[ scummvm-Feature Requests-834896 ] Having the copy protection not bypassed
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Mon Nov 3 09:05:03 CET 2003
Feature Requests item #834896, was opened at 2003-11-03 09:05
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https://sourceforge.net/tracker/?func=detail&atid=418823&aid=834896&group_id=37116
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Malte Skoruppa (einheitlix)
Assigned to: Nobody/Anonymous (nobody)
Summary: Having the copy protection not bypassed
Initial Comment:
There are some funny scenes (or other gimmicks) in several games
when the copy protection fails.
- In Maniac Mansion, the house explodes
- Still in Maniac Mansion, you can't read the warning sign on the
security door when it's opened (especially funny with Bernard)
- In Zak McKracken, you are put in jail when entering the wrong Visa
codes
- Still in Zak McKracken (FM Towns version), the game puts you in a
demo mode when it thinks you aren't using the original CD.
- ... etc ...
It would be nice if ScummVM could support the original copy
protections. Bypassing them is cool most of the time, but sometimes
it's a bummer these scenes can't be viewed via ScummVM. So, a
command line parameter like --use-protection which would "enable"
those copy protections would be very neat :-)
See this topic for more opinions about this:
http://sourceforge.net/forum/forum.php?
thread_id=963831&forum_id=115756
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You can respond by visiting:
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