[Scummvm-git-logs] scummvm master -> 321b113ae750279843190f2066c259d7e0cff851
athrxx
noreply at scummvm.org
Fri Jun 12 17:37:52 UTC 2026
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Summary:
321b113ae7 SCUMM: (DOTT) - fix text speed setting corruption
Commit: 321b113ae750279843190f2066c259d7e0cff851
https://github.com/scummvm/scummvm/commit/321b113ae750279843190f2066c259d7e0cff851
Author: athrxx (athrxx at scummvm.org)
Date: 2026-06-12T19:36:49+02:00
Commit Message:
SCUMM: (DOTT) - fix text speed setting corruption
For whatever reason, we let scripted VAR_CHARINC values
overwrite the "talkspeed" setting. I am not changing that,
since I do not know why we do that and if it is needed.
But at least, I restrict it to valid values. DOTT scripts set
VAR_CHARINC to 255 right before the final credits, which
would result in a "talkspeed" setting of -246.
Changed paths:
engines/scumm/script.cpp
diff --git a/engines/scumm/script.cpp b/engines/scumm/script.cpp
index 31e0d846480..ff91a786ec1 100644
--- a/engines/scumm/script.cpp
+++ b/engines/scumm/script.cpp
@@ -740,8 +740,16 @@ void ScummEngine::writeVar(uint var, int value) {
// value is likely to be bogus. See also bug #4008.
if (_currentRoom == 0 && ConfMan.hasKey("talkspeed", _targetName)) {
value = 9 - getTalkSpeed();
- } else {
- // Save the new talkspeed value to ConfMan
+ } else if (value >= 0 && value <= 9) {
+ // Save the new talkspeed value to ConfMan.
+ // UPDATE: Only do this if the value is in valid range
+ // (e. g. DOTT, right before showing the final credits,
+ // will repeatedly set a value of 255, which would get
+ // stored as -246 and thus corrupt the text display in
+ // the next game session). I don't know why we do this
+ // at all, in my understanding, the script should not
+ // really change the user setting? Also, readVar()
+ // does not have an equivalent counterpart for this.
setTalkSpeed(9 - value);
}
}
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