[Scummvm-git-logs] scummvm master -> e70eae4652b69929d68e43205aa4b73e2fc4dea6
dreammaster
noreply at scummvm.org
Fri Jun 12 07:06:55 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
e70eae4652 MADS: FOREST: Implemented room 307
Commit: e70eae4652b69929d68e43205aa4b73e2fc4dea6
https://github.com/scummvm/scummvm/commit/e70eae4652b69929d68e43205aa4b73e2fc4dea6
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-12T17:06:34+10:00
Commit Message:
MADS: FOREST: Implemented room 307
Changed paths:
engines/mads/madsv2/forest/rooms/room307.cpp
diff --git a/engines/mads/madsv2/forest/rooms/room307.cpp b/engines/mads/madsv2/forest/rooms/room307.cpp
index bbe1745f3b4..fbac29ef51b 100644
--- a/engines/mads/madsv2/forest/rooms/room307.cpp
+++ b/engines/mads/madsv2/forest/rooms/room307.cpp
@@ -1,4 +1,4 @@
-/* ScummVM - Graphic Adventure Engine
+/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
@@ -20,17 +20,23 @@
*/
#include "mads/madsv2/core/conv.h"
+#include "mads/madsv2/core/digi.h"
#include "mads/madsv2/core/game.h"
#include "mads/madsv2/core/imath.h"
#include "mads/madsv2/core/inter.h"
#include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/object.h"
+#include "mads/madsv2/core/player.h"
#include "mads/madsv2/core/sound.h"
+#include "mads/madsv2/core/sprite.h"
#include "mads/madsv2/core/text.h"
#include "mads/madsv2/forest/mads/inventory.h"
#include "mads/madsv2/forest/mads/sounds.h"
#include "mads/madsv2/forest/mads/words.h"
#include "mads/madsv2/forest/global.h"
-#include "mads/madsv2/forest/rooms/section1.h"
+#include "mads/madsv2/forest/journal.h"
+#include "mads/madsv2/forest/rooms/section3.h"
#include "mads/madsv2/forest/rooms/room307.h"
namespace MADS {
@@ -39,10 +45,27 @@ namespace Forest {
namespace Rooms {
struct Scratch {
- int16 sprite[10]; /* Sprite series handles */
- int16 sequence[10]; /* Sequence handles */
- int16 animation[10]; /* Animation handles */
- AnimationInfo animation_info[10];
+ int16 sprite[10]; // 0x00â0x13
+ int16 sequence[10]; // 0x14â0x27
+ int16 animation[10]; // 0x28â0x3B
+ AnimationInfo animation_info[10]; // 0x3Câ0x8B
+ int16 _pad8C[3]; // 0x8Câ0x91
+ int16 _92; // 0x92
+ int16 _pad94; // 0x94
+ int16 _96; // 0x96
+ int16 _pad98; // 0x98
+ int16 _9a; // 0x9A
+ int16 _9c; // 0x9C
+ int16 _9e; // 0x9E
+ int16 _a0; // 0xA0
+ int16 _a2; // 0xA2
+ int16 _a4; // 0xA4
+ int16 _a6; // 0xA6
+ int16 _a8; // 0xA8
+ int16 _aa; // 0xAA
+ int16 _ac; // 0xAC
+ int16 _ae; // 0xAE
+ int16 _b0; // 0xB0
};
static Scratch scratch;
@@ -54,22 +77,883 @@ static Scratch scratch;
#define aainfo scratch.animation_info
+static void room_307_init1() {
+ // No implementation
+}
+
+static void room_307_init2() {
+ aa[6] = kernel_run_animation(kernel_name('u', 1), 0);
+ kernel_translate_anim(aa[6], -75, 16, 0);
+ aainfo[6]._active = -1;
+ aainfo[6]._val3 = 0;
+
+ if (player.been_here_before != 0 && previous_room != 308) {
+ scratch._9c = kernel_run_animation_disp('r', 9, 0);
+ kernel_reset_animation(scratch._9c, 2);
+ kernel_position_anim(scratch._9c, 18, 130, 95, 3);
+ scratch._9a = kernel_run_animation_disp('e', 6, 0);
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_position_anim(scratch._9a, 71, 81, 87, 7);
+ global[g131] = 0;
+ global[g141] = 0;
+ global[g133] = 1;
+ global[g143] = 1;
+ }
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ player.x = 106;
+ player.y = 107;
+ player.facing = 3;
+ }
+
+ scratch._ac = 0;
+
+ switch (previous_room) {
+ case KERNEL_RESTORING_GAME:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ return;
+ case 199:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ restore_player();
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ case 210:
+ aa[0] = kernel_run_animation(kernel_name('y', 1), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 85;
+ return;
+ case 301:
+ aa[0] = kernel_run_animation(kernel_name('y', 2), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 40;
+ return;
+ case 308:
+ midi_stop();
+ aa[0] = kernel_run_animation(kernel_name('y', 3), 100);
+ aainfo[0]._active = -1;
+ scratch._92 = 109;
+ scratch._ac = -1;
+ return;
+ default:
+ global[g131] = -1;
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_reset_animation(scratch._9c, 2);
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = -1;
+ player.walker_visible = -1;
+ return;
+ }
+}
+
+static void room_307_anim1() {
+ int16 cur = kernel_anim[aa[0]].frame;
+ if (cur != aainfo[0]._frame)
+ aainfo[0]._frame = cur;
+ if (global[player_hyperwalked] == -1) {
+ aainfo[0]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[0], aainfo[0]._frame);
+ }
+}
+
+static void room_307_anim2() {
+ int16 cur = kernel_anim[aa[1]].frame;
+ if (cur != aainfo[1]._frame)
+ aainfo[1]._frame = cur;
+ if (global[player_hyperwalked] == -1) {
+ aainfo[1]._frame = 65;
+ kernel_reset_animation(aa[1], 65);
+ }
+}
+
+static void room_307_anim3() {
+ int16 var_4 = -1;
+ int16 cur = kernel_anim[aa[2]].frame;
+ if (cur == aainfo[2]._frame)
+ return;
+ aainfo[2]._frame = cur;
+ if (scratch._ac != 0) {
+ if (cur == 31) {
+ digi_play_build(307, '_', 2, 2);
+ scratch._aa = -1;
+ } else if (cur == 35) {
+ digi_play_build(101, '_', 1, 2);
+ scratch._aa = -1;
+ }
+ } else {
+ switch (cur) {
+ case 21: {
+ int16 old = seq[1];
+ kernel_seq_delete(seq[1]);
+ kernel_synch(KERNEL_SERIES, old, KERNEL_ANIM, aa[2]);
+ inter_move_object(14, 2);
+ break;
+ }
+ case 22: {
+ int16 old = seq[0];
+ kernel_seq_delete(seq[0]);
+ inter_move_object(4, 2);
+ kernel_synch(KERNEL_SERIES, old, KERNEL_ANIM, aa[2]);
+ kernel_flip_hotspot(113, 0);
+ break;
+ }
+ case 28:
+ digi_play_build(307, '_', 2, 2);
+ break;
+ case 31:
+ digi_play_build(101, '_', 1, 2);
+ break;
+ case 54:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[2]);
+ aainfo[2]._active = 0;
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ global[g143] = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+ default:
+ break;
+ }
+ }
+ if (var_4 >= 0) {
+ kernel_reset_animation(aa[2], var_4);
+ aainfo[2]._frame = var_4;
+ }
+}
+
+static void room_307_anim4() {
+ int16 result = -1;
+ int16 cur = kernel_anim[aa[3]].frame;
+ if (cur == aainfo[3]._frame)
+ return;
+ aainfo[3]._frame = cur;
+ if (cur == 57) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[3]);
+ aainfo[3]._active = 0;
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ } else if (cur < 57) {
+ if (cur == 29) {
+ digi_play_build(305, 'e', 1, 1);
+ scratch._aa = 3;
+ } else if (cur >= 30 && cur <= 31) {
+ if (aainfo[3]._val3 == 1)
+ result = imath_random(29, 30);
+ }
+ }
+ if (result >= 0) {
+ kernel_reset_animation(aa[3], result);
+ aainfo[3]._frame = result;
+ }
+}
+
+static void room_307_anim5() {
+ if (scratch._aa == 0)
+ return;
+ if (kernel.trigger != 7 && kernel.trigger != 28)
+ return;
+
+ switch (scratch._aa) {
+ case 10:
+ global[g155] = 0;
+ // fall through
+ case 30:
+ kernel_timing_trigger(30, 28);
+ scratch._aa++;
+ break;
+ case 11:
+ aainfo[6]._val3 = 1;
+ scratch._aa++;
+ digi_play_build(307, 'U', 1, 1);
+ kernel_timing_trigger(30, 109);
+ kernel_timing_trigger(200, 114);
+ break;
+ case 12:
+ case 28:
+ aainfo[6]._val3 = 4;
+ scratch._aa++;
+ break;
+ case 14:
+ case 18:
+ case 24:
+ aainfo[6]._val3 = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._aa++;
+ break;
+ case 15:
+ global[g156] = 2;
+ scratch._aa++;
+ digi_play_build(307, 'E', 1, 1);
+ break;
+ case 16:
+ case 22:
+ case 26:
+ case 32:
+ global[g156] = 0;
+ kernel_timing_trigger(30, 28);
+ scratch._aa++;
+ break;
+ case 17:
+ aainfo[6]._val3 = 1;
+ scratch._aa++;
+ digi_play_build(307, 'U', 3, 1);
+ break;
+ case 19:
+ scratch._aa++;
+ global[g156] = 2;
+ digi_play_build(307, 'E', 2, 1);
+ if (digi_val1 == 0)
+ digi_play_build(307, '_', 1, 2);
+ break;
+ case 20:
+ aainfo[6]._val3 = 4;
+ global[g156] = 0;
+ scratch._aa++;
+ break;
+ case 23:
+ aainfo[6]._val3 = 1;
+ scratch._aa++;
+ digi_play_build(307, 'u', 5, 1);
+ break;
+ case 25:
+ global[g156] = 2;
+ scratch._aa++;
+ digi_play_build(307, 'E', 3, 1);
+ break;
+ case 27:
+ aainfo[6]._val3 = 1;
+ scratch._aa++;
+ digi_play_build(307, 'U', 7, 1);
+ kernel_timing_trigger(200, 114);
+ break;
+ case 31:
+ global[g156] = 2;
+ scratch._aa++;
+ digi_play_build(307, 'e', 4, 1);
+ break;
+ case 33:
+ aainfo[6]._val3 = 1;
+ scratch._aa++;
+ digi_play_build(307, 'u', 9, 1);
+ kernel_timing_trigger(300, 114);
+ break;
+ case 34:
+ aainfo[6]._val3 = 3;
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a4);
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a8);
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a6);
+ aainfo[4]._active = 0;
+ scratch._a0 = 0;
+ scratch._aa = -1;
+ player.walker_visible = -1;
+ global[g017] = -1;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ scratch._9c = kernel_run_animation_disp('r', 9, 0);
+ kernel_position_anim(scratch._9c, 18, 130, 95, 3);
+ global[g141] = -1;
+ kernel_reset_animation(scratch._9c, 2);
+ global[g143] = 0;
+ scratch._ae = kernel_run_animation_write(0);
+ kernel_reset_animation(scratch._ae, 1);
+ kernel_position_anim(scratch._ae, 71, 81, 87, 7);
+ global[walker_converse_now] = 1;
+ global[g007] = 6;
+ kernel_synch(KERNEL_ANIM, scratch._ae, KERNEL_NOW, 0);
+ break;
+ default:
+ break;
+ }
+}
+
+static void room_307_anim7() {
+ int16 result = -1;
+ int16 var_2;
+ int16 cur = kernel_anim[aa[6]].frame;
+ if (cur == aainfo[6]._frame)
+ return;
+ aainfo[6]._frame = cur;
+
+ bool dispatch = (cur == 1) || (cur >= 3 && cur <= 12) || (cur == 15);
+ if (!dispatch) {
+ if (result >= 0) {
+ kernel_reset_animation(aa[6], result);
+ aainfo[6]._frame = result;
+ }
+ return;
+ }
+
+ switch (aainfo[6]._val3) {
+ case 0:
+ case 3:
+ case 4:
+ if (cur >= 8 && cur <= 12) {
+ aainfo[6]._val4++;
+ if (imath_random(1, 6) < aainfo[6]._val4) {
+ digi_play_build(307, '_', 4, 2);
+ result = 0;
+ aainfo[6]._val4 = 0;
+ if (scratch._b0 != 0) {
+ player.commands_allowed = -1;
+ scratch._b0 = 0;
+ }
+ if (aainfo[6]._val3 == 4) {
+ aainfo[6]._val3 = 0;
+ scratch._aa++;
+ kernel_timing_trigger(1, 28);
+ }
+ } else {
+ do {
+ result = imath_random(7, 11);
+ } while (aainfo[6]._frame == result + 1);
+ }
+ } else {
+ aainfo[6]._val4++;
+ if (imath_random(10, 20) < aainfo[6]._val4) {
+ aainfo[6]._val4 = 0;
+ var_2 = imath_random(2, 4);
+ } else {
+ var_2 = 3;
+ }
+ if (aainfo[6]._val3 == 3) {
+ var_2 = 1;
+ aainfo[6]._val3 = 0;
+ aainfo[6]._val4 = 0;
+ }
+ if (aainfo[6]._val3 == 4) {
+ var_2 = 1;
+ aainfo[6]._val4 = 0;
+ }
+ switch (var_2) {
+ case 1:
+ result = imath_random(7, 11);
+ digi_play_build(307, '_', 1, 2);
+ break;
+ case 2:
+ result = 1;
+ break;
+ default:
+ result = 0;
+ break;
+ }
+ }
+ break;
+ case 1:
+ result = imath_random(3, 6);
+ break;
+ case 2:
+ result = 14;
+ break;
+ default:
+ break;
+ }
+
+ if (result >= 0) {
+ kernel_reset_animation(aa[6], result);
+ aainfo[6]._frame = result;
+ }
+}
+
+static void room_307_anim9() {
+ int16 cur = kernel_anim[aa[8]].frame;
+ if (cur != aainfo[8]._frame) {
+ aainfo[8]._frame = cur;
+ if (cur == 22 && scratch._9a == -1)
+ digi_play_build(101, '_', 2, 2);
+ }
+ if (global[player_hyperwalked] == -1) {
+ aainfo[8]._frame = scratch._92 - 1;
+ kernel_reset_animation(aa[8], aainfo[8]._frame);
+ }
+}
+
+static void room_307_anim10() {
+ int16 result = -1;
+ int16 cur = kernel_anim[aa[9]].frame;
+ if (cur == aainfo[9]._frame)
+ return;
+ aainfo[9]._frame = cur;
+ switch (cur) {
+ case 3:
+ digi_play_build(307, 'e', 5, 1);
+ scratch._aa = -1;
+ break;
+ case 20:
+ digi_play_build(307, 'r', 2, 1);
+ scratch._aa = -1;
+ break;
+ case 43: {
+ int16 old = seq[1];
+ kernel_seq_delete(seq[1]);
+ kernel_synch(KERNEL_SERIES, old, KERNEL_ANIM, aa[9]);
+ break;
+ }
+ default:
+ break;
+ }
+ if (result >= 0) {
+ kernel_reset_animation(aa[9], result);
+ aainfo[9]._frame = result;
+ }
+}
+
static void room_307_init() {
+ object_set_quality(4, 0, -1);
+ object_set_quality(14, 0, -1);
+
+ scratch._9a = -1;
+ scratch._9c = -1;
+ scratch._ae = -1;
+ global[perform_displacements] = 120;
+ stop_speech_on_run_animation = false;
+ scratch._b0 = 0;
+ scratch._a0 = 0;
+ global[g067] = -1;
+ scratch._a2 = -1;
+
+ kernel_flip_hotspot(global[g075] != 0 ? 28 : 27, 0);
+
+ if (object_is_here(4)) {
+ ss[0] = kernel_load_series(kernel_name('p', 1), 0);
+ seq[0] = kernel_seq_stamp(ss[0], false, -1);
+ kernel_seq_depth(seq[0], 10);
+ kernel_seq_loc(seq[0], 184, 149);
+ kernel_seq_scale(seq[0], 98);
+ } else {
+ kernel_flip_hotspot(113, 0);
+ }
+
+ if (object_is_here(14)) {
+ ss[1] = kernel_load_series(kernel_name('p', 2), 0);
+ seq[1] = kernel_seq_stamp(ss[1], false, -1);
+ kernel_seq_depth(seq[1], 9);
+ kernel_seq_loc(seq[1], 146, 134);
+ kernel_seq_scale(seq[1], 100);
+ }
+
+ if (previous_room != KERNEL_RESTORING_GAME) {
+ if (previous_room != 199) {
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._aa = 0;
+ }
+
+ for (int16 i = 0; i < 10; i++) {
+ aainfo[i]._active = 0;
+ aainfo[i]._frame = 1;
+ aainfo[i]._val3 = 0;
+ aainfo[i]._val4 = 0;
+ }
+
+ if (previous_room != 199) {
+ if (flags[21] != 3)
+ flags[21]++;
+ }
+ }
+
+ switch (flags[21]) {
+ case -3:
+ room_307_init1();
+ flags[21] = 1;
+ room_307_init2();
+ break;
+ default:
+ room_307_init2();
+ break;
+ }
}
static void room_307_daemon() {
+ switch (kernel.trigger) {
+ case 7: {
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ player.commands_allowed = -1;
+ } else if (scratch._aa == 3) {
+ aainfo[3]._val3 = 2;
+ scratch._aa = -1;
+ scratch._a0 = 0;
+ } else if (scratch._aa == 4) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a4);
+ scratch._aa = -1;
+ scratch._a0 = 0;
+ scratch._9e = kernel_run_animation_point(1, 'h');
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_NOW, 0);
+ } else if (scratch._aa == 40) {
+ aainfo[6]._val3 = 0;
+ scratch._aa = -1;
+ scratch._a0 = 0;
+ player.commands_allowed = -1;
+ } else if (scratch._aa == 41) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._a4);
+ scratch._aa = -1;
+ scratch._a0 = 0;
+ scratch._9e = kernel_run_animation_point(3, 'i');
+ kernel_position_anim(scratch._9e, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._9e, KERNEL_NOW, 0);
+ }
+ break;
+ }
+
+ case 24:
+ aa[3] = kernel_run_animation(kernel_name('E', 1), 0);
+ aainfo[3]._active = -1;
+ aainfo[3]._val3 = 1;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9a);
+ global[g133] = 1;
+ break;
+
+ case 26:
+ if (scratch._a2 == 1) {
+ aa[1] = kernel_run_animation(kernel_name('Z', 1), 102);
+ aainfo[1]._active = -1;
+ scratch._96 = 1;
+ player.commands_allowed = 0;
+ player.walker_visible = 0;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_ANIM, aa[1]);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_ANIM, aa[1]);
+ global[g133] = 1;
+ global[g143] = 1;
+ } else if (scratch._a2 == 2) {
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9a);
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9c);
+ scratch._9a = -1;
+ scratch._9c = -1;
+ if (player_has(4)) {
+ aa[8] = kernel_run_animation(kernel_name('R', 4), 111);
+ aainfo[8]._active = -1;
+ scratch._92 = 32;
+ kernel_synch(KERNEL_ANIM, aa[8], KERNEL_ANIM, scratch._9c);
+ } else {
+ aa[9] = kernel_run_animation(kernel_name('R', 3), 111);
+ aainfo[9]._active = -1;
+ kernel_synch(KERNEL_ANIM, aa[9], KERNEL_ANIM, scratch._9c);
+ }
+ } else if (scratch._a2 == 3) {
+ aa[2] = kernel_run_animation(kernel_name('R', 2), 0);
+ aainfo[2]._active = -1;
+ kernel_reset_animation(scratch._9c, 0);
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9c);
+ global[g143] = 1;
+ kernel_reset_animation(scratch._9a, 0);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_ANIM, scratch._9c);
+ digi_play_build(307, 'e', 5, 1);
+ scratch._aa = -1;
+ }
+ break;
+
+ case 27:
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._ae);
+ scratch._ae = -1;
+ scratch._9a = kernel_run_animation_disp('e', 6, 0);
+ kernel_position_anim(scratch._9a, 71, 81, 87, 7);
+ global[g131] = -1;
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g133] = 0;
+ player.commands_allowed = -1;
+ break;
+
+ case 100:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[0]);
+ player.walker_visible = -1;
+ aainfo[0]._active = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ if (flags[21] == 1) {
+ global[g155] = 2;
+ aainfo[4]._active = -1;
+ scratch._a0 = -1;
+ global[g017] = 0;
+ global[g154] = 0;
+ global[g156] = 0;
+ scratch._a6 = kernel_run_animation_talk('r', 9, 0);
+ kernel_position_anim(scratch._a6, 18, 130, 95, 3);
+ scratch._a8 = kernel_run_animation_talk('e', 6, 0);
+ kernel_position_anim(scratch._a8, 71, 81, 87, 7);
+ kernel_synch(KERNEL_ANIM, scratch._a8, KERNEL_ANIM, scratch._9a);
+ kernel_synch(KERNEL_ANIM, scratch._a6, KERNEL_ANIM, scratch._9c);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_PLAYER, 0);
+ digi_play_build(307, 'r', 1, 1);
+ scratch._aa = 10;
+ } else if (previous_room == 308) {
+ aa[2] = kernel_run_animation(kernel_name('R', 6), 113);
+ aainfo[2]._active = -1;
+ kernel_synch(KERNEL_ANIM, aa[2], KERNEL_PLAYER, 0);
+ } else {
+ kernel_reset_animation(scratch._9c, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ kernel_reset_animation(scratch._9a, 1);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g131] = -1;
+ global[g141] = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = 0;
+ digi_play_build(307, 'u', 11, 1);
+ scratch._aa = 40;
+ aainfo[6]._val3 = 1;
+ kernel_timing_trigger(60, 110);
+ }
+ break;
+
+ case 102:
+ global[g061] = -1;
+ new_room = 210;
+ break;
+
+ case 104:
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9e);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g135] = -1;
+ break;
+
+ case 105:
+ dont_frag_the_palette();
+ kernel_abort_animation(scratch._9e);
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ player.walker_visible = -1;
+ global[g150] = -1;
+ scratch._a2 = 3;
+ break;
+
+ case 109:
+ player.walker_visible = 0;
+ scratch._a4 = kernel_run_animation_talk('b', 9, 0);
+ kernel_position_anim(scratch._a4, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_PLAYER, 0);
+ break;
+
+ case 110:
+ player_demand_facing(9);
+ break;
+
+ case 111: {
+ if (player_has(14)) {
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[8]);
+ } else {
+ int16 old = seq[0];
+ kernel_seq_delete(seq[0]);
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[9]);
+ kernel_synch(KERNEL_SERIES, old, KERNEL_NOW, 0);
+ aainfo[9]._active = 0;
+ }
+ scratch._9a = -2;
+ aa[8] = kernel_run_animation(kernel_name('Z', 3), 112);
+ aainfo[8]._active = -1;
+ scratch._92 = 100;
+ player.walker_visible = 0;
+ kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+ if (player_has(14)) {
+ kernel_synch(KERNEL_ANIM, aa[8], KERNEL_PLAYER, 0);
+ } else {
+ kernel_synch(KERNEL_ANIM, aa[9], KERNEL_NOW, 0);
+ inter_move_object(14, 2);
+ inter_move_object(4, 2);
+ }
+ break;
+ }
+
+ case 112:
+ new_room = 308;
+ break;
+
+ case 113:
+ dont_frag_the_palette();
+ kernel_abort_animation(aa[2]);
+ aainfo[2]._active = 0;
+ scratch._9c = kernel_run_animation_disp('r', 9, 0);
+ kernel_reset_animation(scratch._9c, 2);
+ kernel_position_anim(scratch._9c, 18, 130, 95, 3);
+ kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+ scratch._9a = kernel_run_animation_disp('e', 6, 0);
+ kernel_reset_animation(scratch._9a, 2);
+ kernel_position_anim(scratch._9a, 71, 81, 87, 7);
+ kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+ global[g131] = -1;
+ global[g141] = -1;
+ global[g133] = 0;
+ global[g143] = 0;
+ player.commands_allowed = 0;
+ scratch._ac = 0;
+ digi_play_build(307, 'u', 11, 1);
+ scratch._aa = 40;
+ aainfo[6]._val3 = 1;
+ kernel_timing_trigger(60, 110);
+ break;
+
+ case 114:
+ digi_play_build(307, '_', 1, 2);
+ break;
+
+ }
+
+ if (scratch._9a >= 0)
+ global_anim1(6, scratch._9a, global[g131], &global[g132]);
+ if (scratch._9c >= 0)
+ global_anim2(9, scratch._9c, global[g141], &global[g142]);
+ if (scratch._ae >= 0)
+ global_anim3(scratch._ae, &global[g008]);
+
+ if (aainfo[0]._active != 0) room_307_anim1();
+ if (aainfo[2]._active != 0) room_307_anim3();
+ if (aainfo[8]._active != 0) room_307_anim9();
+ if (aainfo[9]._active != 0) room_307_anim10();
+ if (aainfo[1]._active != 0) room_307_anim2();
+ if (aainfo[3]._active != 0) room_307_anim4();
+ if (aainfo[6]._active != 0) room_307_anim7();
+ if (aainfo[4]._active != 0) room_307_anim5();
+
+ if (scratch._a0 != 0) {
+ kernel_random_frame(scratch._a4, &global[g151], global[g154]);
+ if (scratch._aa != 41 && scratch._aa != 4) {
+ kernel_random_frame(scratch._a6, &global[g152], global[g155]);
+ kernel_random_frame(scratch._a8, &global[g153], global[g156]);
+ }
+ }
}
static void room_307_pre_parser() {
+ if (player_parse(13, 34, 0))
+ player.walk_off_edge_to_room = 301;
+
+ if (player_parse(104, 0)) {
+ switch (kernel.trigger) {
+ case 0:
+ scratch._b0 = -1;
+ player.commands_allowed = 0;
+ digi_play_build(307, '_', 1, 2);
+ kernel_timing_trigger(120, 114);
+ break;
+ case 114:
+ aainfo[6]._val3 = 3;
+ break;
+ }
+ }
+
+ if (player_parse(41, 0)) {
+ player_walk(96, 120, 3);
+ global[g017] = 0;
+ }
}
static void room_307_parser() {
+ if (global[walker_converse_state] != 0) {
+ player.commands_allowed = 0;
+ digi_play_build_ii('c', 1, 1);
+ goto handled;
+ }
+
+ if (player_parse(113, 0)) {
+ global[g154] = 2;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._a4 = kernel_run_animation_talk('b', 2, 0);
+ kernel_position_anim(scratch._a4, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._aa = 41;
+ scratch._a0 = -1;
+ goto handled;
+ }
+
+ if (player_parse(28, 0)) {
+ global[g154] = 2;
+ player.walker_visible = 0;
+ player.commands_allowed = 0;
+ scratch._a4 = kernel_run_animation_talk('b', 1, 0);
+ kernel_position_anim(scratch._a4, player.x, player.y, player.scale, player.depth);
+ kernel_synch(KERNEL_ANIM, scratch._a4, KERNEL_PLAYER, 0);
+ digi_play_build_ii('b', 1, 1);
+ scratch._aa = 4;
+ scratch._a0 = -1;
+ kernel_flip_hotspot(28, 0);
+ kernel_flip_hotspot(27, -1);
+ global[g075] = -1;
+ goto handled;
+ }
+
+ if (player_parse(27, 0)) {
+ global[g150] = -1;
+ scratch._a2 = 1;
+ goto handled;
+ }
+
+ if (player_parse(41, 0)) {
+ global[g150] = -1;
+ player.commands_allowed = 0;
+ scratch._a2 = 2;
+ goto handled;
+ }
+
+ if (global[walker_converse_state] != 0) {
+ global[walker_converse_state] = 0;
+ close_journal(3);
+ goto handled;
+ }
+
+ goto done;
+handled:
+ player.command_ready = false;
+done:
+ ;
}
void room_307_synchronize(Common::Serializer &s) {
for (int16 &v : scratch.sprite) s.syncAsSint16LE(v);
for (int16 &v : scratch.sequence) s.syncAsSint16LE(v);
for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+ for (auto &ai : scratch.animation_info) ai.synchronize(s);
+ s.syncAsSint16LE(scratch._92);
+ s.syncAsSint16LE(scratch._96);
+ s.syncAsSint16LE(scratch._9a);
+ s.syncAsSint16LE(scratch._9c);
+ s.syncAsSint16LE(scratch._9e);
+ s.syncAsSint16LE(scratch._a0);
+ s.syncAsSint16LE(scratch._a2);
+ s.syncAsSint16LE(scratch._a4);
+ s.syncAsSint16LE(scratch._a6);
+ s.syncAsSint16LE(scratch._a8);
+ s.syncAsSint16LE(scratch._aa);
+ s.syncAsSint16LE(scratch._ac);
+ s.syncAsSint16LE(scratch._ae);
+ s.syncAsSint16LE(scratch._b0);
}
void room_307_preload() {
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