[ scummvm-Feature Requests-782066 ] ScummVM should save paths as relative

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Sat Aug 2 22:07:41 CEST 2003


Feature Requests item #782066, was opened at 2003-08-02 21:28
Message generated for change (Comment added) made by fingolfin
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=782066&group_id=37116

>Category: None
>Group: None
Status: Open
Resolution: None
>Priority: 2
Submitted By: Matthias Emanuel Thömmes (maeth)
Assigned to: Nobody/Anonymous (nobody)
Summary: ScummVM should save paths as relative

Initial Comment:
After moving the folder of a game, ScummVm doesn't
recognise the folder correctly, even if it's underneath
the ScummVM main folder. Therefore, ScummVM should save
the paths of the game folders as relative to the main
program folder if they're at the same drive.

Currently, ScummVM gives an alert which looks like
"'Cannot find file 'XXXX'" and brings up the console.

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>Comment By: Max Horn (fingolfin)
Date: 2003-08-02 22:07

Message:
Logged In: YES 
user_id=12935

At best this is a feature request for supporting *optionally* 
relative paths. Maybe, and only *maybe* if you select a folder via 
the ingame GUI, *and* if that folder is a subfolder of the dir 
ScummVM is in, then we might store the path to it relative. 


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Comment By: Max Horn (fingolfin)
Date: 2003-08-02 22:06

Message:
Logged In: YES 
user_id=12935

"[I moved] the folder of a game, [...] Therefore, ScummVM 
should" ... ahhh... right... :-) For comparision:

I store my games in a location separate from my ScummVM 
directory, so I can use them with multiple versions of ScummVm. 
Therefore, ScummVM should save the paths of the game folders 
as absolute paths.

Now who's right? *cough*

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=782066&group_id=37116




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