[Scummvm-git-logs] scummvm master -> 6f0471e6adcad2cb2456617d11e59121641b6adb
ScummVM-Translations
noreply at scummvm.org
Mon Mar 16 13:55:45 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
21668f7224 I18N: Update translation (Russian)
6f0471e6ad I18N: Update translation (Ukrainian)
Commit: 21668f72243c9a6440d140e02253a44b9a7bdaf0
https://github.com/scummvm/scummvm/commit/21668f72243c9a6440d140e02253a44b9a7bdaf0
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-03-16T13:55:35Z
Commit Message:
I18N: Update translation (Russian)
Currently translated at 86.3% (2648 of 3065 strings)
Changed paths:
po/ru_RU.po
diff --git a/po/ru_RU.po b/po/ru_RU.po
index a94563a73f5..167c2d97c61 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2026-03-15 19:21+0000\n"
-"PO-Revision-Date: 2026-03-04 23:56+0000\n"
+"PO-Revision-Date: 2026-03-16 13:55+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ru/>\n"
@@ -13435,16 +13435,12 @@ msgstr "ÐеÑеклÑÑиÑÑ Ð¾ÐºÐ¾Ð½Ð½Ñй Ñежим"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has an auto-help feature, this action is used to change the auto-help location between left and right
#: engines/sherlock/metaengine.cpp:713
-#, fuzzy
-#| msgid "Change game options"
msgid "Change auto-help location"
-msgstr "ÐзмениÑÑ Ð½Ð°ÑÑÑойки игÑÑ"
+msgstr "ÐзмениÑÑ ÑаÑположение авÑопомоÑи"
#: engines/sherlock/metaengine.cpp:718
-#, fuzzy
-#| msgid "Enable cheats"
msgid "Toggle voices"
-msgstr "ÐклÑÑиÑÑ ÑиÑ-Ñежим"
+msgstr "ÐеÑеклÑÑиÑÑ Ð³Ð¾Ð»Ð¾Ñа"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade by pixel"
#: engines/sherlock/metaengine.cpp:726
@@ -13453,17 +13449,13 @@ msgstr ""
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode to "Fade directly"
#: engines/sherlock/metaengine.cpp:732
-#, fuzzy
-#| msgid "Create directory"
msgid "Fade directly"
-msgstr "СоздаÑÑ ÐºÐ°Ñалог"
+msgstr "ÐÑÑмое заÑемнение"
#. I18N: (Game: The Lost Files of Sherlock Holmes: The Case of the Serrated Scalpel) The game has a fade animation when switching scenes, this action is used to change the fade mode
#: engines/sherlock/metaengine.cpp:738
-#, fuzzy
-#| msgid "Change mode"
msgid "Change fade mode"
-msgstr "ÐзмениÑÑ Ñежим"
+msgstr "ÐзмениÑÑ Ñежим заÑемнениÑ"
#: engines/sherlock/metaengine.cpp:780
msgid "Journal search keymappings"
@@ -13474,8 +13466,6 @@ msgid "Menu scrolling keymappings"
msgstr "РаÑкладка ÐºÐ»Ð°Ð²Ð¸Ñ Ð¿ÑокÑÑÑки менÑ"
#: engines/sherlock/metaengine.cpp:784
-#, fuzzy
-#| msgid "save / load menu keymappings"
msgid "Save / load menu keymappings"
msgstr "РаÑкладка ÐºÐ»Ð°Ð²Ð¸Ñ Ð¼ÐµÐ½Ñ Ð·Ð°Ð¿Ð¸Ñи / ÑоÑ
ÑанениÑ"
@@ -13500,33 +13490,25 @@ msgid "Talk options keymappings"
msgstr "РаÑкладка ÐºÐ»Ð°Ð²Ð¸Ñ Ð²Ð°ÑианÑов ÑазговоÑа"
#: engines/sherlock/metaengine.cpp:793
-#, fuzzy
-#| msgid "Move left"
msgid "Move / Examine / Select"
-msgstr "ÐдÑи влево"
+msgstr "ÐдÑи / РаÑÑмоÑÑеÑÑ / ÐÑбÑаÑÑ"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) This action changes the speed of the game (walking, animations, etc.)
#: engines/sherlock/metaengine.cpp:810
-#, fuzzy
-#| msgid "Change sound"
msgid "Change speed"
-msgstr "ÐзмениÑÑ Ð·Ð²Ñк"
+msgstr "ÐзмениÑÑ ÑкоÑоÑÑÑ"
#: engines/sherlock/metaengine.cpp:833
-#, fuzzy
-#| msgid "Show journal"
msgid "Open journal"
-msgstr "ÐоказаÑÑ Ð¶ÑÑнал"
+msgstr "ÐÑкÑÑÑÑ Ð¶ÑÑнал"
#: engines/sherlock/metaengine.cpp:846 engines/touche/metaengine.cpp:147
msgid "Open options menu"
msgstr "ÐÑкÑÑÑÑ Ð¼ÐµÐ½Ñ Ð¾Ð¿Ñий"
#: engines/sherlock/metaengine.cpp:862
-#, fuzzy
-#| msgid "Fit to window"
msgid "Exit / Close window"
-msgstr "УменÑÑиÑÑ Ð´Ð¾ ÑазмеÑов окна"
+msgstr "ÐÑйÑи / ÐакÑÑÑÑ Ð¾ÐºÐ½Ð¾"
#: engines/sherlock/metaengine.cpp:882 engines/sherlock/metaengine.cpp:949
msgid "Change selected option to the left"
@@ -13537,56 +13519,40 @@ msgid "Change selected option to the right"
msgstr ""
#: engines/sherlock/metaengine.cpp:972
-#, fuzzy
-#| msgid "Skip minigame"
msgid "Skip darts minigame"
-msgstr "ÐÑопÑÑÑиÑÑ Ð¼Ð¸Ð½Ð¸-игÑÑ"
+msgstr "ÐÑопÑÑÑиÑÑ Ð¼Ð¸Ð½Ð¸-игÑÑ Ð² даÑÑÑ"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the top left of the map
#: engines/sherlock/metaengine.cpp:983
-#, fuzzy
-#| msgid "Scroll list up"
msgid "Scroll to top left"
-msgstr "ÐÑокÑÑÑиÑÑ ÑпиÑок ввеÑÑ
"
+msgstr "ÐÑокÑÑÑиÑÑ Ð´Ð¾ веÑÑ
а-влево"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has a map, this action is used to scroll to the bottom right of the map
#: engines/sherlock/metaengine.cpp:991
-#, fuzzy
-#| msgid "Move to bottom"
msgid "Scroll to bottom right"
-msgstr "ÐеÑемеÑÑиÑÑÑÑ Ð²Ð½Ð¸Ð·"
+msgstr "ÐÑокÑÑÑиÑÑ Ð´Ð¾ низа-напÑаво"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the end of the widget
#: engines/sherlock/metaengine.cpp:1055
-#, fuzzy
-#| msgid "Scroll list up"
msgid "Scroll to end"
-msgstr "ÐÑокÑÑÑиÑÑ ÑпиÑок ввеÑÑ
"
+msgstr "ÐÑокÑÑÑиÑÑ Ð´Ð¾ конÑа"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) The game has multiple widgets for various purposes (eg. inventory, save files, etc.), this action is used to scroll to the start of the widget
#: engines/sherlock/metaengine.cpp:1062
-#, fuzzy
-#| msgid "Scroll list up"
msgid "Scroll to start"
-msgstr "ÐÑокÑÑÑиÑÑ ÑпиÑок ввеÑÑ
"
+msgstr "ÐÑокÑÑÑиÑÑ Ð²Ð½Ð°Ñало"
#: engines/sherlock/metaengine.cpp:1072
-#, fuzzy
-#| msgid "Go to next dialogue"
msgid "Go to next save file slot"
-msgstr "ÐеÑейÑи к ÑледÑÑÑÐµÐ¼Ñ Ð´Ð¸Ð°Ð»Ð¾Ð³Ñ"
+msgstr "ÐеÑейÑи к ÑледÑÑÑÐµÐ¼Ñ ÑлоÑÑ Ð·Ð°Ð¿Ð¸Ñи"
#: engines/sherlock/metaengine.cpp:1078
-#, fuzzy
-#| msgid "Go to start of save/load menu"
msgid "Go to next page of save files"
-msgstr "ÐеÑейÑи в наÑало Ð¼ÐµÐ½Ñ ÑоÑ
Ñ/загÑ"
+msgstr "ÐеÑейÑи на ÑледÑÑÑÑÑ ÑÑÑаниÑÑ ÑоÑ
Ñанений"
#: engines/sherlock/metaengine.cpp:1083
-#, fuzzy
-#| msgid "Select a Theme"
msgid "Select save file"
-msgstr "ÐÑбеÑиÑе ÑемÑ"
+msgstr "ÐÑбеÑиÑе Ñайл ÑоÑ
ÑанениÑ"
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save file name input field has 2 modes, insert and overwrite, this action toggles between them
#. I18N: (Game name: The Lost Files of Sherlock Holmes: The Case of the Rose Tattoo) save password input field has 2 modes, insert and overwrite, this action toggles between them
Commit: 6f0471e6adcad2cb2456617d11e59121641b6adb
https://github.com/scummvm/scummvm/commit/6f0471e6adcad2cb2456617d11e59121641b6adb
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-03-16T13:55:36Z
Commit Message:
I18N: Update translation (Ukrainian)
Currently translated at 100.0% (3065 of 3065 strings)
Changed paths:
po/uk_UA.po
diff --git a/po/uk_UA.po b/po/uk_UA.po
index c8573e6c473..c2ab7195112 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2026-03-15 19:21+0000\n"
-"PO-Revision-Date: 2026-03-04 23:56+0000\n"
+"PO-Revision-Date: 2026-03-16 13:55+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/uk/>\n"
@@ -12173,12 +12173,14 @@ msgstr ""
#: engines/scumm/dialogs.cpp:1226
msgid "Show wait cursor when paused"
-msgstr ""
+msgstr "ÐоказÑваÑи кÑÑÑÐ¾Ñ Ð¾ÑÑкÑÐ²Ð°Ð½Ð½Ñ Ð¿Ñд ÑÐ°Ñ Ð¿Ð°Ñзи"
#: engines/scumm/dialogs.cpp:1227
msgid ""
"When paused, show the animated wait cursor from the original Sega CD version."
msgstr ""
+"ÐÑд ÑÐ°Ñ Ð¿Ð°Ñзи показÑваÑи анÑмований кÑÑÑÐ¾Ñ Ð¾ÑÑкÑÐ²Ð°Ð½Ð½Ñ Ð· оÑигÑналÑÐ½Ð¾Ñ Ð²ÐµÑÑÑÑ "
+"Sega CD."
#: engines/scumm/dialogs.cpp:1364
msgid "Overture Timing:"
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