[ scummvm-BASS Bugs-817286 ] MT-32 execution checksum errors

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Fri Oct 3 18:45:00 CEST 2003


BASS Bugs item #817286, was opened at 2003-10-03 18:44
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: MT-32 execution checksum errors

Initial Comment:
With this game in native MT-32 mode, several "execution

checksum error" and "execution buffer overflow" appear

in the display. Seems there are sent some bad SysEx in

this game. (No problems with SCUMM or Simon games, though)

At least the "execution buffer overflow" is a bug in

the original interpreter and happens whenever I load a

savegame for instance, but with the checksums, there

must be something wrong with ScummVM.

The overflows should be fixable with some delay after

SysEx is sent. The other error must be a rather old bug

lying in the original sources. I have no clue, what the

MT-32 is supposed to do when this would work. At least

I hear no difference in the music between the original

and ScummVM so far.

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