[Scummvm-git-logs] scummvm-web master -> 27fe2245959a503441b6ae76585bea08d1c44d18

lotharsm noreply at scummvm.org
Sun May 3 13:24:57 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://api.github.com/repos/scummvm/scummvm-web .

Summary:
27fe224595 L10N: Update base news translation file


Commit: 27fe2245959a503441b6ae76585bea08d1c44d18
    https://github.com/scummvm/scummvm-web/commit/27fe2245959a503441b6ae76585bea08d1c44d18
Author: lotharsm (mail at serra.me)
Date: 2026-05-03T13:24:54Z

Commit Message:
L10N: Update base news translation file

Changed paths:
    data/en/news.json


diff --git a/data/en/news.json b/data/en/news.json
index 8aeca1ed..579d443c 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1742,5 +1742,9 @@
     "20260502": {
         "title": "Google Summer of Code 2026 – Let's welcome our new students",
         "content": "![GSoC Logo](/data/news/GSoC2016Logo.png)\n\nThis year again, we had the privilege to receive many impressive proposals, and Google gave us the opportunity to mentor 4 of them for the [GSoC](https://summerofcode.withgoogle.com/) this summer.\n\n* Ion Andrei Cristian and Mohit Bankar will both be working on helping to finish incomplete engines from our backlog, leading to yet more games being supported and helping with our preservation efforts.\n\n* Priyanshu Kumar will port the iBASS engine to ScummVM. This engine was written by Revolution Software in order to release Beneath a Steel Sky with enhanced controls and features on iOS, and the upgrades to the engine will be incorporated into ScummVM to benefit all platforms.\n\n* Ramyak Sharma will be dedicating his summer to focus on the DIRECTOR engine, bringing more features and compatibility to the Macromedia Director preservation effort, and enhancing its Visual Debugger.\n\nPlease give them all a warm welcome and feel free to visit our [Discord server](https://discord.gg/4cDsMNtcpG) to discuss their projects. \n\nThe community bonding period starts today, and the coding period will follow, starting on the 25th of May. You can expect regular updates on their respective blogs on [Planet](https://planet.scummvm.org/).\n\nWith the four GSoC students on board, the team is already in a Summer of Coding state of mind — we hope you’re joining us in the countdown!\n\nWe would also like to take the opportunity to thank everybody that applied to GSoc with us, and hope you are interested in helping us continue to build and grow the project going forwards as well."
+    },
+    "20260503": {
+        "title": "5 Million Lines of Code. 5 Million Stories.",
+        "content": "A couple of weeks ago, we silently crossed an important milestone for the ScummVM project; a milestone we are very proud of.\n\nAccording to repository analysis [performed by Open Hub](https://openhub.net/p/scummvm/), ScummVM’s code base now contains more than **5 Million Lines of Code**, crafted by more than **900 contributors** in almost 25 years.\n\nDear contributors, on behalf of the entire ScummVM community: Thousands of people are using your code every day, reliving their childhood memories or exploring stories they have yet to discover.\n\nYour passion and endurance is what makes this possible. You are not only writing history, you are preserving them.\n\nThank you!"
     }
 }




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