[ scummvm-Bugs-761206 ] ZAK256: Charset setting not saved

SourceForge.net noreply at sourceforge.net
Thu Jun 26 16:19:08 CEST 2003


Bugs item #761206, was opened at 2003-06-26 16:19
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=761206&group_id=37116

Category: Graphics
Group: Zak McCracken (256)
Status: Open
Resolution: None
Priority: 5
Submitted By: Max Horn (fingolfin)
Assigned to: Nobody/Anonymous (nobody)
Summary: ZAK256: Charset setting not saved

Initial Comment:
When saving e.g. during the epilogue of Zak256, then 
loading the save game, the charset gets reset (in this case, 
from the "normal" font to a bold one). I assume this is 
because in some spot we are not saving the charset 
properly. Another possibility is that some code run during 
loading somehow (incorrectly) resets the active charset.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=761206&group_id=37116




More information about the Scummvm-tracker mailing list