[ scummvm-Bugs-841848 ] LOOM/INDY3 (MAC) : load path

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Fri Nov 14 01:52:55 CET 2003


Bugs item #841848, was opened at 2003-11-14 01:52
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Category: Unknown Crash/Other
Group: Loom Floppy
Status: Open
Resolution: None
Priority: 5
Submitted By: Lars Næsbye Christensen (lechimp)
Assigned to: Nobody/Anonymous (nobody)
Summary: LOOM/INDY3 (MAC) : load path 

Initial Comment:
ScummVM 0.5.5cvs, Nov 11 CVS build
MacOS 10.2.8, gcc 3.3
Indy3 and Loom Mac floppy versions, both english


The problem is that in the Mac distributions the LFL files 
are not placed in the same directory as the main 
application, but in three subdirectories ("Rooms 1", "Rooms 
2" and "Rooms 3"). This is because the games were 
distributed on three floppies.

Thus the directory layout for Indy 3 is :

Indy™
Rooms 1
Rooms 2
Rooms 3

and for Loom :
Loom™
Rooms 1
Rooms 2
Rooms 3

(All folder names are case-exact!)

ScummVM only looks for a "rooms" or a "ROOMS" folder it 
seems. Therefore, selecting the main application folder 
causes the "SCUMMvm could not find a game in the 
specified directory".
It is possible to run part of Loom Mac by selecting the 
'Rooms 1' folder, becuase it contains the '00.LFL' file. But 
later I run into a message saying '59.LFL not found'. Indy3 
doesn't even go further than the LucasFilm intro screen.
Obviously if I flatten the entire directory structure and put 
them all in a "ROOMS" folder, it works.



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