[ scummvm-Bugs-762589 ] ZAK256: Missing opcode 02/82
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Sun Jun 29 08:05:42 CEST 2003
Bugs item #762589, was opened at 2003-06-29 06:05
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Category: None
Group: Zak McCracken (256)
Status: Open
Resolution: None
Priority: 5
Submitted By: hibernatus (hibernatus)
Assigned to: Nobody/Anonymous (nobody)
Summary: ZAK256: Missing opcode 02/82
Initial Comment:
This opcode is used for audio CD commands.
Here is what to do:
r is the result
b is the parameter
b == 0:
if an audio track is playing: r = 0
else: r = 1
b == FF:
I don't know what it's used for, but anyway it's never
used in the scripts.
b == FE:
if an audio track is playing: r = the SO block number
else: r = 0
b == FD:
pause the audio track
r = anything
b == FC:
unpause (start where it was when you paused)
r = anything
b == a CD track number:
r = track length in seconds
To check scummvm returns the right track length you
can look at the global script #9 (0x888A in 49.LFL).
FD and FC are used to let the game load several
resources without hanging when a CD track is playing. I
guess it's already not a problem in scummvm :)
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