[ scummvm-Feature Requests-691580 ] Add OBJECT function in Debugger

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Sun Mar 2 09:12:25 CET 2003


Feature Requests item #691580, was opened at 2003-02-23 20:37
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=691580&group_id=37116

Category: None
Group: None
>Status: Closed
Priority: 5
Submitted By: Einar Johan Trøan Sømåen (zpeidar)
>Assigned to: Jonathan Gray (khalek)
Summary: Add OBJECT function in Debugger

Initial Comment:
We can already skip into rooms with the debugger, now 
why not add a function to simply get objects, so you can 
test specific parts of a game throuhly?


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>Comment By: Jonathan Gray (khalek)
Date: 2003-03-02 19:12

Message:
Logged In: YES 
user_id=59347

you can now get objects with commands like
object 301 pickup (if in same room as object)
object 301 pickup 34 (will work in all rooms)

the 34 meaning the room
this specific example is from dott, room 34 is the lobby
object 301 is the vaccum cleaner flier

be warned however there is currently no sanity checking and
if the object you specify isn't in the room ScummVM will
error() ie stop

you might also be interested in the objects command which
prints some of the state information for the objects in the
current room.

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You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=691580&group_id=37116




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