[Scummvm-git-logs] scummvm master -> c65e6cf390b4c10468860b3c4eb132ef572d3d67
bluegr
noreply at scummvm.org
Mon Sep 14 08:25:32 UTC 2026
This automated email contains information about 1 new commit which have been
pushed to the 'scummvm' repo located at https://api.github.com/repos/scummvm/scummvm .
Summary:
c65e6cf390 SCUMM: Match getSaveStateName() to makeSavegameName()
Commit: c65e6cf390b4c10468860b3c4eb132ef572d3d67
https://github.com/scummvm/scummvm/commit/c65e6cf390b4c10468860b3c4eb132ef572d3d67
Author: Tristyn Russelo (tristynrusselo at gmail.com)
Date: 2026-09-14T11:25:27+03:00
Commit Message:
SCUMM: Match getSaveStateName() to makeSavegameName()
ScummEngine never overrode it, so it returned "target.990" while
saveState() writes "target.s990".
Assisted-by: Claude:claude-opus-5
Changed paths:
engines/scumm/scumm.h
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 9864f7e95eb..c817056da74 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -602,6 +602,7 @@ public:
bool canLoadGameStateCurrently(Common::U32String *msg = nullptr) override;
Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave = false) override;
bool canSaveGameStateCurrently(Common::U32String *msg = nullptr) override;
+ Common::String getSaveStateName(int slot) const override { return makeSavegameName(slot, false); }
void pauseEngineIntern(bool pause) override;
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