[Scummvm-git-logs] scummvm-web master -> 19f28c3b8681ba9e54f44a2221392e4243704a20
lotharsm
noreply at scummvm.org
Wed Sep 9 19:19:44 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm-web' repo located at https://api.github.com/repos/scummvm/scummvm-web .
Summary:
19f28c3b86 L10N: Update base news translation file
Commit: 19f28c3b8681ba9e54f44a2221392e4243704a20
https://github.com/scummvm/scummvm-web/commit/19f28c3b8681ba9e54f44a2221392e4243704a20
Author: lotharsm (mail at serra.me)
Date: 2026-09-09T19:19:39Z
Commit Message:
L10N: Update base news translation file
Changed paths:
data/en/news.json
diff --git a/data/en/news.json b/data/en/news.json
index 8c30daa6..7a465bb3 100644
--- a/data/en/news.json
+++ b/data/en/news.json
@@ -1798,5 +1798,9 @@
"20260907": {
"title": "A Nightmare Comes True: the MacVenture Games Are Ready for Testing",
"content": "\n\nThe ScummVM Team is pleased to announce that the MacVenture engine is ready for public testing, bringing four classics from ICOM Simulations to ScummVM: _Deja Vu: A Nightmare Comes True_, _Deja Vu II: Lost in Las Vegas_, _Shadowgate_ and _Uninvited_.\n\nWake up in a Chicago bathroom in 1941 with a gun in your pocket and no memory of who you are. Search a haunted mansion for a missing sibling while the undead close in. Descend into the Warlock Lord's castle with a fistful of torches and far too little time. Released between 1985 and 1988, these games defined the point-and-click adventure on the Macintosh: no verb list to memorise, just windows you open, drag and rummage through with the mouse â and a great many inventive ways to die.\n\nOriginally developed by ICOM Simulations and published by Mindscape and Kemco, the MacVenture titles were among the first adventures built entirely around the Macintosh interface, with their crisp black-and-white artwork and their trademark overlapping windows. They were later ported to nearly every platform of the era, but the Macintosh originals are where the series began.\n\nFor this testing period, ScummVM supports the Macintosh releases, including the 1993 rereleases â the same data that ships with the versions sold today by Zojoi, so those work out of the box once extracted. The MacVenture engine was started during Google Summer of Code 2016 by Borja Lorente, continued in 2021 by hikigaya, and completed during Google Summer of Code 2026. It builds on the research behind Sean Kasun's WebVenture implementation.\n\nAs usual, you will need the original game data files to play. To join the test, grab a recent [daily development build](https://www.scummvm.org/downloads/#daily), add your game directory to ScummVM, and play through the games. Our wiki pages for [Deja Vu](https://wiki.scummvm.org/index.php/Deja_Vu), [Deja Vu II](https://wiki.scummvm.org/index.php/Deja_Vu_II:_Lost_in_Las_Vegas), [Shadowgate](https://wiki.scummvm.org/index.php/Shadowgate) and [Uninvited](https://wiki.scummvm.org/index.php/Uninvited) explain which files are needed and how to extract them. Please report any problems you encounter on our [issue tracker](https://bugs.scummvm.org/), following our [bug submission guidelines](https://www.scummvm.org/faq/#question.report-bugs). Screenshots and saved games demonstrating an issue are always helpful.\n\nNow open the door â something is already waiting on the other side."
+ },
+ "20260909": {
+ "title": "Help us test Wintermute games",
+ "content": "The Wintermute engine reaches a major milestone. After years since the Wintermute engine was introduced to ScummVM in 2012, and following the addition of its 3D support in 2020, the engine has now reached an important milestone: over __140__ Wintermute games are expected to be supported in an upcoming ScummVM release.\n\nNotable games:\n* Alpha Polaris\n* Art of Murder: FBI Confidential\n* Face Noir\n* Reversion series\n* Shadows on the Vatican series\n* The Lost Crown - A Ghost-Hunting Adventure\n* Dark Fall: Lost Souls\n* Barrow Hill - The Dark Path\n* Rhiannon: Curse of the Four Branches\n* Hamlet\n* 1½ Ritter\n* Dirty Split\n* Ghost in the Sheet\n* Devil In The Capital\n* Murder In Tehran's Alleys 2016\n* Murder In Tehran's Alleys 1933\n\nThe \"Games tested at least once\" section of the [Wintermute/Games](https://wiki.scummvm.org/index.php?title=Wintermute/Games) wiki page reflects the current state of compatibility and lists the games that are expected to be supported.\n\nWe'd like to ask for your help testing them. You can pick your favorite game and give it a try!"
}
}
More information about the Scummvm-git-logs
mailing list