[ scummvm-Bugs-757211 ] Talk forever
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Thu Jun 19 15:11:34 CEST 2003
Bugs item #757211, was opened at 2003-06-19 15:11
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Category: SFX/Talkie
Group: Day of the tentacle
Status: Open
Resolution: None
Priority: 5
Submitted By: Chris Apers (chrilith)
Assigned to: Nobody/Anonymous (nobody)
Summary: Talk forever
Initial Comment:
Hi,
These problems occured since the first version i made for
PalmOS and also with lastest CVS snapshot.
Problem in DOTT if the monster.sou file is present :
-------------------------------------------------
- Bernard talk forever, for example just after the intro
when he says : "Ok, we'll ... like commando..." or after
he opens the clock "It so too easy", need to skip with
ESC tested with English and french version.
Same problem with Sam'n'Max :
---------------------------------
- In the intro when "Freinds" appears, it's displayed
forever and need to skip with ESC.
tested with english and french version
Problem with Zak256 :
---------------------
If i don't execute the sound callback function passed to
set_sound_proc, the sound buffer growns and i finally
have a MemMove to NULL due to an out of memory. For
example when zak is near the hair salon.
Problem with zak ega :
----------------------
Cannot play the intro, it freeze when we see zak in his
bed, just after the last text (copyright) is displayed.
Skip it with ESC.
Let me know if you need more infos
Thanks a lot
Chris
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