[Scummvm-git-logs] scummvm master -> 0a0d66c49a71b97aea4be4b24d157ec56e5da153
dreammaster
noreply at scummvm.org
Sat May 9 22:25:45 UTC 2026
This automated email contains information about 2 new commits which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
89360c89dd MM: MM1: Stop allowing trading more gems/gold/food than you have
0a0d66c49a MM: MM1: Don't allow free temple healing when healing should be disabled
Commit: 89360c89dd9bb4cf658f7a7c7a6301a4bc0eb1e1
https://github.com/scummvm/scummvm/commit/89360c89dd9bb4cf658f7a7c7a6301a4bc0eb1e1
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-05-10T08:10:03+10:00
Commit Message:
MM: MM1: Stop allowing trading more gems/gold/food than you have
Changed paths:
NEWS.md
engines/mm/mm1/views_enh/character_inventory.cpp
diff --git a/NEWS.md b/NEWS.md
index 0990dfafc9c..1671598aa87 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -28,6 +28,7 @@ For a more comprehensive changelog of the latest experimental code, see:
MM:
- Reworked keymapper for MM1.
+ - Fixed MM1 Enhanced allowing trading more than the character owned.
SLUDGE:
- Added two more games to detection, "Sam and Max Flintlocked" and
diff --git a/engines/mm/mm1/views_enh/character_inventory.cpp b/engines/mm/mm1/views_enh/character_inventory.cpp
index 199f442ae80..d298d551c28 100644
--- a/engines/mm/mm1/views_enh/character_inventory.cpp
+++ b/engines/mm/mm1/views_enh/character_inventory.cpp
@@ -346,14 +346,17 @@ void CharacterInventory::trade(const Common::String &mode, int amount, Character
Character &src = *g_globals->_currCharacter;
if (mode == "GEMS") {
+ amount = MIN<uint16>(amount, src._gems);
src._gems -= amount;
destChar->_gems = MIN(destChar->_gems + amount, 0xffff);
} else if (mode == "GOLD") {
+ amount = MIN<uint16>(amount, src._gold);
src._gold -= amount;
destChar->_gold += amount;
} else if (mode == "FOOD") {
+ amount = MIN<uint16>(amount, src._food);
src._food -= amount;
destChar->_food = MIN(destChar->_food + amount, MAX_FOOD);
}
Commit: 0a0d66c49a71b97aea4be4b24d157ec56e5da153
https://github.com/scummvm/scummvm/commit/0a0d66c49a71b97aea4be4b24d157ec56e5da153
Author: Paul Gilbert (dreammaster at scummvm.org)
Date: 2026-05-10T08:25:36+10:00
Commit Message:
MM: MM1: Don't allow free temple healing when healing should be disabled
Changed paths:
NEWS.md
engines/mm/mm1/views_enh/locations/temple.cpp
diff --git a/NEWS.md b/NEWS.md
index 1671598aa87..126806cdf0a 100644
--- a/NEWS.md
+++ b/NEWS.md
@@ -29,6 +29,7 @@ For a more comprehensive changelog of the latest experimental code, see:
MM:
- Reworked keymapper for MM1.
- Fixed MM1 Enhanced allowing trading more than the character owned.
+ - Fixed MM1 Enhanced allowing free temple healing where it shouldn't.
SLUDGE:
- Added two more games to detection, "Sam and Max Flintlocked" and
diff --git a/engines/mm/mm1/views_enh/locations/temple.cpp b/engines/mm/mm1/views_enh/locations/temple.cpp
index 1bf067e08e3..03ec80e4497 100644
--- a/engines/mm/mm1/views_enh/locations/temple.cpp
+++ b/engines/mm/mm1/views_enh/locations/temple.cpp
@@ -117,16 +117,20 @@ void Temple::writeOption(int row, char c, const Common::String &text,
bool Temple::msgKeypress(const KeypressMessage &msg) {
switch (msg.keycode) {
case Common::KEYCODE_h:
- restoreHealth();
+ if (_healCost)
+ restoreHealth();
break;
case Common::KEYCODE_u:
- uncurseItems();
+ if (_uncurseCost)
+ uncurseItems();
break;
case Common::KEYCODE_r:
- restoreAlignment();
+ if (_alignmentCost)
+ restoreAlignment();
break;
case Common::KEYCODE_d:
- donate();
+ if (_donateCost)
+ donate();
break;
case Common::KEYCODE_g:
g_globals->_currCharacter->gatherGold();
More information about the Scummvm-git-logs
mailing list