_106_init2();
+ break;
+ default:
+ room_106_init2();
+ break;
+ }
+}
+
+static void room_106_init1() {
+ global[player_score] = -1;
+ global[g009] = -1;
+ viewing_at_y = 22;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+
+ for (int16 i = 0; i < 10; i++) {
+ aainfo[i]._val1 = 0;
+ aainfo[i]._val2 = -1;
+ }
+
+ aa[9] = kernel_run_animation(kernel_name('I', 1), 0);
+ aainfo[9]._val1 = -1;
+}
+
+static void room_106_init2() {
+ midi_stop();
+ global[player_score] = -1;
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9c = kernel_run_animation_disp('r', 1, 0);
+ kernel_position_anim(scratch._9c, 242, 84, 52, 11);
+ scratch._9a = kernel_run_animation_disp('e', 2, 0);
+ kernel_position_anim(scratch._9a, 277, 92, 55, 9);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 259;
+ player.y = 98;
+ player.facing = 3;
+ }
+
+ switch (previous_room) {
+ case KERNEL_LAST:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ case 101:
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ aainfo[0]._val1 = -1;
+ scratch._92 = 95;
+ return;
+ case 199:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ case 201:
+ aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+ aainfo[0]._val1 = -1;
+ scratch._92 = 44;
+ return;
+ case 210:
+ aa[1] = kernel_run_animation("*RM106Y31", 0);
+ aainfo[1]._val1 = -1;
+ scratch._92 = 54;
+ return;
+ default:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+}
+
+static void room_106_anim1() {
+ int16 frame = kernel_anim[aa[9]].frame;
+ if (frame != aainfo[9]._val2) {
+ aainfo[9]._val2 = frame;
+ if (frame == 121) {
+ new_room = 103;
+ } else if (frame < 121) {
+ if (frame == 61) {
+ digi_play_build(106, 'r', 1, 1);
+ scratch._ae = 61;
+ } else if (frame < 61) {
+ if (frame == 1) {
+ kernel_timing_trigger(1, 109);
+ } else if (frame == 4) {
+ digi_play_build(106, 'm', 1, 1);
+ scratch._ae = 4;
+ } else if (frame == 54) {
+ digi_play_build(101, '_', 4, 1);
+ scratch._ae = 54;
+ }
+ } else { // 62..120
+ if (frame == 75) {
+ digi_stop(3);
+ } else if (frame == 83) {
+ digi_play_build(106, 'm', 2, 1);
+ scratch._ae = 83;
+ } else if (frame == 114) {
+ digi_play_build(106, 'm', 3, 1);
+ scratch._ae = 114;
+ }
+ }
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+ if (digi_val1 != 0)
+ kernel_timing_trigger(1, 109);
+ if (scratch._ae == 114) { scratch._ae = -1; return; }
+ if (scratch._ae > 114) return;
+ if (scratch._ae == 4 || scratch._ae == 54 || scratch._ae == 61 || scratch._ae == 83)
+ scratch._ae = -1;
+}
+
+static void room_106_anim2() {
+ int16 frame = kernel_anim[aa[6]].frame;
+ if (frame == aainfo[6]._val2)
+ return;
+ aainfo[6]._val2 = frame;
+ if (scratch._a2 == 1) {
+ if (frame == 81) {
+ digi_play_build_ii('e', 5, 1);
+ scratch._ae = 81;
+ }
+ } else if (scratch._a2 == 2) {
+ if (frame == 75) {
+ digi_play_build_ii('e', 1, 1);
+ scratch._ae = 75;
+ }
+ }
+}
+
+static void room_106_anim3() {
+ int16 frame = kernel_anim[aa[0]].frame;
+ if (frame != aainfo[0]._val2)
+ aainfo[0]._val2 = frame;
+ if (global[player_hyperwalked] == -1) {
+ aainfo[0]._val2 = scratch._92 - 1;
+ kernel_reset_animation(aa[0], aainfo[0]._val2);
+ }
+}
+
+static void room_106_anim4() {
+ int16 frame = kernel_anim[aa[7]].frame;
+ if (frame != aainfo[7]._val2) {
+ aainfo[7]._val2 = frame;
+ if (frame == 53) {
+ if (aainfo[7]._val3 == 10) {
+ aainfo[7]._val2 = 48;
+ kernel_reset_animation(aa[7], 48);
+ }
+ } else if (frame < 53) {
+ if (frame == 7) {
+ if (aainfo[7]._val3 == 13) {
+ aainfo[7]._val2 = 5;
+ kernel_reset_animation(aa[7], 5);
+ }
+ } else if (frame < 7) {
+ if (frame == 1) {
+ aainfo[7]._val3 = 10;
+ digi_play_build(106, 'b', 1, 1);
+ scratch._ae = 101;
+ } else if (frame == 4) {
+ if (aainfo[7]._val3 == 10) {
+ aainfo[7]._val2 = 2;
+ kernel_reset_animation(aa[7], 2);
+ }
+ }
+ } else { // 8..52
+ if (frame == 12) {
+ if (aainfo[7]._val3 == 11) {
+ aainfo[7]._val2 = 8;
+ kernel_reset_animation(aa[7], 8);
+ }
+ } else if (frame == 19) {
+ aainfo[7]._val3 = 10;
+ global[g154] = 2;
+ digi_play_build(106, 'b', 2, 1);
+ scratch._ae = 105;
+ aainfo[7]._val2 = 2;
+ kernel_reset_animation(aa[7], 2);
+ }
+ }
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ switch (scratch._ae) {
+ case 101:
+ global[g154] = 0;
+ kernel_timing_trigger(30, 28);
+ aainfo[7]._val3 = 13;
+ aainfo[7]._val2 = 5;
+ kernel_reset_animation(aa[7], 5);
+ scratch._ae = 102;
+ return;
+ case 102:
+ global[g156] = 2;
+ aainfo[7]._val3 = 11;
+ aainfo[7]._val2 = 8;
+ kernel_reset_animation(aa[7], 8);
+ digi_play_build(106, 'e', 1, 1);
+ scratch._ae = 103;
+ return;
+ case 103:
+ global[g156] = 0;
+ aainfo[7]._val3 = 13;
+ aainfo[7]._val2 = 13;
+ kernel_reset_animation(aa[7], 13);
+ return;
+ case 105:
+ global[g009] = 0;
+ global_digi_play(4);
+ global[g154] = 0;
+ aainfo[7]._val3 = 13;
+ aainfo[7]._val2 = 20;
+ kernel_reset_animation(aa[7], 20);
+ return;
+ }
+}
+
+static void room_106_anim5() {
+ int16 frame = kernel_anim[aa[8]].frame;
+ if (frame != aainfo[8]._val2) {
+ aainfo[8]._val2 = frame;
+ if (scratch._ac == 2) {
+ if (frame == 44) {
+ aainfo[8]._val3 = 11;
+ digi_play_build(106, 'e', 2, 1);
+ scratch._ae = 501;
+ } else if (frame == 49) {
+ if (aainfo[8]._val3 == 11) {
+ aainfo[8]._val2 = 47;
+ kernel_reset_animation(aa[8], 47);
+ }
+ }
+ }
+ }
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+ if (scratch._ae == 501) {
+ global[g156] = 0;
+ aainfo[8]._val3 = 13;
+ aainfo[8]._val2 = 51;
+ kernel_reset_animation(aa[8], 51);
+ }
+}
+
+static void room_106_anim6() {
+ int16 frame = kernel_anim[aa[1]].frame;
+ if (frame != aainfo[1]._val2)
+ aainfo[1]._val2 = frame;
+
+ if (global[player_hyperwalked] != -1 && aainfo[1]._val2 != scratch._92)
+ return;
+
+ kernel_abort_animation(aa[1]);
+ aainfo[1]._val1 = 0;
+ aa[2] = kernel_run_animation("*RM106Y32", 100);
+ aainfo[2]._val1 = -1;
+ scratch._92 = 134;
+ aainfo[2]._val2 = (global[player_hyperwalked] == -1) ? 133 : 54;
+ kernel_reset_animation(aa[2], aainfo[2]._val2);
+}
+
+static void room_106_anim7() {
+ int16 frame = kernel_anim[aa[2]].frame;
+ if (frame != aainfo[2]._val2)
+ aainfo[2]._val2 = frame;
+ if (global[player_hyperwalked] == -1) {
+ aainfo[2]._val2 = scratch._92 - 1;
+ kernel_reset_animation(aa[2], aainfo[2]._val2);
+ }
+}
+
+static void room_106_anim8() {
+ int16 frame = kernel_anim[aa[3]].frame;
+ if (frame != aainfo[3]._val2)
+ aainfo[3]._val2 = frame;
+ if (global[player_hyperwalked] == -1) {
+ aainfo[3]._val2 = scratch._92 - 1;
+ kernel_reset_animation(aa[3], aainfo[3]._val2);
+ }
+}
+
+static void room_106_anim9() {
+ int16 frame = kernel_anim[aa[5]].frame;
+ if (frame == aainfo[5]._val2)
+ return;
+ aainfo[5]._val2 = frame;
+ if (frame == 13)
+ digi_play_build(101, '_', 1, 2);
+}
+
+static void room_106_anim10() {
+ int16 frame = kernel_anim[aa[4]].frame;
+ if (frame != aainfo[4]._val2)
+ aainfo[4]._val2 = frame;
+
+ if (global[player_hyperwalked] == -1 && frame <= 23) {
+ aainfo[4]._val2 = 23;
+ kernel_reset_animation(aa[4], 23);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+ return;
+ }
+ if (global[player_hyperwalked] == -1 || frame == 45) {
+ aainfo[4]._val2 = 44;
+ kernel_reset_animation(aa[4], 44);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_NOW, 0);
+ }
}
static void room_106_daemon() {
+ if (flags[0] < 0 && global[player_hyperwalked] == -1) {
+ flags[0] = flags[1] = flags[2] = flags[3] = 0;
+ new_room = 904;
+ }
+
+ switch (kernel.trigger) {
+ case 7:
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (scratch._ae == 75) {
+ kernel_timing_trigger(30, 106);
+ } else if (scratch._ae == 81) {
+ kernel_timing_trigger(30, 105);
+ } else if (scratch._ae == 89) {
+ kernel_abort_animation(scratch._a6);
+ scratch._ae = -1;
+ global[g154] = 0;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 8;
+ } else if (scratch._ae == 99) {
+ kernel_abort_animation(scratch._a6);
+ scratch._ae = -1;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 7;
+ } else if (scratch._ae == 1000) {
+ global[g156] = 0;
+ kernel_seq_delete(seq[0]);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g143] = 1;
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ aa[5] = kernel_run_animation(kernel_name('R', 1), 107);
+ aainfo[5]._val1 = -1;
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+ }
+ break;
+ case 24:
+ if (scratch._a2 == 1)
+ aa[6] = kernel_run_animation(kernel_name('E', 1), 102);
+ else if (scratch._a2 == 2)
+ aa[6] = kernel_run_animation(kernel_name('M', 1), 102);
+ else
+ break;
+ aainfo[6]._val1 = -1;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[6], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ break;
+ case 25:
+ if (scratch._8e == 2) {
+ aa[5] = kernel_run_animation(kernel_name('R', 1), 101);
+ aainfo[5]._val1 = -1;
+ scratch._94 = 5;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ }
+ break;
+ case 26:
+ if (scratch._90 == 6) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ aa[3] = kernel_run_animation(kernel_name('Z', 3), 103);
+ aainfo[3]._val1 = -1;
+ scratch._98 = 3;
+ scratch._92 = 101;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[3]);
+ } else if (scratch._90 == 7) {
+ kernel_reset_animation(scratch._9a, 0);
+ global[g133] = 1;
+ scratch._a8 = kernel_run_animation_talk('e', 4, 0);
+ kernel_position_anim(scratch._a8, 277, 92, 55, 9);
+ global[g156] = 2;
+ kernel_synch(KERNEL_ANIM, scratch._a8, KERNEL_ANIM, scratch._9a);
+ digi_play_build(106, 'E', 3, 1);
+ scratch._ae = 1000;
+ scratch._aa = -1;
+ } else if (scratch._90 == 8) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ aa[8] = kernel_run_animation(kernel_name('x', 1), 108);
+ aainfo[8]._val1 = -1;
+ scratch._ac = 1;
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+ }
+ break;
+ case 100:
+ kernel_abort_animation(aa[0]);
+ aainfo[0]._val1 = 0;
+ if (flags[3] == 1) {
+ aa[7] = kernel_run_animation(kernel_name('t', 1), 104);
+ aainfo[7]._val1 = -1;
+ } else {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ }
+ break;
+ case 101:
+ kernel_abort_animation(aa[scratch._94]);
+ aainfo[scratch._94]._val1 = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ break;
+ case 102:
+ kernel_abort_animation(aa[6]);
+ aainfo[6]._val1 = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+ case 103:
+ if (scratch._90 == 6) {
+ global[g021] = -1;
+ new_room = 210;
+ }
+ break;
+ case 104:
+ kernel_abort_animation(aa[7]);
+ aainfo[7]._val1 = 0;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ break;
+ case 105:
+ case 106:
+ digi_play_build_ii('e', 10, 1);
+ scratch._ae = -1;
+ break;
+ case 107:
+ kernel_abort_animation(aa[5]);
+ aainfo[5]._val1 = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_abort_animation(scratch._a8);
+ scratch._aa = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(125, 0);
+ inter_move_object(5, 2);
+ player.commands_allowed = -1;
+ break;
+ case 108:
+ if (scratch._ac == 1) {
+ kernel_abort_animation(aa[8]);
+ aa[8] = kernel_run_animation(kernel_name('x', 2), 108);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+ scratch._ac = 2;
+ } else if (scratch._ac == 2) {
+ kernel_abort_animation(aa[8]);
+ aa[8] = kernel_run_animation(kernel_name('x', 3), 108);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[8]);
+ scratch._ac = 3;
+ } else if (scratch._ac == 3) {
+ kernel_abort_animation(aa[8]);
+ aainfo[8]._val1 = 0;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ scratch._ae = 0;
+ scratch._ac = 0;
+ }
+ break;
+ case 109:
+ digi_initial_volume(50);
+ digi_play_build(101, '_', 5, 3);
+ digi_flag1 = true;
+ break;
+ }
+
+ if (flags[3] != -3) {
+ global_anim1(2, scratch._9a, global[g131], &global[g132]);
+ global_anim2(1, scratch._9c, global[g141], &global[g142]);
+ }
+ if (aainfo[0]._val1 != 0) room_106_anim3();
+ if (aainfo[1]._val1 != 0) room_106_anim6();
+ if (aainfo[2]._val1 != 0) room_106_anim7();
+ if (aainfo[3]._val1 != 0) room_106_anim8();
+ if (aainfo[5]._val1 != 0) room_106_anim9();
+ if (aainfo[4]._val1 != 0) room_106_anim10();
+ if (aainfo[6]._val1 != 0) room_106_anim2();
+ if (aainfo[9]._val1 != 0) room_106_anim1();
+ if (aainfo[7]._val1 != 0) room_106_anim4();
+ if (aainfo[8]._val1 != 0) room_106_anim5();
+
+ if (scratch._aa != 0) {
+ kernel_random_frame(scratch._a6, &global[g151], global[g154]);
+ if (scratch._ae != 99 && scratch._ae != 89) {
+ kernel_random_frame(scratch._a4, &global[g152], global[g155]);
+ kernel_random_frame(scratch._a8, &global[g153], global[g156]);
+ }
+ }
}
static void room_106_pre_parser() {
+ if (player_parse(13, 21, 0))
+ player.walk_off_edge_to_room = 201;
}
static void room_106_parser() {
+ if (global[walker_converse_state] != 0) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(118, 0)) {
+ global[g135] = -1;
+ scratch._a2 = 2;
+ player.commands_allowed = 0;
+ }
+
+ if (player_parse(131, 0)) {
+ global[g135] = -1;
+ scratch._a2 = 1;
+ player.commands_allowed = 0;
+ }
+
+ if (player_parse(125, 0)) {
+ global[g154] = 2;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._a6 = kernel_run_animation_talk('b', 3, 0);
+ kernel_position_anim(scratch._a6, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 3, 1);
+ scratch._ae = 99;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 15, 0)) {
+ new_room = 101;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(27, 84, 0) && global[g022] == 0) {
+ global[g154] = 2;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._a6 = kernel_run_animation_talk('b', 9, 0);
+ kernel_position_anim(scratch._a6, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._ae = 89;
+ scratch._aa = -1;
+ kernel_flip_hotspot(84, 0);
+ global[g022] = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 27, 0)) {
+ global[g150] = -1;
+ scratch._90 = 6;
+ player.commands_allowed = 0;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 116, 0)) {
+ player.commands_allowed = 0;
+ global[g145] = -1;
+ scratch._8e = 2;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 99, 0) || player_parse(78, 119, 0)) {
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 3;
+ player.command_ready = 0;
+ return;
+ }
}
void room_106_synchronize(Common::Serializer &s) {
- for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
- for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
- for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
+ for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
+ for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
+ s.syncAsSint16LE(scratch._ac);
+ s.syncAsSint16LE(scratch._ae);
}
void room_106_preload() {
@@ -81,8 +818,12 @@ void room_106_preload() {
room_parser_code_pointer = room_106_parser;
room_daemon_code_pointer = room_106_daemon;
+ if (flags[3] == -4)
+ global[g016] = -1;
+
section_1_walker();
section_1_interface();
+ player.walker_must_reload = true;
}
} // namespace Rooms
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