[Scummvm-git-logs] scummvm master -> 783fd2b58e3df0b65a9e14ac62d3781443312d63

dwatteau noreply at scummvm.org
Wed Mar 25 12:50:53 UTC 2026


This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
2146c5e104 ALCACHOFA: JANITORIAL: Silence -Wpedantic warning about extra ';'
783fd2b58e NEWS: Mention some new stuff for next release


Commit: 2146c5e104cdf36fd3247c80deb5f12f0471b284
    https://github.com/scummvm/scummvm/commit/2146c5e104cdf36fd3247c80deb5f12f0471b284
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2026-03-25T13:50:17+01:00

Commit Message:
ALCACHOFA: JANITORIAL: Silence -Wpedantic warning about extra ';'

Changed paths:
    engines/alcachofa/alcachofa.h


diff --git a/engines/alcachofa/alcachofa.h b/engines/alcachofa/alcachofa.h
index 0cc423bc455..91790b776e3 100644
--- a/engines/alcachofa/alcachofa.h
+++ b/engines/alcachofa/alcachofa.h
@@ -61,7 +61,7 @@ constexpr int16 kSmallThumbnailHeight = 120;
 namespace SaveVersion {
 	static constexpr const Common::Serializer::Version kInitial = 0;
 	static constexpr const Common::Serializer::Version kWithEngineV10 = 1;
-};
+}
 static constexpr const Common::Serializer::Version kCurrentSaveVersion = SaveVersion::kWithEngineV10;
 
 class MySerializer : public Common::Serializer {


Commit: 783fd2b58e3df0b65a9e14ac62d3781443312d63
    https://github.com/scummvm/scummvm/commit/783fd2b58e3df0b65a9e14ac62d3781443312d63
Author: Donovan Watteau (contrib at dwatteau.fr)
Date: 2026-03-25T13:50:17+01:00

Commit Message:
NEWS: Mention some new stuff for next release

Changed paths:
    NEWS.md


diff --git a/NEWS.md b/NEWS.md
index b84e4aac059..49044c25aa7 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -16,7 +16,7 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Updated ImGui library to 1.92.6-docker.
    - Fixed Smart Search in the Icons Grid view in the launcher.
    - Simulate MT-32 display for on-screen messages.
-   - Added possibility to load GUI translations from the local po/
+   - Added possibility to load GUI translations from the local `po/`
      directory. Useful for translators since it does not require
      regeneration of the translations.dat file.
    - Significantly reduced compilation time and memory usage when
@@ -26,11 +26,16 @@ For a more comprehensive changelog of the latest experimental code, see:
    - Added possibility to run unpacked GUI themes.
 
  AGOS:
+   - Added music support for the Atari ST releases of Elvira 1 and 2.
    - Improved support of the Acorn releases of Simon the Sorcerer.
      Original cursor is now implemented, along with support of the
      Desktop Tracker format used for music.
    - Improved font rendering accuracy for DOS Personal Nightmare and
      the Amiga Elvira 1 demo.
+   - Implemented original cursors for the Amiga release of Personal
+     Nightmare.
+   - Fixed inventory icon colors in the Amiga and Atari ST releases of
+     Personal Nightmare.
    - Fixed Simon's sprite having no color in the Acorn floppy demo
      of Simon the Sorcerer 1.
 
@@ -41,15 +46,15 @@ For a more comprehensive changelog of the latest experimental code, see:
      (Секретные агенты: Киномонстры атакуют).
 
  Bagel:
-   - Fix Enter/Escape keys in The Guessing Game guess dialog.
-   - Fix using Enter key to close info dialogs.
-   - Fix shell animations in Mankala minigame.
+   - Fixed Enter/Escape keys in The Guessing Game guess dialog.
+   - Fixed using Enter key to close info dialogs.
+   - Fixed shell animations in Mankala minigame.
    - Fixed incorrect evolution logic in Game of Life.
    - Hopeful fix for occasional crash entering boardgame stores.
-   - Fix crash when hiding boardgame turn start spinner.
-   - Fix Poker minigame bet icons rendering over game over dialog.
-   - Stop in-progress speech when closing a minigame exit dialog.
-   - Fix using Enter key after typing savegame name to save it.
+   - Fixed crash when hiding boardgame turn start spinner.
+   - Fixed Poker minigame bet icons rendering over game over dialog.
+   - Made in-progress speech stop when closing a minigame exit dialog.
+   - Fixed using Enter key after typing savegame name to save it.
 
  Gob:
    - Optimized the number of screen blits, making Gobliiins and Ween
@@ -82,8 +87,8 @@ For a more comprehensive changelog of the latest experimental code, see:
  SCUMM:
    - Added support for original splash screens in Maniac Mansion NES (when
      playing from PRG files).
-   - Added support for original playback file in Monkey Island 2 Non-Interactive
-     DOS demo.
+   - Added support for the playback feature of the non-interactive demos
+     of Monkey Island 1, Monkey Island 2, and Fate of Atlantis.
    - Implemented original cursor for the Apple II release of Maniac Mansion.
    - Fixed Maniac Mansion NES logo scroll getting stuck during the intro.
 
@@ -103,6 +108,11 @@ For a more comprehensive changelog of the latest experimental code, see:
      Russian versions.
 
  Tinsel:
+   - Implemented proper palette mapping for the PSX versions of Discworld 1.
+     Before this, the screen wasn't turning black when using the blindfold
+     in Act 3.
+   - Made it possible to skip the entire introduction (by pressing Escape) in
+     all Discworld 1 versions.
    - Fixed Amazon speech accidentally stopped by the Starfish flicking a coin,
      in Act 2 of all Discworld 1 releases having this original script bug.
    - Fixed "calculate odds" button not always erased from the screen when asking




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