[Scummvm-git-logs] scummvm master -> 9842e76c2bcfba97c4ffaee4428528d02de708ac

Strangerke noreply at scummvm.org
Wed Mar 25 17:34:32 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
9842e76c2b WAYNESWORLD: Fix original bug in room 19 (too many animation frames on the 2nd part of the robot animation)


Commit: 9842e76c2bcfba97c4ffaee4428528d02de708ac
    https://github.com/scummvm/scummvm/commit/9842e76c2bcfba97c4ffaee4428528d02de708ac
Author: Strangerke (arnaud.boutonne at gmail.com)
Date: 2026-03-25T18:34:18+01:00

Commit Message:
WAYNESWORLD: Fix original bug in room 19 (too many animation frames on the 2nd part of the robot animation)

Changed paths:
    engines/waynesworld/gamelogic.cpp


diff --git a/engines/waynesworld/gamelogic.cpp b/engines/waynesworld/gamelogic.cpp
index b61a6e49556..0fcbaafc9a2 100644
--- a/engines/waynesworld/gamelogic.cpp
+++ b/engines/waynesworld/gamelogic.cpp
@@ -6045,7 +6045,7 @@ void GameLogic::r20_handleRoomEvent() {
 	_vm->waitSeconds(1);
 	_vm->playAnimation("expl", 0, 36, 40, 32, 0, 150);
 	_vm->playSound("ss17.snd", 0);
-	_vm->playAnimation("expl", 37, 66, 40, 32, 0, 150);
+	_vm->playAnimation("expl", 37, 66 - 37, 40, 32, 0, 150);
 	_r19_flags &= ~0x01;
 	_r19_flags |= 0x08;
 	_vm->_wayneSpriteX = _r19_wayneSpriteX;




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