[ scummvm-Bugs-747068 ] ZAK & INDY3EGA: actor sounds (step sound)
SourceForge.net
noreply at sourceforge.net
Sun Jun 1 18:43:41 CEST 2003
Bugs item #747068, was opened at 2003-06-01 16:43
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=747068&group_id=37116
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: hibernatus (hibernatus)
Assigned to: Nobody/Anonymous (nobody)
Summary: ZAK & INDY3EGA: actor sounds (step sound)
Initial Comment:
The step sound isn't played in Indy3 and Zak.
I think the bug is in costume.cpp line 643:
if (nc == 0x78) {
a->cost.animCounter2++;
if (a->cost.start[slot] != end)
continue;
}
If i replace (nc == 0x78) by (nc & 0x80), i can hear the
step sound in Zak and Indy3 EGA. I don't know if it's the
correct way to fix the bug, i don't know anything about
costumes and i haven't read much of your code.
Indy3 VGA doesn't need that, i've tried it and the step
sound worked with (nc == 0x78).
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=747068&group_id=37116
More information about the Scummvm-tracker
mailing list