[ scummvm-Bugs-841848 ] LOOM/INDY3 (MAC) : load path
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Fri Nov 14 01:52:55 CET 2003
Bugs item #841848, was opened at 2003-11-14 01:52
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Category: Unknown Crash/Other
Group: Loom Floppy
Status: Open
Resolution: None
Priority: 5
Submitted By: Lars Næsbye Christensen (lechimp)
Assigned to: Nobody/Anonymous (nobody)
Summary: LOOM/INDY3 (MAC) : load path
Initial Comment:
ScummVM 0.5.5cvs, Nov 11 CVS build
MacOS 10.2.8, gcc 3.3
Indy3 and Loom Mac floppy versions, both english
The problem is that in the Mac distributions the LFL files
are not placed in the same directory as the main
application, but in three subdirectories ("Rooms 1", "Rooms
2" and "Rooms 3"). This is because the games were
distributed on three floppies.
Thus the directory layout for Indy 3 is :
Indy
Rooms 1
Rooms 2
Rooms 3
and for Loom :
Loom
Rooms 1
Rooms 2
Rooms 3
(All folder names are case-exact!)
ScummVM only looks for a "rooms" or a "ROOMS" folder it
seems. Therefore, selecting the main application folder
causes the "SCUMMvm could not find a game in the
specified directory".
It is possible to run part of Loom Mac by selecting the
'Rooms 1' folder, becuase it contains the '00.LFL' file. But
later I run into a message saying '59.LFL not found'. Indy3
doesn't even go further than the LucasFilm intro screen.
Obviously if I flatten the entire directory structure and put
them all in a "ROOMS" folder, it works.
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