[ scummvm-Patches-733964 ] ZAK256: opcode 00 in SC scripts?

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Wed May 7 17:57:28 CEST 2003


Patches item #733964, was opened at 2003-05-07 15:57
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: hibernatus (hibernatus)
Assigned to: Nobody/Anonymous (nobody)
Summary: ZAK256: opcode 00 in SC scripts?

Initial Comment:
Hi, i don't know if it's the right place  to say that, but 
Zak256 seems to use the opcode 00 (stopObjectCode) 
differently in 'SC' scripts.
See:
- 49.LFL at 0x88A3
- 49.LFL at 0x8F5E
- 49.LFL at 0xA297
- 49.LFL at 0xA6DC
It seems to only take a byte as a parameter.
Also, there isn't any stopObjectScript instruction (6E) in 
any 'SC' script. So maybe 00 replaces it?


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