[ scummvm-Feature Requests-552349 ] _saveSound unimplemented - phantom sounds
noreply at sourceforge.net
noreply at sourceforge.net
Mon Sep 16 17:38:34 CEST 2002
Feature Requests item #552349, was opened at 2002-05-05 05:15
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=552349&group_id=37116
Category: None
Group: None
>Status: Closed
Priority: 5
Submitted By: Alvaro Cuesta (kaod_)
>Assigned to: James Brown (ender)
Summary: _saveSound unimplemented - phantom sounds
Initial Comment:
v0.2.0 devel MAY04/02
Sam&Max spanish talkie
Win32
When I enter some rooms (Such as doc's face in intro
or the office) a sound plays (It hasn't got)
Ex: When I enter the office a door sound plays then
Sam opens the door and the door sound again.
----------------------------------------------------------------------
>Comment By: James Brown (ender)
Date: 2002-09-16 23:38
Message:
Logged In: YES
user_id=2715
This was implemented today. Although it wasn't _saveSounds :)
----------------------------------------------------------------------
Comment By: James Brown (ender)
Date: 2002-05-05 07:04
Message:
Logged In: YES
user_id=2715
This is due to unimplemented _saveSound caching support.
Moving this to Feature Requests, as it's not a true bug but
a missing feature.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=552349&group_id=37116
More information about the Scummvm-tracker
mailing list