[Scummvm-git-logs] scummvm master -> 9842e76c2bcfba97c4ffaee4428528d02de708ac
Strangerke
noreply at scummvm.org
Wed Mar 25 17:34:32 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
9842e76c2b WAYNESWORLD: Fix original bug in room 19 (too many animation frames on the 2nd part of the robot animation)
Commit: 9842e76c2bcfba97c4ffaee4428528d02de708ac
https://github.com/scummvm/scummvm/commit/9842e76c2bcfba97c4ffaee4428528d02de708ac
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2026-03-25T18:34:18+01:00
Commit Message:
WAYNESWORLD: Fix original bug in room 19 (too many animation frames on the 2nd part of the robot animation)
Changed paths:
engines/waynesworld/gamelogic.cpp
diff --git a/engines/waynesworld/gamelogic.cpp b/engines/waynesworld/gamelogic.cpp
index b61a6e49556..0fcbaafc9a2 100644
--- a/engines/waynesworld/gamelogic.cpp
+++ b/engines/waynesworld/gamelogic.cpp
@@ -6045,7 +6045,7 @@ void GameLogic::r20_handleRoomEvent() {
_vm->waitSeconds(1);
_vm->playAnimation("expl", 0, 36, 40, 32, 0, 150);
_vm->playSound("ss17.snd", 0);
- _vm->playAnimation("expl", 37, 66, 40, 32, 0, 150);
+ _vm->playAnimation("expl", 37, 66 - 37, 40, 32, 0, 150);
_r19_flags &= ~0x01;
_r19_flags |= 0x08;
_vm->_wayneSpriteX = _r19_wayneSpriteX;
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