[ scummvm-Feature Requests-751850 ] the uppermost scanline: better interpolation

SourceForge.net noreply at sourceforge.net
Tue Jun 10 12:53:00 CEST 2003


Feature Requests item #751850, was opened at 2003-06-10 12:52
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=751850&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: the uppermost scanline: better interpolation

Initial Comment:
In interpolated modes like 2xsai, super2xsai and
supereagle, the uppermost line is a bit thinner then
the rest of the screen. Obviously, this is because no
interpolation to the preceeding line takes place. This
looks a bit ugly with MM, ZAK and Indy3 where the
dialoges are displayed at the top.
The solution to this problem might be interpolating the
first scanline with a black dummy line in top of it.
The whole screen would be shifted downwards one half
line of the game graphics. Finaly the last scanline
would be thinner, the same way the first line
originally was, but this should be no problem, since it
would be much less noticable then it was in those text
displays.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=751850&group_id=37116




More information about the Scummvm-tracker mailing list