[Scummvm-git-logs] scummvm master -> fca24a7e862714c03dc610e76c29a98ea277d6df

digitall noreply at scummvm.org
Mon May 4 01:06:33 UTC 2026


This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .

Summary:
fca24a7e86 NANCY: Mute Fallthrough GCC Compiler Warnings


Commit: fca24a7e862714c03dc610e76c29a98ea277d6df
    https://github.com/scummvm/scummvm/commit/fca24a7e862714c03dc610e76c29a98ea277d6df
Author: D G Turner (digitall at scummvm.org)
Date: 2026-05-04T02:04:22+01:00

Commit Message:
NANCY: Mute Fallthrough GCC Compiler Warnings

Changed paths:
    engines/nancy/action/arfactory.cpp


diff --git a/engines/nancy/action/arfactory.cpp b/engines/nancy/action/arfactory.cpp
index ea8ecb96d46..0a97818a86d 100644
--- a/engines/nancy/action/arfactory.cpp
+++ b/engines/nancy/action/arfactory.cpp
@@ -169,9 +169,13 @@ ActionRecord *ActionManager::createActionRecord(uint16 type, Common::SeekableRea
 	case 27:
 		if (g_nancy->getGameType() >= kGameTypeNancy10)
 			return new HotMultiframeMultiSceneCursorTypeSceneChange(); // Moved from 24 to 27 in Nancy10
+		// fallthrough
+		// FIXME: Is fallthrough intended here?
 	case 28:
 		if (g_nancy->getGameType() >= kGameTypeNancy10)
 			return new InteractiveVideo();	// Moved from 26 to 28 in Nancy10
+		// fallthrough
+		// FIXME: Is fallthrough intended here?
 	case 29:
 		// Nancy 10+
 		return new ControlUIItems();




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