[Scummvm-git-logs] scummvm master -> 4e5071bcfbc460113ee759f8c09aba0a6e22a5fc

dreammaster noreply at scummvm.org
Sun Jun 14 23:57:17 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
4e5071bcfb MADS: FOREST: Implemented room 501


Commit: 4e5071bcfbc460113ee759f8c09aba0a6e22a5fc
    https://github.com/scummvm/scummvm/commit/4e5071bcfbc460113ee759f8c09aba0a6e22a5fc
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-06-15T09:57:08+10:00

Commit Message:
MADS: FOREST: Implemented room 501

Changed paths:
    engines/mads/madsv2/forest/rooms/room501.cpp


diff --git a/engines/mads/madsv2/forest/rooms/room501.cpp b/engines/mads/madsv2/forest/rooms/room501.cpp
index a0f7801ec0f..8b8556d43f1 100644
--- a/engines/mads/madsv2/forest/rooms/room501.cpp
+++ b/engines/mads/madsv2/forest/rooms/room501.cpp
@@ -24,13 +24,17 @@
 #include "mads/madsv2/core/imath.h"
 #include "mads/madsv2/core/inter.h"
 #include "mads/madsv2/core/kernel.h"
+#include "mads/madsv2/core/digi.h"
+#include "mads/madsv2/core/midi.h"
+#include "mads/madsv2/core/player.h"
 #include "mads/madsv2/core/sound.h"
 #include "mads/madsv2/core/text.h"
 #include "mads/madsv2/forest/mads/inventory.h"
 #include "mads/madsv2/forest/mads/sounds.h"
 #include "mads/madsv2/forest/mads/words.h"
 #include "mads/madsv2/forest/global.h"
-#include "mads/madsv2/forest/rooms/section1.h"
+#include "mads/madsv2/forest/journal.h"
+#include "mads/madsv2/forest/rooms/section5.h"
 #include "mads/madsv2/forest/rooms/room501.h"
 
 namespace MADS {
@@ -39,10 +43,25 @@ namespace Forest {
 namespace Rooms {
 
 struct Scratch {
-	int16 sprite[10];       /* Sprite series handles */
-	int16 sequence[10];     /* Sequence handles      */
-	int16 animation[10];     /* Animation handles     */
+	int16 sprite[10];
+	int16 sequence[10];
+	int16 animation[10];
 	AnimationInfo animation_info[10];
+
+	int16 _8c;
+	int16 _8e;
+	int16 _90;
+	int16 _92;
+	int16 _94;
+	int16 _96;
+	int16 _98;
+	int16 _9a;
+	int16 _9c;
+	int16 _9e;
+	int16 _a0;
+	int16 _a2;
+	int16 _a4;
+	int16 _a6;
 };
 
 static Scratch scratch;
@@ -53,30 +72,565 @@ static Scratch scratch;
 #define aa    local->animation
 #define aainfo scratch.animation_info
 
+static void room_501_init1();
+static void room_501_anim1();
+static void room_501_anim2();
+static void room_501_anim3();
+static void room_501_anim4();
+static void room_501_anim5();
 
 static void room_501_init() {
+	midi_stop();
+	global[g009] = 0;
+	global[player_score] = -1;
+	scratch._a6 = -1;
+
+	if (previous_room != KERNEL_RESTORING_GAME) {
+		if (previous_room != 199) {
+			player.walker_visible = 0;
+			player.commands_allowed = 0;
+		}
+
+		for (int count = 0; count < 10; count++) {
+			aainfo[count]._active = 0;
+			aainfo[count]._frame = -1;
+			aainfo[count]._val3 = 0;
+			aainfo[count]._val4 = 0;
+		}
+
+		if (previous_room != 199) {
+			if (flags[32] != 3)
+				flags[32]++;
+		}
+	}
+
+	room_501_init1();
+}
+
+static void room_501_init1() {
+	global[g131] = 0;
+	global[g141] = 0;
+	scratch._9c = kernel_run_animation_disp('r', 4, 0);
+	kernel_position_anim(scratch._9c, 132, 127, 49, 7);
+	scratch._9a = kernel_run_animation_disp('e', 2, 0);
+	kernel_position_anim(scratch._9a, 112, 127, 49, 7);
+
+	if (previous_room != KERNEL_RESTORING_GAME) {
+		player.x = 79;
+		player.y = 129;
+		player.facing = 3;
+	}
+
+	if (previous_room == KERNEL_RESTORING_GAME) {
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+	} else if (previous_room == 199) {
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		restore_player();
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+	} else if (previous_room == 405) {
+		if (flags[32] == 1) {
+			aa[1] = kernel_run_animation(kernel_name('y', 1), 105);
+			aainfo[1]._active = -1;
+			scratch._a2 = 1;
+			scratch._92 = 84;
+		} else {
+			aa[0] = kernel_run_animation(kernel_name('y', 3), 100);
+			aainfo[0]._active = -1;
+			scratch._92 = 104;
+		}
+	} else if (previous_room == 503) {
+		aa[0] = kernel_run_animation(kernel_name('y', 4), 100);
+		aainfo[0]._active = -1;
+		scratch._92 = 98;
+	} else {
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 2);
+		kernel_reset_animation(scratch._9c, 2);
+		global[g133] = 0;
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		player.walker_visible = -1;
+	}
+}
+
+static void room_501_anim1() {
+	if (kernel_anim[aa[0]].frame != aainfo[0]._frame)
+		aainfo[0]._frame = kernel_anim[aa[0]].frame;
+
+	if (global[player_hyperwalked] == -1) {
+		aainfo[0]._frame = scratch._92 - 1;
+		kernel_reset_animation(aa[0], aainfo[0]._frame);
+	}
+}
+
+static void room_501_anim2() {
+	if (kernel_anim[aa[3]].frame != aainfo[3]._frame)
+		aainfo[3]._frame = kernel_anim[aa[3]].frame;
+}
+
+static void room_501_anim3() {
+}
+
+static void room_501_anim4() {
+	if (kernel_anim[aa[4]].frame != aainfo[4]._frame) {
+		aainfo[4]._frame = kernel_anim[aa[4]].frame;
+		int16 frame = aainfo[4]._frame;
+
+		if (scratch._a6 == 1) {
+			if (frame == 42) {
+				if (aainfo[4]._val3 == 23) {
+					aainfo[4]._frame = 40;
+					kernel_reset_animation(aa[4], 40);
+				}
+			} else if (frame < 42) {
+				if (frame == 33) {
+					aainfo[4]._val3 = 21;
+					digi_play_build_ii('e', 3, 1);
+					scratch._a4 = 33;
+				} else if (frame == 38) {
+					if (aainfo[4]._val3 == 21) {
+						aainfo[4]._frame = 33;
+						kernel_reset_animation(aa[4], 33);
+					}
+				}
+			}
+		} else if (scratch._a6 == 2) {
+			if (frame == 49) {
+				if (aainfo[4]._val3 == 23) {
+					aainfo[4]._frame = 46;
+					kernel_reset_animation(aa[4], 46);
+				}
+			} else if (frame < 49) {
+				if (frame == 40) {
+					aainfo[4]._val3 = 21;
+					digi_play_build_ii('e', 3, 1);
+					scratch._a4 = 400;
+				} else if (frame == 45) {
+					if (aainfo[4]._val3 == 21) {
+						aainfo[4]._frame = 40;
+						kernel_reset_animation(aa[4], 40);
+					}
+				}
+			}
+		} else if (scratch._a6 == 3) {
+			if (frame == 40) {
+				if (aainfo[4]._val3 == 23) {
+					aainfo[4]._frame = 38;
+					kernel_reset_animation(aa[4], 38);
+				}
+			} else if (frame < 40) {
+				if (frame == 31) {
+					aainfo[4]._val3 = 21;
+					digi_play_build_ii('e', 5, 1);
+					scratch._a4 = 310;
+				} else if (frame == 36) {
+					if (aainfo[4]._val3 == 21) {
+						aainfo[4]._frame = 31;
+						kernel_reset_animation(aa[4], 31);
+					}
+				}
+			}
+		}
+	}
+
+	if (kernel.trigger != 7 && kernel.trigger != 28)
+		return;
+
+	if (scratch._a4 == 33) {
+		kernel_timing_trigger(30, 28);
+		aainfo[4]._val3 = 23;
+		scratch._a4 = 34;
+	} else if (scratch._a4 == 34) {
+		aainfo[4]._val3 = 21;
+		aainfo[4]._frame = 33;
+		kernel_reset_animation(aa[4], 33);
+		digi_play_build_ii('e', 10, 1);
+		scratch._a4 = 35;
+	} else if (scratch._a4 == 35) {
+		aainfo[4]._val3 = 19;
+		aainfo[4]._frame = 39;
+		kernel_reset_animation(aa[4], 39);
+		scratch._a4 = -1;
+	} else if (scratch._a4 == 310) {
+		kernel_timing_trigger(30, 28);
+		aainfo[4]._val3 = 23;
+		scratch._a4 = 311;
+	} else if (scratch._a4 == 311) {
+		aainfo[4]._val3 = 21;
+		aainfo[4]._frame = 31;
+		kernel_reset_animation(aa[4], 31);
+		digi_play_build_ii('e', 10, 1);
+		scratch._a4 = 312;
+	} else if (scratch._a4 == 312) {
+		aainfo[4]._val3 = 19;
+		aainfo[4]._frame = 37;
+		kernel_reset_animation(aa[4], 37);
+		scratch._a4 = -1;
+	} else if (scratch._a4 == 400) {
+		kernel_timing_trigger(30, 28);
+		aainfo[4]._val3 = 23;
+		scratch._a4 = 401;
+	} else if (scratch._a4 == 401) {
+		aainfo[4]._val3 = 21;
+		aainfo[4]._frame = 40;
+		kernel_reset_animation(aa[4], 40);
+		digi_play_build_ii('e', 10, 1);
+		scratch._a4 = 402;
+	} else if (scratch._a4 == 402) {
+		aainfo[4]._val3 = 19;
+		aainfo[4]._frame = 46;
+		kernel_reset_animation(aa[4], 46);
+		scratch._a4 = -1;
+	}
+}
+
+static void room_501_anim5() {
+	if (kernel_anim[aa[1]].frame != aainfo[1]._frame) {
+		aainfo[1]._frame = kernel_anim[aa[1]].frame;
+
+		if (scratch._a2 == 1) {
+			int16 frame = aainfo[1]._frame;
+			if (frame > 112) {
+				// no action — fall through to trigger check
+			} else if (frame == 112) {
+				if (aainfo[1]._val3 == 21) {
+					aainfo[1]._frame = 108;
+					kernel_reset_animation(aa[1], 108);
+				}
+			} else if (frame > 98) {
+				if (frame == 104) {
+					if (aainfo[1]._val3 == 21) {
+						aainfo[1]._frame = 100;
+						kernel_reset_animation(aa[1], 100);
+					}
+				} else if (frame == 106) {
+					if (aainfo[1]._val3 == 23) {
+						aainfo[1]._frame = 105;
+						kernel_reset_animation(aa[1], 105);
+					}
+				}
+			} else if (frame == 98) {
+				if (aainfo[1]._val3 == 23) {
+					aainfo[1]._frame = 97;
+					kernel_reset_animation(aa[1], 97);
+				}
+			} else {
+				if (frame == 90) {
+					aainfo[1]._val3 = 20;
+					digi_play_build(501, 'b', 1, 1);
+					scratch._a4 = 1;
+				} else if (frame == 96) {
+					if (aainfo[1]._val3 == 20) {
+						aainfo[1]._frame = 91;
+						kernel_reset_animation(aa[1], 91);
+					}
+				}
+			}
+		}
+	}
+
+	if (kernel.trigger == 7 || kernel.trigger == 28) {
+		if (scratch._a4 == 1) {
+			global[g154] = 0;
+			aainfo[1]._val3 = 23;
+			aainfo[1]._frame = 97;
+			kernel_timing_trigger(30, 28);
+			kernel_reset_animation(aa[1], aainfo[1]._frame);
+			scratch._a4 = 2;
+		} else if (scratch._a4 == 2) {
+			global[g156] = 2;
+			aainfo[1]._val3 = 21;
+			aainfo[1]._frame = 99;
+			kernel_reset_animation(aa[1], 99);
+			digi_play_build(501, 'e', 1, 1);
+			scratch._a4 = 3;
+		} else if (scratch._a4 == 3) {
+			global_digi_play(14);
+			global[g156] = 0;
+			aainfo[1]._val3 = 23;
+			aainfo[1]._frame = 105;
+			kernel_timing_trigger(30, 28);
+			kernel_reset_animation(aa[1], aainfo[1]._frame);
+			scratch._a4 = 4;
+		} else if (scratch._a4 == 4) {
+			global[g155] = 2;
+			aainfo[1]._val3 = 22;
+			aainfo[1]._frame = 107;
+			kernel_reset_animation(aa[1], 107);
+			digi_play_build(501, 'r', 1, 1);
+			scratch._a4 = 5;
+		} else if (scratch._a4 == 5) {
+			global[g156] = 0;
+			aainfo[1]._val3 = 23;
+			aainfo[1]._frame = 113;
+			kernel_reset_animation(aa[1], 113);
+			scratch._a4 = 6;
+		}
+	}
+
+	if (scratch._a2 == 1 && global[player_hyperwalked] == -1) {
+		int16 target = scratch._92 - 1;
+		if (target > aainfo[1]._frame) {
+			aainfo[1]._frame = target;
+			kernel_reset_animation(aa[1], target);
+		}
+	}
 }
 
 static void room_501_daemon() {
+	switch (kernel.trigger) {
+	case 7:
+		if (global[walker_converse_state] != 0) {
+			global[walker_converse_state] = 0;
+			close_journal(3);
+		}
+		player.commands_allowed = -1;
+		break;
+
+	case 24:
+		if (scratch._8c == 3) {
+			aa[2] = kernel_run_animation(kernel_name('E', 1), 102);
+			aainfo[2]._active = -1;
+			scratch._96 = 2;
+			kernel_reset_animation(scratch._9a, 0);
+			kernel_synch(KERNEL_ANIM, aa[2], KERNEL_ANIM, scratch._9a);
+			global[g133] = 1;
+		} else if (scratch._8c == 5) {
+			if (scratch._a6 == 1) {
+				aa[4] = kernel_run_animation(kernel_name('F', 1), 102);
+				aainfo[4]._active = -1;
+				scratch._96 = 4;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+				global[g133] = 1;
+			} else if (scratch._a6 == 2) {
+				aa[4] = kernel_run_animation(kernel_name('F', 2), 102);
+				aainfo[4]._active = -1;
+				scratch._96 = 4;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+				global[g133] = 1;
+			} else if (scratch._a6 == 3) {
+				aa[4] = kernel_run_animation(kernel_name('F', 3), 102);
+				aainfo[4]._active = -1;
+				scratch._96 = 4;
+				kernel_reset_animation(scratch._9a, 0);
+				kernel_synch(KERNEL_ANIM, aa[4], KERNEL_ANIM, scratch._9a);
+				global[g133] = 1;
+			}
+		}
+		break;
+
+	case 25:
+		if (scratch._8e == 2) {
+			aa[3] = kernel_run_animation(kernel_name('R', 1), 101);
+			aainfo[3]._active = -1;
+			scratch._94 = 3;
+			kernel_reset_animation(scratch._9c, 0);
+			kernel_synch(KERNEL_ANIM, aa[3], KERNEL_ANIM, scratch._9c);
+			global[g143] = 1;
+		}
+		break;
+
+	case 26:
+		kernel_reset_animation(scratch._9a, 0);
+		kernel_reset_animation(scratch._9c, 0);
+		global[g133] = 1;
+		global[g143] = 1;
+		scratch._90--;
+		break;
+
+	case 27:
+		kernel_abort_animation(aa[1]);
+		aainfo[1]._active = 0;
+		global[g131] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		player.commands_allowed = -1;
+		break;
+
+	case 100:
+		kernel_abort_animation(aa[0]);
+		aainfo[0]._active = 0;
+		global[g131] = -1;
+		global[g141] = -1;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		player.walker_visible = -1;
+		global[g133] = 0;
+		global[g143] = 0;
+		kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+		player.commands_allowed = -1;
+		break;
+
+	case 101:
+		kernel_abort_animation(aa[scratch._94]);
+		aainfo[scratch._94]._active = 0;
+		kernel_reset_animation(scratch._9c, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+		global[g143] = 0;
+		player.commands_allowed = -1;
+		break;
+
+	case 102:
+		kernel_abort_animation(aa[scratch._96]);
+		aainfo[scratch._96]._active = 0;
+		kernel_reset_animation(scratch._9a, 1);
+		kernel_synch(KERNEL_ANIM, scratch._9a, KERNEL_NOW, 0);
+		global[g133] = 0;
+		global[player_score] = -1;
+		player.commands_allowed = -1;
+		break;
+
+	case 105:
+		if (scratch._a2 == 1) {
+			kernel_abort_animation(aa[1]);
+			aa[1] = kernel_run_animation(kernel_name('y', 2), 105);
+			scratch._a2 = 2;
+		} else if (scratch._a2 == 2) {
+			kernel_abort_animation(aa[1]);
+			// word_7997C = 0 (unused variable, ignored)
+			global[g141] = -1;
+			kernel_reset_animation(scratch._9c, 1);
+			kernel_synch(KERNEL_ANIM, scratch._9c, KERNEL_NOW, 0);
+			player.walker_visible = -1;
+			global[g143] = 0;
+			kernel_synch(KERNEL_PLAYER, 0, KERNEL_NOW, 0);
+			scratch._a0 = kernel_run_animation_write(0);
+			kernel_reset_animation(scratch._a0, 4);
+			kernel_position_anim(scratch._a0, 112, 127, 49, 7);
+			global[walker_converse_now] = 1;
+			global[g007] = 2;
+			kernel_synch(KERNEL_ANIM, scratch._a0, KERNEL_NOW, 0);
+		}
+		break;
+
+	}
+
+	global_anim1(2, scratch._9a, global[g131], &global[g132]);
+	global_anim2(4, scratch._9c, global[g141], &global[g142]);
+
+	if (aainfo[0]._active)
+		room_501_anim1();
+	if (aainfo[3]._active)
+		room_501_anim2();
+	if (aainfo[2]._active)
+		room_501_anim3();
+	if (aainfo[4]._active)
+		room_501_anim4();
+	if (aainfo[1]._active)
+		room_501_anim5();
+
+	if (global[walker_converse_now])
+		global_anim3(scratch._a0, &global[g008]);
 }
 
 static void room_501_pre_parser() {
+	if (player_parse(13, 50, 0))
+		player.walk_off_edge_to_room = 405;
 }
 
 static void room_501_parser() {
+	if (global[walker_converse_state] != 0) {
+		player.commands_allowed = 0;
+		digi_play_build_ii('c', 1, 1);
+		goto handled;
+	}
+
+	if (player_parse(13, 57, 0)) {
+		new_room = 503;
+		goto handled;
+	}
+
+	if (global[player_selected_object] >= 0) {
+		goto handled;
+	}
+
+	if (player_parse(114, 142, 0)) {
+		global[player_score] = 0;
+		digi_stop(3);
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 5;
+		scratch._a6 = 1;
+		goto handled;
+	}
+
+	if (player_parse(114, 171, 0)) {
+		global[player_score] = 0;
+		digi_stop(3);
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 5;
+		scratch._a6 = 2;
+		goto handled;
+	}
+
+	if (player_parse(114, 131, 0)) {
+		global[player_score] = 0;
+		digi_stop(3);
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 5;
+		scratch._a6 = 3;
+		goto handled;
+	}
+
+	if (player_parse(126, 99, 0) || player_parse(78, 119, 0)) {
+		player.commands_allowed = 0;
+		global[g135] = -1;
+		scratch._8c = 3;
+		goto handled;
+	}
+
+	goto done;
+handled:
+	player.command_ready = false;
+done:
+	;
 }
 
 void room_501_synchronize(Common::Serializer &s) {
-	for (int16 &v : scratch.sprite)    s.syncAsSint16LE(v);
-	for (int16 &v : scratch.sequence)  s.syncAsSint16LE(v);
-	for (int16 &v : scratch.animation) s.syncAsSint16LE(v);
+	for (int16 &v : scratch.sprite)         s.syncAsSint16LE(v);
+	for (int16 &v : scratch.sequence)       s.syncAsSint16LE(v);
+	for (int16 &v : scratch.animation)      s.syncAsSint16LE(v);
+	for (AnimationInfo &ai : scratch.animation_info) ai.synchronize(s);
+	s.syncAsSint16LE(scratch._8c);
+	s.syncAsSint16LE(scratch._8e);
+	s.syncAsSint16LE(scratch._90);
+	s.syncAsSint16LE(scratch._92);
+	s.syncAsSint16LE(scratch._94);
+	s.syncAsSint16LE(scratch._96);
+	s.syncAsSint16LE(scratch._98);
+	s.syncAsSint16LE(scratch._9a);
+	s.syncAsSint16LE(scratch._9c);
+	s.syncAsSint16LE(scratch._9e);
+	s.syncAsSint16LE(scratch._a0);
+	s.syncAsSint16LE(scratch._a2);
+	s.syncAsSint16LE(scratch._a4);
+	s.syncAsSint16LE(scratch._a6);
 }
 
 void room_501_preload() {
-	room_init_code_pointer = room_501_init;
+	room_init_code_pointer       = room_501_init;
 	room_pre_parser_code_pointer = room_501_pre_parser;
-	room_parser_code_pointer = room_501_parser;
-	room_daemon_code_pointer = room_501_daemon;
+	room_parser_code_pointer     = room_501_parser;
+	room_daemon_code_pointer     = room_501_daemon;
 
 	global_section_walker();
 	global_section_interface();




More information about the Scummvm-git-logs mailing list