[ scummvm-Bugs-864562 ] Failed assertion in audiostream.cpp
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Mon Dec 22 19:36:48 CET 2003
Bugs item #864562, was opened at 2003-12-22 19:36
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Failed assertion in audiostream.cpp
Initial Comment:
With today's CVS snapshot, I'm getting the following
failed assertion:
Assertion failed: !_finalized, file
sound/audiostream.cpp, line 222
It happens early in Full Throttle. Walking back and
forth between the first two rooms a few times usually
does it for me.
Walking around in the first room of CMI also seems to
be enough to trigger it.
Same deal with The Dig.
I didn't try the other games much. I think these three
are the only ones that use the function, but I could be
wrong.
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