[ scummvm-Bugs-817871 ] ALL: with MT-32 one channel is not muting

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Sat Oct 4 23:30:39 CEST 2003


Bugs item #817871, was opened at 2003-10-04 23:30
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=817871&group_id=37116

Category: iMuse/Music
Group: All Games
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: ALL: with MT-32 one channel is not muting

Initial Comment:
ScummVM 0.5.3cvs (Oct  4 2003 13:53:12)

When pausing the game the channels are supposed to be

muting while in pause mode. However in native MT-32

mode, one of the channels always remain at the current

volume instead of muting and sometimes hanging notes

are audible on that channel during pause mode. Might be

a bug in the channel mapping and also might be related

to the int Player::setVolume(byte vol) code.

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