[Scummvm-git-logs] scummvm master -> b6c9a5cb76f9b99d20a38fbb9d1d150955400ff6
ScummVM-Translations
noreply at scummvm.org
Mon Mar 23 00:14:17 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
7f3e862ca9 I18N: Update translation (Russian)
b6c9a5cb76 I18N: Update translation (Ukrainian)
Commit: 7f3e862ca9e0b0094ef3d321038bb2e0d469365f
https://github.com/scummvm/scummvm/commit/7f3e862ca9e0b0094ef3d321038bb2e0d469365f
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-03-23T00:14:08Z
Commit Message:
I18N: Update translation (Russian)
Currently translated at 95.7% (2932 of 3061 strings)
Changed paths:
po/ru_RU.po
diff --git a/po/ru_RU.po b/po/ru_RU.po
index 476cdc9276b..70f9722206f 100644
--- a/po/ru_RU.po
+++ b/po/ru_RU.po
@@ -7,7 +7,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.8.0svn\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2026-03-22 19:54+0000\n"
-"PO-Revision-Date: 2026-03-22 00:21+0000\n"
+"PO-Revision-Date: 2026-03-23 00:14+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Russian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/ru/>\n"
@@ -7237,7 +7237,7 @@ msgstr ""
#: engines/alcachofa/graphics-opengl.cpp:108
msgid "Old OpenGL detected, some graphical errors will occur."
-msgstr ""
+msgstr "ÐбнаÑÑжена ÑÑÑаÑевÑÐ°Ñ Ð²ÐµÑÑÐ¸Ñ OpenGL, Ð²Ð¾Ð·Ð¼Ð¾Ð¶Ð½Ñ Ð³ÑаÑиÑеÑкие оÑибки."
#: engines/alcachofa/metaengine.cpp:40
msgid "High Quality"
@@ -7249,11 +7249,11 @@ msgstr "ÐеÑеклÑÑиÑÑ Ð½ÐµÐºÐ¾ÑоÑÑе опÑионалÑнÑе гÑ
#: engines/alcachofa/metaengine.cpp:51
msgid "32 Bits"
-msgstr ""
+msgstr "32 биÑа"
#: engines/alcachofa/metaengine.cpp:52
msgid "Whether to render the game in 16-bit color"
-msgstr ""
+msgstr "СледÑÐµÑ Ð»Ð¸ оÑобÑажаÑÑ Ð¸Ð³ÑÑ Ð² 16-биÑном ÑвеÑе"
#: engines/alcachofa/metaengine.cpp:62
msgid "Filter textures"
@@ -7261,7 +7261,7 @@ msgstr "ФилÑÑÑование ÑекÑÑÑÑ"
#: engines/alcachofa/metaengine.cpp:63
msgid "Whether textures should be linearly filtered"
-msgstr ""
+msgstr "СледÑÐµÑ Ð»Ð¸ пÑименÑÑÑ Ð»Ð¸Ð½ÐµÐ¹Ð½ÑÑ ÑилÑÑÑаÑÐ¸Ñ Ðº ÑекÑÑÑÑам"
#: engines/alcachofa/metaengine.cpp:98 engines/cine/metaengine.cpp:347
#: engines/freescape/games/castle/castle.cpp:414
@@ -7284,12 +7284,17 @@ msgstr "Ðкл/вÑкл ÑÑбÑиÑÑÑ"
#: engines/alg/metaengine.cpp:34
msgid "Use lower quality single speed CD-ROM video"
msgstr ""
+"ÐÑполÑзоваÑÑ Ð²Ð¸Ð´ÐµÐ¾ Ñ CD-ROM более низкого каÑеÑÑва Ð´Ð»Ñ Ð¾Ð´Ð½Ð¾ÑкоÑоÑÑного "
+"пÑивода"
#: engines/alg/metaengine.cpp:35
msgid ""
"These videos are of lower quality, the default version uses double speed CD-"
"ROM videos which are of better quality"
msgstr ""
+"ÐÑи видеоÑолики имеÑÑ Ð±Ð¾Ð»ÐµÐµ низкое каÑеÑÑво, в ÑÑандаÑÑной веÑÑии "
+"иÑполÑзÑÑÑÑÑ Ð²Ð¸Ð´ÐµÐ¾ Ñ CD-ROM, запиÑаннÑе на Ñдвоенной ÑкоÑоÑÑи, коÑоÑÑе имеÑÑ "
+"лÑÑÑее каÑеÑÑво"
#: engines/asylum/metaengine.cpp:115
msgid "Show version"
@@ -7378,7 +7383,7 @@ msgstr "ÐÑÑ Ñавно загÑÑзиÑÑ"
#: engines/awe/metaengine.cpp:35
msgid "Enable title and copy protection screens (if present)"
-msgstr ""
+msgstr "ÐклÑÑиÑÑ ÑкÑÐ°Ð½Ñ ÑиÑÑов и заÑиÑÑ Ð¾Ñ ÐºÐ¾Ð¿Ð¸ÑÐ¾Ð²Ð°Ð½Ð¸Ñ (еÑли они еÑÑÑ)"
#: engines/awe/metaengine.cpp:36
msgid ""
@@ -7390,7 +7395,7 @@ msgstr ""
#: engines/awe/metaengine.cpp:61
msgid "Select/Kick/Run"
-msgstr ""
+msgstr "ÐÑбÑаÑÑ / ÐиÑÑ / ÐежаÑÑ"
#: engines/awe/metaengine.cpp:62 engines/hpl1/metaengine.cpp:83
msgid "Jump"
@@ -7398,7 +7403,7 @@ msgstr "ÐÑÑжок"
#: engines/awe/metaengine.cpp:63
msgid "Enter Level Code"
-msgstr ""
+msgstr "ÐвеÑÑи код ÑÑовнÑ"
#: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87
#: engines/got/metaengine.cpp:105
@@ -7441,7 +7446,7 @@ msgstr "Ðомой"
#: engines/bagel/metaengine.cpp:73
msgid "End"
-msgstr ""
+msgstr "ÐонеÑ"
#: engines/bagel/metaengine.cpp:180
msgid "General Keys"
@@ -7888,27 +7893,27 @@ msgstr "ÐдÑи впеÑÑд"
#. I18N: AI is Artificial Intelligence
#: engines/buried/metaengine.cpp:230
msgid "Replay last AI comment"
-msgstr ""
+msgstr "ÐоÑпÑоизвеÑÑи поÑледний комменÑаÑий ÐÐ"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the Artificial Intelligence biochip.
#: engines/buried/metaengine.cpp:237
msgid "Biochip AI"
-msgstr ""
+msgstr "ÐиоÑип ÐÐ"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the blank biochip.
#: engines/buried/metaengine.cpp:243
msgid "Biochip blank"
-msgstr ""
+msgstr "ÐÑÑÑой биоÑип"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the cloak biochip.
#: engines/buried/metaengine.cpp:249
msgid "Biochip cloak"
-msgstr ""
+msgstr "ÐиоÑип плаÑ"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the evidence biochip.
#: engines/buried/metaengine.cpp:255
msgid "Biochip evidence"
-msgstr ""
+msgstr "ÐиоÑип Ñлики"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the files biochip.
#: engines/buried/metaengine.cpp:261
@@ -7918,17 +7923,17 @@ msgstr "Ð¤Ð°Ð¹Ð»Ñ Ð±Ð¸Ð¾Ñипа"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the interface biochip.
#: engines/buried/metaengine.cpp:267
msgid "Biochip interface"
-msgstr ""
+msgstr "ÐиоÑип инÑеÑÑейÑа"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the jump biochip.
#: engines/buried/metaengine.cpp:273
msgid "Biochip jump"
-msgstr ""
+msgstr "ÐиоÑип пÑÑжка"
#. I18N: The game has an inventory with a list of biochips. This action is used to switch the equipped biochip to the translate biochip.
#: engines/buried/metaengine.cpp:279
msgid "Biochip translate"
-msgstr ""
+msgstr "ÐиоÑип пеÑевода"
#. I18N: Shows a summary of collected points in the game.
#: engines/buried/metaengine.cpp:285
@@ -8327,18 +8332,22 @@ msgid ""
"additional floppy SFX, or floppy SFX only. Floppy SFX are only available if "
"floppy music is used."
msgstr ""
+"УказÑваеÑ, ÑледÑÐµÑ Ð»Ð¸ в игÑе иÑполÑзоваÑÑ ÑолÑко звÑковÑе ÑÑÑекÑÑ CD-веÑÑии, "
+"звÑковÑе ÑÑÑекÑÑ CD-веÑÑии Ñ Ð´Ð¾Ð¿Ð¾Ð»Ð½Ð¸ÑелÑнÑми звÑковÑми ÑÑÑекÑами диÑкеÑÑ Ð¸Ð»Ð¸ "
+"ÑолÑко звÑковÑе ÑÑÑекÑÑ Ð´Ð¸ÑкеÑÑ. ÐвÑковÑе ÑÑÑекÑÑ Ð´Ð¸ÑкеÑÑ Ð´Ð¾ÑÑÑÐ¿Ð½Ñ ÑолÑко в "
+"Ñом ÑлÑÑае, еÑли иÑполÑзÑеÑÑÑ Ð¼ÑзÑка Ñ Ð´Ð¸ÑкеÑÑ."
#: engines/darkseed/dialogs.cpp:127
msgid "CD version SFX only"
-msgstr ""
+msgstr "ТолÑко звÑковÑе ÑÑÑекÑÑ CD-веÑÑии"
#: engines/darkseed/dialogs.cpp:131
msgid "CD + extra floppy SFX"
-msgstr ""
+msgstr "ÐвÑковÑе ÑÑÑекÑÑ CD-веÑÑии + Ñ Ð´Ð¸ÑкеÑÑ"
#: engines/darkseed/dialogs.cpp:135
msgid "Floppy version SFX only"
-msgstr ""
+msgstr "ÐвÑковÑе ÑÑÑекÑÑ ÑолÑко Ñ Ð´Ð¸ÑкеÑÑ"
#. I18N: Perform action on object where cursor points
#: engines/darkseed/metaengine.cpp:42 engines/dragons/metaengine.cpp:135
@@ -8405,7 +8414,7 @@ msgstr "УвелиÑиÑÑ ÑÑкоÑÑÑ ÐºÐ°ÑÑинки Ð´Ð»Ñ ÑимÑлÑÑ
#: engines/director/metaengine.cpp:81
msgid "Force true color"
-msgstr ""
+msgstr "ÐÑинÑдиÑелÑно иÑÑиннÑй ÑвеÑ"
#: engines/director/metaengine.cpp:82
msgid "Use true color graphics mode, even if the game is not designed for it"
@@ -8425,7 +8434,7 @@ msgstr "ÐеÑеклÑÑиÑÑ Ð¿Ð¾ÐºÐ°Ð· инвенÑаÑÑ Ð»Ð¸Ð´ÐµÑа"
#. I18N: (Game name: Dungeon Master) The game has multi-choice dialogs. If there is only one choice, then this action can be used to select it.
#: engines/dm/metaengine.cpp:144
msgid "Select dialog choice (only works if there is a single choice)"
-msgstr ""
+msgstr "ÐÑбÑаÑÑ Ð²Ð°ÑÐ¸Ð°Ð½Ñ Ð¾ÑвеÑа диалога (ÑабоÑÐ°ÐµÑ ÐµÑли еÑÑÑ ÑолÑко один ваÑианÑ)"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. This action toggles the inventory screen of champion 1.
#: engines/dm/metaengine.cpp:151
@@ -8469,7 +8478,7 @@ msgstr "СÑÑÐµÐ¹Ñ Ð²Ð¿Ñаво"
#. I18N: (Game name: Dungeon Master) The player has a team of 4 characters called "champions" which they choose themselves. The champions can be put to sleep. This action wakes up the sleeping champion.
#: engines/dm/metaengine.cpp:247
msgid "Wake up champion"
-msgstr ""
+msgstr "РазбÑдиÑÑ Ð³ÐµÑоÑ"
#: engines/draci/metaengine.cpp:68 engines/prince/metaengine.cpp:64
msgid "Enable Text to Speech for Missing Voiceovers"
@@ -8760,7 +8769,7 @@ msgstr "ÐÑбÑоÑиÑÑ"
#: engines/efh/metaengine.cpp:437
msgid "Equip"
-msgstr ""
+msgstr "ÐадеÑÑ"
#: engines/efh/metaengine.cpp:442 engines/queen/metaengine.cpp:274
#: engines/saga/metaengine.cpp:384 engines/scumm/help.cpp:124
@@ -8778,11 +8787,11 @@ msgstr "ÐнÑо"
#: engines/efh/metaengine.cpp:452
msgid "Passive skills"
-msgstr ""
+msgstr "ÐаÑÑивнÑе ÑмениÑ"
#: engines/efh/metaengine.cpp:457
msgid "Trade"
-msgstr ""
+msgstr "ТоÑговаÑÑ"
#: engines/efh/metaengine.cpp:467
msgid "Exit status menu"
@@ -8794,7 +8803,7 @@ msgstr "ÐÑйÑи из подменÑ"
#: engines/efh/metaengine.cpp:493
msgid "Leave"
-msgstr ""
+msgstr "ÐÑÑавиÑÑ"
#: engines/efh/metaengine.cpp:500 engines/efh/metaengine.cpp:536
msgid "Status"
@@ -8802,7 +8811,7 @@ msgstr "СоÑÑоÑние"
#: engines/efh/metaengine.cpp:518
msgid "Defend"
-msgstr ""
+msgstr "ÐаÑиÑиÑÑ"
#. I18N: Run is a movement type
#. I18N: Action in In Cold Blood
@@ -8888,7 +8897,7 @@ msgstr "ÐÑоигÑаÑÑ Ð·Ð²Ñк Ñип 10"
#: engines/efh/metaengine.cpp:657
msgid "Play sound type 9"
-msgstr ""
+msgstr "ÐÑоигÑаÑÑ Ð·Ð²Ñк Ñип 9"
#: engines/efh/metaengine.cpp:662
msgid "Play sound type 16"
@@ -8969,11 +8978,11 @@ msgstr "РазÑеÑиÑÑ Ð¿ÑÑеÑеÑÑвоваÑÑ Ñ Ð¿Ð¾Ð¼Ð¾ÑÑÑ Ð±Ñо
#: engines/freescape/metaengine.cpp:141
msgid "Smoother movement"
-msgstr ""
+msgstr "Ðолее плавное пеÑедвижение"
#: engines/freescape/metaengine.cpp:142
msgid "Use smoother movements instead of discrete steps"
-msgstr ""
+msgstr "ÐÑполÑзоваÑÑ Ð±Ð¾Ð»ÐµÐµ плавное пеÑедвижение вмеÑÑо диÑкÑеÑнÑÑ
Ñагов"
#. I18N: Combat command in Might & Magic 1
#: engines/freescape/movement.cpp:63 engines/mm/mm1/metaengine.cpp:79
Commit: b6c9a5cb76f9b99d20a38fbb9d1d150955400ff6
https://github.com/scummvm/scummvm/commit/b6c9a5cb76f9b99d20a38fbb9d1d150955400ff6
Author: Eugene Sandulenko (sev at scummvm.org)
Date: 2026-03-23T00:14:09Z
Commit Message:
I18N: Update translation (Ukrainian)
Currently translated at 100.0% (3061 of 3061 strings)
Changed paths:
po/uk_UA.po
diff --git a/po/uk_UA.po b/po/uk_UA.po
index 4a2f66f6b49..bc057bda792 100644
--- a/po/uk_UA.po
+++ b/po/uk_UA.po
@@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: ScummVM 1.9.0git\n"
"Report-Msgid-Bugs-To: scummvm-devel at lists.scummvm.org\n"
"POT-Creation-Date: 2026-03-22 19:54+0000\n"
-"PO-Revision-Date: 2026-03-21 01:18+0000\n"
+"PO-Revision-Date: 2026-03-23 00:14+0000\n"
"Last-Translator: Eugene Sandulenko <sev at scummvm.org>\n"
"Language-Team: Ukrainian <https://translations.scummvm.org/projects/scummvm/"
"scummvm/uk/>\n"
@@ -7384,7 +7384,7 @@ msgstr "СÑÑибок"
#: engines/awe/metaengine.cpp:63
msgid "Enter Level Code"
-msgstr "ÐведÑÑÑ ÐºÐ¾Ð´ ÑÑвнÑ"
+msgstr "ÐвеÑÑи код ÑÑвнÑ"
#: engines/awe/metaengine.cpp:88 engines/dgds/metaengine.cpp:87
#: engines/got/metaengine.cpp:105
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