[ scummvm-Patches-610257 ] Windows MMSYSTEM error reclassification

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Tue Sep 17 01:10:37 CEST 2002


Patches item #610257, was opened at 2002-09-16 18:10
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=610257&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Jamieson Christian (jamieson630)
Assigned to: Nobody/Anonymous (nobody)
Summary: Windows MMSYSTEM error reclassification

Initial Comment:
When running under the -ewindows option, SCUMMVM 
preiodically fills up the Windows MMSYSTEM MIDI 
stream buffer, resulting in the following error:

"MMSYSTEM067 The port is transmitting data to the 
device. Wait until the data has been transmitted, and 
then try again."

This problem was observed in DOTT, occurring several 
times during the Chron-o-John "hyperspace" sequence 
toward the beginning of the game.

This is treated as a fatal error by SCUMMVM, resulting 
in an immediate program termination. In fact, this is a 
non-fatal error, as are probably all MMSYSTEM errors. 
(In other words, SCUMMVM will not become crash or 
become unstable if it continues to execute beyond an 
error generated by MMSYSTEM.)

Buffer fills seem to occur in areas where a lot of jumps 
between music resources take place, and frequent part 
changes means that the occasional drop of a MIDI 
message does not noticeably influence the resulting 
audio.

This patch issues warning() calls for MMSYSTEM errors 
rather than error() calls, thus allowing games running 
under the -ewindows option to still be playable without 
unnecessary bailouts.

There's also an indent correction to a function prototype, 
just because it was getting on my nerves. ;-)

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=610257&group_id=37116




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