[Scummvm-git-logs] scummvm master -> 12adf7f0700c0ec4e01cdfde0cd40a5fc3e3cbcd
dreammaster
noreply at scummvm.org
Tue Jun 9 08:43:12 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
98bc7ae0bf MADS: FOREST: Implemented room 302
12adf7f070 MADS: FOREST: Implemented room 303
Commit: 98bc7ae0bf2323f98d7391516e6e38f4a6b96a07
https://github.com/scummvm/scummvm/commit/98bc7ae0bf2323f98d7391516e6e38f4a6b96a07
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-09T18:42:48+10:00
Commit Message:
MADS: FOREST: Implemented room 302
Changed paths:
engines/mads/madsv2/forest/rooms/room302.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room302.cpp b/engines/mads/madsv2/forest/rooms/room302.cpp
index 155a4e5dfe4..2e86c40f7cc 100644
--- a/engines/mads/madsv2/forest/rooms/room302.cpp
+++ b/engines/mads/madsv2/forest/rooms/room302.cpp
@@ -20,16 +20,21 @@
*/
#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
#include "mads/madsv2/core/text.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
#include "mads/madsv2/forest/global.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/forest/rooms/section1.h"
#include "mads/madsv2/forest/rooms/room302.h"
@@ -39,10 +44,27 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
+ int16 sprite[10];
+ int16 sequence[10];
+ int16 animation[10];
AnimationInfo animation_info[10];
+ int16 _8c;
+ int16 _8e;
+ int16 _90;
+ int16 _92;
+ int16 _94;
+ int16 _96;
+ int16 _98;
+ int16 _9a;
+ int16 _9c;
+ int16 _9e;
+ int16 _a0;
+ int16 _a2;
+ int16 _a4;
+ int16 _a6;
+ int16 _a8;
+ int16 _aa;
+ int16 _ac;
};
static Scratch scratch;
@@ -54,22 +76,883 @@ static Scratch scratch;
#define aainfo scratch.animation_info
+static void room_302_init1() {
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9a = kernel_run_animation_disp('e', 1, 0);
+ kernel_position_anim(scratch._9a, 104, 109, 68, 9);
+
+ scratch._9c = kernel_run_animation_disp('r', 3, 0);
+ kernel_position_anim(scratch._9c, 137, 117, 73, 8);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 178;
+ player.y = 124;
+ player.facing = 1;
+ }
+
+ if (previous_room == 210) {
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 66;
+ return;
+ }
+ if (previous_room == 301) {
+ aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 67;
+ return;
+ }
+ if (previous_room == 303 || previous_room == 321) {
+ aa[0] = kernel_run_animation(kernel_name('y', 3), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 90;
+ return;
+ }
+ if (previous_room == 304) {
+ aa[0] = kernel_run_animation(kernel_name('y', 4), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 53;
+ return;
+ }
+ if (previous_room == 199) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+ if (previous_room == KERNEL_LAST) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ }
+
+ // default â other previous rooms
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ kernel_flip_hotspot(119, global[g048] == 0 ? 1 : 0);
+ kernel_flip_hotspot(27, global[g048]);
+ kernel_flip_hotspot(75, global[g067] == 0 ? 1 : 0);
+ kernel_flip_hotspot(37, global[g067]);
+}
+
static void room_302_init() {
+ scratch._aa = 0;
+ scratch._a8 = -1;
+ scratch._a4 = 0;
+ global[walker_converse_now] = 0;
+ scratch._ac = 0;
+ global[g009] = 0;
+
+ if (previous_room != 304)
+ midi_stop();
+
+ global[perform_displacements] = 240;
+ global[player_score] = -1;
+
+ if (object_is_here(1)) {
+ ss[0] = kernel_load_series(kernel_name('P', 3), 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[0], 9);
+ kernel_seq_loc(seq[0], 244, 105);
+ kernel_seq_scale(seq[0], 65);
+ } else {
+ kernel_flip_hotspot(137, 0);
+ }
+
+ ss[1] = kernel_load_series(kernel_name('p', 1), 0);
+ ss[2] = kernel_load_series(kernel_name('p', 2), 0);
+ ss[3] = kernel_load_series("*rm302p21", 0);
+
+ if (global[g048]) {
+ kernel_flip_hotspot(173, 0);
+ kernel_flip_hotspot(27, -1);
+ seq[2] = kernel_seq_stamp(ss[2], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[2], 15);
+ kernel_seq_loc(seq[2], 33, 86);
+ kernel_seq_scale(seq[2], 52);
+ seq[3] = kernel_seq_stamp(ss[3], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[3], 15);
+ kernel_seq_loc(seq[3], 15, 86);
+ kernel_seq_scale(seq[3], 52);
+ } else {
+ kernel_flip_hotspot(173, -1);
+ kernel_flip_hotspot(27, 0);
+ seq[1] = kernel_seq_stamp(ss[1], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[1], 15);
+ kernel_seq_loc(seq[1], 18, 90);
+ kernel_seq_scale(seq[1], 55);
+ }
+
+ if (global[g067]) {
+ kernel_flip_hotspot(75, 0);
+ kernel_flip_hotspot(37, -1);
+ } else {
+ kernel_flip_hotspot(75, -1);
+ kernel_flip_hotspot(37, 0);
+ }
+
+ if (previous_room != KERNEL_LAST) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ }
+
+ for (int i = 0; i < 10; i++) {
+ scratch.animation_info[i]._active = 0;
+ scratch.animation_info[i]._frame = 0;
+ scratch.animation_info[i]._val3 = 0;
+ scratch.animation_info[i]._val4 = 0;
+ }
+
+ if (previous_room != 199) {
+ if (flags[16] != 3)
+ flags[16]++;
+ }
+ }
+
+ room_302_init1();
+}
+
+static void room_302_anim1() {
+ if (kernel_anim[aa[0]].frame != scratch.animation_info[0]._frame)
+ scratch.animation_info[0]._frame = kernel_anim[aa[0]].frame;
+ if (global[player_hyperwalked] == -1) {
+ scratch.animation_info[0]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[0], scratch.animation_info[0]._frame);
+ }
+}
+
+static void room_302_anim2() {
+ if (!scratch._a4)
+ return;
+
+ if (!scratch._ac)
+ kernel_random_frame(scratch._a2, &global[g153], global[g156]);
+ kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ int16 a4 = scratch._a4;
+ if (a4 == 2) {
+ global[g154] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 3;
+ } else if (a4 == 3) {
+ global[g156] = 2;
+ scratch._a4 = 4;
+ digi_play_build(302, 'E', 1, 1);
+ } else if (a4 == 4) {
+ global[g156] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a4 = 5;
+ } else if (a4 == 5) {
+ scratch._a4 = 6;
+ kernel_abort_animation(scratch._a2);
+ kernel_abort_animation(scratch._9e);
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ global[g017] = -1;
+ scratch.animation_info[1]._active = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ global[g131] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ }
+}
+
+static void room_302_anim3() {
+ int16 frame = (int16)kernel_anim[aa[2]].frame;
+ if (frame != scratch.animation_info[2]._frame)
+ scratch.animation_info[2]._frame = frame;
+
+ if (global[player_hyperwalked] == -1 && frame <= 20) {
+ scratch.animation_info[2]._frame = 20;
+ kernel_reset_animation(aa[2], 20);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ return;
+ }
+ if (global[player_hyperwalked] == -1 || frame == 40) {
+ scratch.animation_info[2]._frame = 39;
+ kernel_reset_animation(aa[2], 39);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ }
+}
+
+static void room_302_anim4() {
+ if (kernel_anim[aa[3]].frame != scratch.animation_info[3]._frame)
+ scratch.animation_info[3]._frame = kernel_anim[aa[3]].frame;
+}
+
+static void room_302_anim5() {
+ int16 frame = (int16)kernel_anim[aa[4]].frame;
+
+ if (frame != scratch.animation_info[4]._frame) {
+ scratch.animation_info[4]._frame = frame;
+
+ if (scratch._a8 == 1) {
+ if (frame == 13) {
+ if (scratch.animation_info[4]._val3 == 23) {
+ scratch.animation_info[4]._frame = 11;
+ kernel_reset_animation(aa[4], 11);
+ }
+ } else if (frame <= 13) {
+ if (frame == 5) {
+ scratch.animation_info[4]._val3 = 21;
+ digi_play_build_ii('e', 8, 1);
+ scratch._a4 = 5;
+ } else if (frame == 10) {
+ if (scratch.animation_info[4]._val3 == 21) {
+ scratch.animation_info[4]._frame = 5;
+ kernel_reset_animation(aa[4], 5);
+ }
+ }
+ }
+ } else if (scratch._a8 == 2) {
+ if (frame == 61) {
+ if (scratch.animation_info[4]._val3 == 23) {
+ scratch.animation_info[4]._frame = 58;
+ kernel_reset_animation(aa[4], 58);
+ }
+ } else if (frame <= 61) {
+ if (frame == 53) {
+ scratch.animation_info[4]._val3 = 21;
+ digi_play_build_ii('e', 9, 1);
+ scratch._a4 = 500;
+ } else if (frame == 57) {
+ if (scratch.animation_info[4]._val3 == 21) {
+ scratch.animation_info[4]._frame = 53;
+ kernel_reset_animation(aa[4], 53);
+ }
+ }
+ }
+ } else if (scratch._a8 == 3) {
+ if (frame == 5) {
+ scratch.animation_info[4]._val3 = 21;
+ digi_play_build(302, 'e', 2, 1);
+ scratch._a4 = 50;
+ } else if (frame == 12) {
+ if (scratch.animation_info[4]._val3 == 21) {
+ scratch.animation_info[4]._frame = 5;
+ kernel_reset_animation(aa[4], 5);
+ }
+ }
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ int16 a4 = scratch._a4;
+ if (a4 == 50) {
+ scratch.animation_info[4]._val3 = 19;
+ scratch.animation_info[4]._frame = 11;
+ kernel_reset_animation(aa[4], 11);
+ scratch._a4 = -1;
+ } else if (a4 < 50) {
+ if (a4 == 5) {
+ kernel_timing_trigger(30, 28);
+ scratch.animation_info[4]._val3 = 23;
+ scratch._a4 = 6;
+ } else if (a4 == 6) {
+ scratch.animation_info[4]._val3 = 21;
+ scratch.animation_info[4]._frame = 5;
+ kernel_reset_animation(aa[4], 5);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a4 = 7;
+ } else if (a4 == 7) {
+ scratch.animation_info[4]._val3 = 19;
+ scratch.animation_info[4]._frame = 11;
+ kernel_reset_animation(aa[4], 11);
+ scratch._a4 = -1;
+ }
+ } else {
+ if (a4 == 500) {
+ kernel_timing_trigger(30, 28);
+ scratch.animation_info[4]._val3 = 23;
+ scratch._a4 = 501;
+ } else if (a4 == 501) {
+ scratch.animation_info[4]._val3 = 21;
+ scratch.animation_info[4]._frame = 53;
+ kernel_reset_animation(aa[4], 53);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a4 = 502;
+ } else if (a4 == 502) {
+ scratch.animation_info[4]._val3 = 19;
+ scratch.animation_info[4]._frame = 58;
+ kernel_reset_animation(aa[4], 58);
+ scratch._a4 = -1;
+ }
+ }
+}
+
+static void room_302_anim6() {
+ int16 frame = (int16)kernel_anim[aa[5]].frame;
+
+ if (frame != scratch.animation_info[5]._frame) {
+ scratch.animation_info[5]._frame = frame;
+
+ if (scratch._a8 == 1) {
+ if (frame == 58) {
+ if (scratch.animation_info[5]._val3 == 23) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._a4 = 58;
+ }
+ } else if (frame < 58) {
+ if (frame == 5) {
+ scratch.animation_info[5]._val3 = 21;
+ digi_play_build(302, 'e', 3, 1);
+ scratch._a4 = 5;
+ } else if (frame == 10) {
+ if (scratch.animation_info[5]._val3 == 21) {
+ scratch.animation_info[5]._frame = 5;
+ kernel_reset_animation(aa[5], 5);
+ }
+ }
+ }
+ }
+ }
+
+ if (kernel.trigger == 7 || kernel.trigger == 28) {
+ if (scratch._a4 == 5) {
+ scratch.animation_info[5]._val3 = 23;
+ scratch.animation_info[5]._frame = 11;
+ kernel_reset_animation(aa[5], 11);
+ scratch._a4 = -1;
+ kernel_seq_delete(seq[0]);
+ }
+ }
+
+ if (kernel.trigger == 8 || kernel.trigger == 28) {
+ int16 a4 = scratch._a4;
+ if (a4 == 9 || a4 == 58)
+ scratch._a4 = -1;
+ }
+}
+
+static void room_302_anim7() {
+ int16 result = -1;
+ int16 frame = (int16)kernel_anim[aa[6]].frame;
+
+ if (frame != scratch.animation_info[6]._frame) {
+ scratch.animation_info[6]._frame = frame;
+
+ if (scratch._98 == 104 && scratch._a8 == 1) {
+ if (frame == 72) {
+ if (scratch.animation_info[6]._val3 == 23) {
+ scratch.animation_info[6]._frame = 70;
+ kernel_reset_animation(aa[6], 70);
+ }
+ } else if (frame < 72) {
+ if (frame == 14) {
+ if (scratch.animation_info[6]._val3 == 23) {
+ scratch.animation_info[6]._frame = 12;
+ kernel_reset_animation(aa[6], 12);
+ }
+ } else if (frame < 14) {
+ if (frame == 6) {
+ scratch.animation_info[6]._val3 = 22;
+ digi_play_build(302, 'r', 1, 1);
+ scratch._a4 = 6;
+ scratch._a8 = 1;
+ } else if (frame == 11) {
+ if (scratch.animation_info[6]._val3 == 22) {
+ scratch.animation_info[6]._frame = 6;
+ kernel_reset_animation(aa[6], 6);
+ }
+ }
+ } else {
+ if (frame == 66) {
+ scratch.animation_info[6]._val3 = 22;
+ digi_play_build(302, 'r', 2, 1);
+ scratch._a4 = 66;
+ } else if (frame == 70) {
+ if (scratch.animation_info[6]._val3 == 22) {
+ scratch.animation_info[6]._frame = 66;
+ kernel_reset_animation(aa[6], 66);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (result >= 0) {
+ scratch.animation_info[6]._frame = result;
+ kernel_reset_animation(aa[6], result);
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ int16 a4 = scratch._a4;
+ if (a4 == 67) {
+ scratch.animation_info[6]._val3 = 19;
+ scratch.animation_info[6]._frame = 71;
+ kernel_reset_animation(aa[6], 71);
+ scratch._a4 = -1;
+ } else if (a4 > 67) {
+ return;
+ } else if (a4 == 6) {
+ kernel_timing_trigger(45, 28);
+ scratch.animation_info[6]._val3 = 23;
+ scratch._a4 = 7;
+ } else if (a4 == 7) {
+ scratch.animation_info[6]._val3 = 19;
+ scratch.animation_info[6]._frame = 12;
+ kernel_reset_animation(aa[6], 12);
+ scratch._a4 = -1;
+ } else if (a4 == 66) {
+ kernel_timing_trigger(45, 28);
+ scratch.animation_info[6]._val3 = 23;
+ scratch._a4 = 67;
+ }
+}
+
+static void room_302_anim8() {
+ if (kernel_anim[aa[7]].frame != scratch.animation_info[7]._frame)
+ scratch.animation_info[7]._frame = kernel_anim[aa[7]].frame;
}
static void room_302_daemon() {
+ switch (kernel.trigger) {
+ case 7:
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else {
+ if (scratch._a4 == 200) {
+ kernel_abort_animation(scratch._9e);
+ scratch._a4 = -1;
+ player.walker_visible = -1;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ global[g150] = -1;
+ scratch._a8 = 1;
+ scratch._90 = 104;
+ } else if (scratch._a4 == 400) {
+ kernel_abort_animation(scratch._9e);
+ scratch._a4 = -1;
+ player.walker_visible = -1;
+ scratch._aa = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a8 = 1;
+ global[g150] = -1;
+ scratch._90 = 6;
+ }
+ }
+ break;
+
+ case 24:
+ if (scratch._8c == 3) {
+ aa[2] = kernel_run_animation(kernel_name('E', 1), 102);
+ scratch.animation_info[2]._active = -1;
+ scratch._96 = 2;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ } else if (scratch._8c == 5) {
+ if (scratch._a8 == 1) {
+ aa[4] = kernel_run_animation(kernel_name('F', 1), 102);
+ scratch.animation_info[4]._active = -1;
+ scratch._96 = 4;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ } else if (scratch._a8 == 2) {
+ aa[4] = kernel_run_animation(kernel_name('F', 2), 102);
+ scratch.animation_info[4]._active = -1;
+ scratch._96 = 4;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ }
+ } else if (scratch._8c == 7) {
+ global[player_score] = 0;
+ aa[7] = kernel_run_animation(kernel_name('Z', 2), 106);
+ scratch.animation_info[7]._active = -1;
+ scratch.animation_info[7]._frame = 0;
+ scratch._96 = 7;
+ player.walker_visible = -1;
+ player.commands_allowed = 0;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[7], KERNEL_ANIM, scratch._9a);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_ANIM, aa[7]);
+ global[g133] = 1;
+ } else if (scratch._8c == 8) {
+ aa[4] = kernel_run_animation(kernel_name('E', 1), 102);
+ scratch.animation_info[4]._active = -1;
+ scratch._96 = 4;
+ scratch._a8 = 3;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ }
+ break;
+
+ case 25:
+ if (scratch._8e == 2) {
+ aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+ scratch.animation_info[3]._active = -1;
+ scratch._94 = 3;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ }
+ break;
+
+ case 26: {
+ int16 a90 = scratch._90;
+ if (a90 == 104) {
+ if (scratch._a8 == 1) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[scratch._9a], KERNEL_NOW, 0);
+ kernel_synch(KERNEL_ANIM, aa[scratch._9c], KERNEL_NOW, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ global[g131] = 0;
+ global[g141] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ player.commands_allowed = 0;
+ global[player_score] = 0;
+ aa[6] = kernel_run_animation(kernel_name('R', 1), 105);
+ scratch.animation_info[6]._active = -1;
+ scratch.animation_info[6]._frame = 0;
+ kernel_synch(KERNEL_ANIM, aa[6], KERNEL_NOW, 0);
+ scratch._98 = 104;
+ kernel_seq_delete(seq[1]);
+ } else if (scratch._a8 == 2) {
+ kernel_abort_animation(aa[6]);
+ aa[6] = kernel_run_animation(kernel_name('R', 2), 103);
+ }
+ } else if (a90 < 104) {
+ if (a90 == 1) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (a90 == 6) {
+ if (scratch._a8 == 1) {
+ aa[5] = kernel_run_animation(kernel_name('P', 1), 103);
+ scratch.animation_info[5]._active = -1;
+ scratch._98 = 5;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ }
+ }
+ }
+ break;
+ }
+
+ case 27:
+ scratch._ac = 0;
+ global[walker_converse_now] = 0;
+ kernel_abort_animation(scratch._a6);
+ global[g156] = 0;
+ scratch._a2 = kernel_run_animation_talk('e', 2, 0);
+ kernel_position_anim(scratch._a2, 104, 109, 68, 9);
+ kernel_synch(KERNEL_ANIM, scratch._a2, KERNEL_NOW, 0);
+ global[g154] = 2;
+ scratch._a4 = 2;
+ digi_play_build(302, 'b', 1, 1);
+ break;
+
+ case 100:
+ kernel_abort_animation(aa[0]);
+ scratch.animation_info[0]._active = 0;
+ if (flags[16] == 1) {
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a4 = 1;
+ global[g017] = 0;
+ player.walker_visible = 0;
+ global[g154] = 0;
+ scratch.animation_info[1]._active = -1;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g133] = 1;
+ global[g143] = 0;
+ scratch._9e = kernel_run_animation_talk('b', 7, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ scratch._ac = -1;
+ scratch._a6 = kernel_run_animation_write(0);
+ kernel_reset_animation(scratch._a6, 41);
+ kernel_position_anim(scratch._a6, 104, 109, 68, 9);
+ global[walker_converse_now] = 1;
+ global[g007] = 1;
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_ANIM, scratch._9a);
+ } else {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ }
+ break;
+
+ case 101:
+ kernel_abort_animation(aa[scratch._94]);
+ scratch.animation_info[scratch._94]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 102:
+ kernel_abort_animation(aa[scratch._96]);
+ scratch.animation_info[scratch._96]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ global[player_score] = -1;
+ player.commands_allowed = -1;
+ break;
+
+ case 103:
+ if (scratch._a8 == 1) {
+ kernel_abort_animation(aa[5]);
+ scratch.animation_info[5]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(137, 0);
+ inter_move_object(1, 2);
+ global[player_score] = -1;
+ player.commands_allowed = -1;
+ }
+ break;
+
+ case 105:
+ if (scratch._98 == 104) {
+ if (scratch._a8 == 1) {
+ kernel_abort_animation(aa[6]);
+ aa[6] = kernel_run_animation(kernel_name('R', 2), 105);
+ scratch._a8 = 2;
+ kernel_synch(KERNEL_ANIM, aa[6], KERNEL_NOW, 0);
+ } else if (scratch._a8 == 2) {
+ kernel_abort_animation(aa[6]);
+ scratch.animation_info[6]._active = 0;
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g048] = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_flip_hotspot(173, 0);
+ kernel_flip_hotspot(27, -1);
+ seq[2] = kernel_seq_stamp(ss[2], 0, -1);
+ kernel_seq_depth(seq[2], 15);
+ kernel_seq_loc(seq[2], 33, 86);
+ kernel_seq_scale(seq[2], 52);
+ seq[3] = kernel_seq_stamp(ss[3], 0, -1);
+ kernel_seq_depth(seq[3], 15);
+ kernel_seq_loc(seq[3], 15, 86);
+ kernel_seq_scale(seq[3], 52);
+ player.commands_allowed = -1;
+ }
+ }
+ break;
+
+ case 106:
+ kernel_abort_animation(aa[7]);
+ scratch.animation_info[7]._active = 0;
+ scratch.animation_info[7]._frame = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ if (scratch._96 - 7 == 0) {
+ global[g063] = -1;
+ new_room = 210;
+ }
+ scratch._96 = 0;
+ break;
+ default:
+ break;
+ }
+
+ global_anim1(1, scratch._9a, global[g131], &global[g132]);
+ global_anim2(3, scratch._9c, global[g141], &global[g142]);
+
+ if (scratch.animation_info[0]._active) room_302_anim1();
+ if (scratch.animation_info[3]._active) room_302_anim4();
+ if (scratch.animation_info[2]._active) room_302_anim3();
+ if (scratch.animation_info[4]._active) room_302_anim5();
+ if (scratch.animation_info[5]._active) room_302_anim6();
+ if (scratch.animation_info[6]._active) room_302_anim7();
+ if (scratch.animation_info[7]._active) room_302_anim8();
+ if (scratch.animation_info[1]._active) room_302_anim2();
+
+ if (global[walker_converse_now])
+ global_anim3(scratch._a6, &global[g008]);
+
+ if (scratch._aa)
+ kernel_random_frame(scratch._9e, &global[g151], global[g154]);
}
static void room_302_pre_parser() {
+ if (player_parse(13, 34, 0))
+ player.walk_off_edge_to_room = 301;
+
+ if (player_parse(13, 36, 0)) {
+ if (global[g064])
+ player.walk_off_edge_to_room = 321;
+ else
+ player.walk_off_edge_to_room = 303;
+ }
}
static void room_302_parser() {
+ if (global[walker_converse_state]) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 37, 0)) {
+ new_room = 304;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(13, 27, 0)) {
+ global[g135] = -1;
+ scratch._8c = 7;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 150, 0)) {
+ global[player_score] = 0;
+ digi_stop(3);
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a8 = 1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 82, 0)) {
+ global[player_score] = 0;
+ digi_stop(3);
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a8 = 2;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 137, 0)) {
+ global[g154] = 2;
+ global[player_score] = 0;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 6, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 2, 1);
+ scratch._a4 = 400;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(78, 173, 0)) {
+ global[g154] = 2;
+ global[player_score] = 0;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 4, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._a4 = 200;
+ scratch._aa = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(78, 75, 0)) {
+ global[player_score] = 0;
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 8;
+ player.command_ready = 0;
+ }
}
void room_302_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (auto &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
+ s.syncAsSint16LE(scratch._ac);
}
void room_302_preload() {
Commit: 12adf7f0700c0ec4e01cdfde0cd40a5fc3e3cbcd
https://github.com/scummvm/scummvm/commit/12adf7f0700c0ec4e01cdfde0cd40a5fc3e3cbcd
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-09T18:42:48+10:00
Commit Message:
MADS: FOREST: Implemented room 303
Changed paths:
engines/mads/madsv2/forest/rooms/room303.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room303.cpp b/engines/mads/madsv2/forest/rooms/room303.cpp
index ded667515aa..ba06a7eeb61 100644
--- a/engines/mads/madsv2/forest/rooms/room303.cpp
+++ b/engines/mads/madsv2/forest/rooms/room303.cpp
@@ -20,16 +20,20 @@
*/
#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
+#include "mads/madsv2/core/sprite.h"
#include "mads/madsv2/core/text.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
#include "mads/madsv2/forest/global.h"
+#include "mads/madsv2/forest/journal.h"
#include "mads/madsv2/forest/rooms/section1.h"
#include "mads/madsv2/forest/rooms/room303.h"
@@ -39,10 +43,15 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
+ int16 sprite[10];
+ int16 sequence[10];
+ int16 animation[10];
AnimationInfo animation_info[10];
+ int16 _8c, _8e, _90, _92, _94, _96, _98, _9a, _9c, _9e, _a0, _a2;
+ int16 _a4; // scratch+0xA4
+ int16 _a6; // scratch+0xA6
+ int16 _a8; // scratch+0xA8
+ int16 _aa; // scratch+0xAA
};
static Scratch scratch;
@@ -53,23 +62,884 @@ static Scratch scratch;
#define aa local->animation
#define aainfo scratch.animation_info
+static void room_303_init1();
+static void room_303_init2();
+
+static void room_303_anim1() {
+ if (kernel_anim[aa[0]].frame != scratch.animation_info[0]._frame)
+ scratch.animation_info[0]._frame = kernel_anim[aa[0]].frame;
+
+ if (global[player_hyperwalked] == -1) {
+ scratch.animation_info[0]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[0], scratch.animation_info[0]._frame);
+ }
+}
+
+static void room_303_anim2() {
+ int16 ax = scratch.animation_info[1]._frame;
+ if (kernel_anim[aa[1]].frame != ax) {
+ ax = kernel_anim[aa[1]].frame;
+ scratch.animation_info[1]._frame = ax;
+ }
+
+ if (global[player_hyperwalked] == -1) {
+ if (ax <= 23) {
+ scratch.animation_info[1]._frame = 23;
+ kernel_reset_animation(aa[1], 23);
+ kernel_synch(KERNEL_ANIM, aa[1], KERNEL_NOW, 0);
+ return;
+ }
+ scratch.animation_info[1]._frame = 44;
+ kernel_reset_animation(aa[1], 44);
+ kernel_synch(KERNEL_ANIM, aa[1], KERNEL_NOW, 0);
+ } else {
+ if (ax == 45) {
+ scratch.animation_info[1]._frame = 44;
+ kernel_reset_animation(aa[1], 44);
+ kernel_synch(KERNEL_ANIM, aa[1], KERNEL_NOW, 0);
+ }
+ }
+}
+
+static void room_303_anim3() {
+ int16 ax = scratch.animation_info[2]._frame;
+ if (kernel_anim[aa[2]].frame != ax) {
+ ax = kernel_anim[aa[2]].frame;
+ scratch.animation_info[2]._frame = ax;
+ }
+
+ if (global[player_hyperwalked] == -1) {
+ if (ax <= 23) {
+ scratch.animation_info[2]._frame = 23;
+ kernel_reset_animation(aa[2], 23);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ return;
+ }
+ scratch.animation_info[2]._frame = 44;
+ kernel_reset_animation(aa[2], 44);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ } else {
+ if (ax == 45) {
+ scratch.animation_info[2]._frame = 44;
+ kernel_reset_animation(aa[2], 44);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_NOW, 0);
+ }
+ }
+}
+
+static void room_303_anim4_trigger() {
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ int16 a8 = scratch._a8;
+ if (a8 == 7) {
+ kernel_timing_trigger(30, 28);
+ scratch.animation_info[3]._val3 = 13;
+ scratch._a8 = 8;
+ } else if (a8 == 8) {
+ scratch.animation_info[3]._val3 = 11;
+ scratch.animation_info[3]._frame = 7;
+ kernel_reset_animation(aa[3], 7);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a8 = 9;
+ } else if (a8 == 9) {
+ scratch.animation_info[3]._val3 = 14;
+ scratch.animation_info[3]._frame = 13;
+ kernel_reset_animation(aa[3], 13);
+ scratch._a8 = -1;
+ } else if (a8 == 43) {
+ kernel_timing_trigger(30, 28);
+ scratch.animation_info[3]._val3 = 13;
+ scratch._a8 = 44;
+ } else if (a8 == 44) {
+ scratch.animation_info[3]._val3 = 11;
+ scratch.animation_info[3]._frame = 43;
+ kernel_reset_animation(aa[3], 43);
+ digi_play_build_ii('e', 10, 1);
+ scratch._a8 = 45;
+ } else if (a8 == 45) {
+ scratch.animation_info[3]._val3 = 14;
+ scratch.animation_info[3]._frame = 49;
+ kernel_reset_animation(aa[3], 49);
+ scratch._a8 = -1;
+ }
+}
+
+static void room_303_anim4() {
+ int16 ax = scratch.animation_info[3]._frame;
+ if (kernel_anim[aa[3]].frame == ax) {
+ room_303_anim4_trigger();
+ return;
+ }
+
+ ax = kernel_anim[aa[3]].frame;
+ scratch.animation_info[3]._frame = ax;
+
+ if (scratch._a6 == 1) {
+ if (ax == 15) {
+ if (scratch.animation_info[3]._val3 == 13) {
+ scratch.animation_info[3]._frame = 13;
+ kernel_reset_animation(aa[3], 13);
+ }
+ } else if (ax < 15) {
+ if (ax == 7) {
+ scratch.animation_info[3]._val3 = 11;
+ digi_play_build_ii('e', 2, 1);
+ scratch._a8 = 7;
+ } else if (ax == 12) {
+ if (scratch.animation_info[3]._val3 == 11) {
+ scratch.animation_info[3]._frame = 7;
+ kernel_reset_animation(aa[3], 7);
+ }
+ }
+ }
+ } else if (scratch._a6 == 2) {
+ if (ax == 51) {
+ if (scratch.animation_info[3]._val3 == 13) {
+ scratch.animation_info[3]._frame = 49;
+ kernel_reset_animation(aa[3], 49);
+ }
+ } else if (ax < 51) {
+ if (ax == 43) {
+ scratch.animation_info[3]._val3 = 11;
+ digi_play_build_ii('e', 4, 1);
+ scratch._a8 = 43;
+ } else if (ax == 48) {
+ if (scratch.animation_info[3]._val3 == 11) {
+ scratch.animation_info[3]._frame = 43;
+ kernel_reset_animation(aa[3], 43);
+ }
+ }
+ }
+ }
+
+ room_303_anim4_trigger();
+}
+
+static void room_303_anim6_trigger() {
+ if (kernel.trigger == 7 || kernel.trigger == 28) {
+ int16 a8 = scratch._a8;
+ if (a8 == 9) {
+ scratch.animation_info[5]._val3 = 13;
+ scratch.animation_info[5]._frame = 16;
+ kernel_reset_animation(aa[5], 16);
+ scratch._a8 = -1;
+ } else if (a8 == 40) {
+ scratch.animation_info[5]._val3 = 13;
+ scratch.animation_info[5]._frame = 10;
+ kernel_reset_animation(aa[5], 10);
+ scratch._a8 = -1;
+ }
+ }
+
+ if (kernel.trigger == 8 || kernel.trigger == 28) {
+ int16 a8 = scratch._a8;
+ if (a8 == 35 || a8 == 48 || a8 == 530)
+ scratch._a8 = -1;
+ }
+}
+
+static void room_303_anim6() {
+ int16 ax = scratch.animation_info[5]._frame;
+ if (kernel_anim[aa[5]].frame == ax) {
+ room_303_anim6_trigger();
+ return;
+ }
+
+ ax = kernel_anim[aa[5]].frame;
+ scratch.animation_info[5]._frame = ax;
+
+ if (scratch._a6 == 1) {
+ if (ax == 48) {
+ if (scratch.animation_info[5]._val3 == 13) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._a8 = 48;
+ }
+ } else if (ax < 48) {
+ if (ax == 9) {
+ scratch.animation_info[5]._val3 = 11;
+ digi_play_build(303, 'e', 2, 1);
+ scratch._a8 = 9;
+ } else if (ax == 15) {
+ if (scratch.animation_info[5]._val3 == 11) {
+ scratch.animation_info[5]._frame = 9;
+ kernel_reset_animation(aa[5], 9);
+ }
+ } else if (ax == 35) {
+ if (scratch.animation_info[5]._val3 == 13) {
+ digi_play_build(303, '_', 1, 2);
+ scratch._a8 = 35;
+ }
+ }
+ }
+ } else if (scratch._a6 == 2) {
+ if (ax == 53) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._a8 = 530;
+ } else if (ax < 53) {
+ if (ax == 2) {
+ kernel_seq_delete(seq[0]);
+ } else if (ax == 4) {
+ scratch.animation_info[5]._val3 = 11;
+ digi_play_build(303, 'e', 700, 1);
+ scratch._a8 = 40;
+ } else if (ax == 9) {
+ if (scratch.animation_info[5]._val3 == 11) {
+ scratch.animation_info[5]._frame = 4;
+ kernel_reset_animation(aa[5], 4);
+ }
+ }
+ }
+ }
+
+ room_303_anim6_trigger();
+}
+
+static void room_303_anim7() {
+ int16 result = -1;
+
+ if (kernel_anim[aa[6]].frame != scratch.animation_info[6]._frame) {
+ int16 frame = kernel_anim[aa[6]].frame;
+ scratch.animation_info[6]._frame = frame;
+
+ bool check_val3 = (frame == 1) ||
+ (frame >= 5 && frame <= 10) ||
+ (frame >= 12 && frame <= 16);
+
+ if (check_val3) {
+ int16 v = scratch.animation_info[6]._val3;
+ if (v == 0)
+ result = 0;
+ else if (v == 1)
+ result = imath_random(11, 15);
+ else if (v == 2)
+ result = imath_random(4, 9);
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aa[6], result);
+ scratch.animation_info[6]._frame = result;
+ }
+ }
+
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ int16 idx = scratch._a8 - 100;
+ if (idx < 0 || idx > 9)
+ return;
+
+ switch (idx) {
+ case 0:
+ scratch.animation_info[7]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a8++;
+ break;
+ case 1:
+ scratch.animation_info[6]._val3 = 1;
+ digi_play_build(303, 'r', 1, 1);
+ scratch._a8++;
+ break;
+ case 2:
+ scratch.animation_info[6]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a8++;
+ break;
+ case 3:
+ scratch.animation_info[7]._val3 = 3;
+ digi_play_build(303, 'f', 2, 1);
+ scratch._a8++;
+ break;
+ case 4:
+ scratch.animation_info[7]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a8++;
+ break;
+ case 5:
+ scratch.animation_info[6]._val3 = 2;
+ digi_play_build(303, 'e', 1, 1);
+ scratch._a8++;
+ break;
+ case 6:
+ scratch.animation_info[6]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a8++;
+ break;
+ case 7:
+ scratch.animation_info[7]._val3 = 3;
+ digi_play_build(303, 'f', 3, 1);
+ scratch._a8++;
+ break;
+ case 8:
+ scratch.animation_info[7]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._a8++;
+ break;
+ case 9:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[7]);
+ scratch.animation_info[7]._active = 0;
+ aa[7] = kernel_run_animation(kernel_name('t', 6), 105);
+ break;
+ }
+}
+
+static void room_303_anim8() {
+ int16 var_2 = -1;
+
+ if (kernel_anim[aa[7]].frame == scratch.animation_info[7]._frame)
+ return;
+
+ int16 frame = kernel_anim[aa[7]].frame;
+ scratch.animation_info[7]._frame = frame;
+
+ bool check_val3 = (frame == 1) || (frame >= 4 && frame <= 10);
+
+ if (check_val3) {
+ int16 v = scratch.animation_info[7]._val3;
+ if (v == 0)
+ var_2 = 0;
+ else if (v == 3)
+ var_2 = imath_random(3, 9);
+ }
+
+ if (var_2 >= 0) {
+ kernel_reset_animation(aa[7], var_2);
+ scratch.animation_info[7]._frame = var_2;
+ }
+}
static void room_303_init() {
+ global[player_score] = 0;
+ scratch._a4 = 0;
+ scratch._a6 = -1;
+ scratch._aa = -1;
+
+ ss[1] = kernel_load_series(kernel_name('p', 1), 0);
+ seq[1] = kernel_seq_stamp(ss[1], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[1], 15);
+
+ if (!player_has(6)) {
+ scratch._a6 = -1;
+ } else {
+ kernel_flip_hotspot(132, 0);
+ }
+
+ if (!global[g068]) {
+ ss[0] = kernel_load_series(kernel_name('p', 2), 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, KERNEL_FIRST);
+ kernel_seq_depth(seq[0], 7);
+ kernel_seq_loc(seq[0], 280, 130);
+ kernel_seq_scale(seq[0], 91);
+ } else {
+ kernel_flip_hotspot(125, 0);
+ }
+
+ if (previous_room != KERNEL_LAST) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ }
+
+ for (int i = 0; i < 10; i++) {
+ scratch.animation_info[i]._active = 0;
+ scratch.animation_info[i]._frame = 1;
+ scratch.animation_info[i]._val3 = 0;
+ scratch.animation_info[i]._val4 = 0;
+ }
+
+ if (previous_room != 199 && flags[34] != 3)
+ flags[34]++;
+ }
+
+ int16 f = flags[34];
+ if (f == 1) {
+ room_303_init1();
+ } else if (f == 2 || f == 3) {
+ room_303_init2();
+ }
+}
+
+static void room_303_init1() {
+ global[g133] = 1;
+ global[g143] = 1;
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9c = kernel_run_animation_disp('r', 6, 0);
+ kernel_position_anim(scratch._9c, 83, 131, 92, 6);
+
+ scratch._9a = kernel_run_animation_disp('e', 6, 0);
+ kernel_position_anim(scratch._9a, 109, 139, 94, 5);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 138;
+ player.y = 130;
+ player.facing = 6;
+ }
+
+ if (previous_room == KERNEL_LAST) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ }
+
+ if (previous_room == 302) {
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 51;
+ return;
+ }
+
+ if (previous_room == 199) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+}
+
+static void room_303_init2() {
+ global[g131] = 0;
+ global[g141] = 0;
+
+ scratch._9c = kernel_run_animation_disp('r', 6, 0);
+ kernel_position_anim(scratch._9c, 83, 131, 92, 6);
+
+ scratch._9a = kernel_run_animation_disp('e', 6, 0);
+ kernel_position_anim(scratch._9a, 109, 139, 94, 5);
+
+ if (previous_room != KERNEL_LAST) {
+ player.x = 138;
+ player.y = 130;
+ player.facing = 6;
+ }
+
+ if (previous_room == KERNEL_LAST) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ }
+
+ if (previous_room == 302) {
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ scratch.animation_info[0]._active = -1;
+ scratch._92 = 51;
+ return;
+ }
+
+ if (previous_room == 199) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
}
static void room_303_daemon() {
+ switch (kernel.trigger) {
+ case 100:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[0]);
+ scratch.animation_info[0]._active = 0;
+ if (global[g065]) {
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.commands_allowed = -1;
+ } else {
+ global[g065] = -1;
+ aa[6] = kernel_run_animation(kernel_name('t', 5), 0);
+ scratch.animation_info[6]._active = -1;
+ scratch.animation_info[6]._val3 = 0;
+ aa[7] = kernel_run_animation(kernel_name('t', 1), 104);
+ }
+ break;
+
+ case 101:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[scratch._94]);
+ scratch.animation_info[scratch._94]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 102:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[scratch._96]);
+ scratch.animation_info[scratch._96]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 103:
+ if (scratch._a6 == 1) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[5]);
+ scratch.animation_info[5]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(132, 0);
+ inter_move_object(6, 2);
+ player.commands_allowed = -1;
+ } else if (scratch._a6 == 2) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[5]);
+ scratch.animation_info[5]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ kernel_flip_hotspot(125, 0);
+ if (!player_has(5))
+ inter_move_object(5, 2);
+ global[g068] = -1;
+ player.commands_allowed = -1;
+ }
+ break;
+
+ case 104:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[7]);
+ aa[7] = kernel_run_animation(kernel_name('t', 3), 106);
+ break;
+
+ case 105:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[7]);
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[6]);
+ scratch.animation_info[6]._active = 0;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ scratch._aa = kernel_run_animation_write(0);
+ kernel_reset_animation(scratch._aa, 1);
+ kernel_position_anim(scratch._aa, 109, 139, 94, 5);
+ global[walker_converse_now] = 1;
+ global[g007] = 6;
+ kernel_synch(KERNEL_ANIM, scratch._aa, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ break;
+
+ case 106:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[7]);
+ aa[7] = kernel_run_animation(kernel_name('t', 2), 0);
+ scratch.animation_info[7]._active = -1;
+ scratch.animation_info[7]._val3 = 0;
+ kernel_timing_trigger(10, 107);
+ break;
+
+ case 7:
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (scratch._a8 == 123) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9e);
+ scratch._a8 = -1;
+ scratch._a4 = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ player.commands_allowed = -1;
+ } else if (scratch._a8 == 300) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9e);
+ scratch._a8 = -1;
+ scratch._a4 = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a6 = 2;
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 6;
+ } else if (scratch._a8 == 400) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9e);
+ scratch._a8 = -1;
+ scratch._a4 = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._a6 = 1;
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._90 = 6;
+ }
+ break;
+
+ case 24:
+ if (scratch._8c == 3) {
+ aa[1] = kernel_run_animation(kernel_name('E', 1), 102);
+ scratch.animation_info[1]._active = -1;
+ scratch._96 = 1;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[1], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ } else if (scratch._8c == 5) {
+ if (scratch._a6 == 1) {
+ aa[3] = kernel_run_animation(kernel_name('F', 1), 102);
+ } else if (scratch._a6 == 2) {
+ aa[3] = kernel_run_animation(kernel_name('F', 2), 102);
+ } else {
+ break;
+ }
+ scratch.animation_info[3]._active = -1;
+ scratch._96 = 3;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ }
+ break;
+
+ case 25:
+ if (scratch._8e == 2) {
+ aa[2] = kernel_run_animation(kernel_name('R', 1), 101);
+ scratch.animation_info[2]._active = -1;
+ scratch._94 = 2;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ }
+ break;
+
+ case 26:
+ if (scratch._90 == 1) {
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (scratch._90 == 6) {
+ if (scratch._a6 == 1) {
+ aa[5] = kernel_run_animation(kernel_name('P', 1), 103);
+ scratch.animation_info[5]._active = -1;
+ scratch._98 = 5;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[5], KERNEL_NOW, 0);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (scratch._a6 == 2) {
+ aa[5] = kernel_run_animation(kernel_name('P', 2), 103);
+ scratch.animation_info[5]._active = -1;
+ scratch._98 = 5;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[5]);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_ANIM, aa[5]);
+ global[g133] = 1;
+ global[g143] = 1;
+ }
+ }
+ break;
+
+ case 27:
+ kernel_abort_animation(scratch._aa);
+ scratch._aa = -1;
+ global[g131] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 107:
+ digi_play_build(303, 'f', 1, 1);
+ scratch._a8 = 100;
+ scratch.animation_info[7]._val3 = 3;
+ break;
+
+ default:
+ break;
+ }
+
+ global_anim1(6, scratch._9a, global[g131], &global[g132]);
+ global_anim2(6, scratch._9c, global[g141], &global[g142]);
+
+ if (scratch._a4 != 0)
+ kernel_random_frame(scratch._9e, &global[g151], global[g154]);
+
+ if (scratch._aa >= 0)
+ global_anim3(scratch._aa, &global[g008]);
+
+ if (scratch.animation_info[0]._active) room_303_anim1();
+ if (scratch.animation_info[2]._active) room_303_anim3();
+ if (scratch.animation_info[1]._active) room_303_anim2();
+ if (scratch.animation_info[3]._active) room_303_anim4();
+ if (scratch.animation_info[5]._active) room_303_anim6();
+ if (scratch.animation_info[6]._active) room_303_anim7();
+ if (scratch.animation_info[7]._active) room_303_anim8();
}
static void room_303_pre_parser() {
+ if (player_parse(13, 35, 0))
+ player.walk_off_edge_to_room = 302;
}
static void room_303_parser() {
+ if (global[walker_converse_state]) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(177, 0)) {
+ global[g154] = 2;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._9e = kernel_run_animation_talk('b', 7, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build(303, 'b', 1, 1);
+ scratch._a8 = 123;
+ scratch._a4 = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (global[player_selected_object] >= 0) {
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 77, 0)) {
+ global[player_score] = 0;
+ digi_stop(3);
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a6 = 1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(114, 103, 0)) {
+ global[player_score] = 0;
+ digi_stop(3);
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 5;
+ scratch._a6 = 2;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 132, 0)) {
+ global[g154] = 2;
+ global[player_score] = 0;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 1, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 3, 1);
+ scratch._a8 = 400;
+ scratch._a4 = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(126, 125, 0)) {
+ global[g154] = 2;
+ global[player_score] = 0;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ scratch._9e = kernel_run_animation_talk('b', 3, 0);
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 3, 1);
+ scratch._a8 = 300;
+ scratch._a4 = -1;
+ player.command_ready = 0;
+ return;
+ }
+
+ if (player_parse(78, 119, 0)) {
+ player.commands_allowed = 0;
+ global[g135] = -1;
+ scratch._8c = 3;
+ player.command_ready = 0;
+ }
}
void room_303_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (auto &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._8c);
+ s.syncAsSint16LE(scratch._8e);
+ s.syncAsSint16LE(scratch._90);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._94);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._98);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
}
void room_303_preload() {
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