[ scummvm-Bugs-820357 ] Talk to Sophia -> Atlantis/Great Machine
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Thu Oct 9 02:14:35 CEST 2003
Bugs item #820357, was opened at 2003-10-09 02:14
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You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=820357&group_id=37116
Category: Actor behavior
Group: Indiana Jones 4
Status: Open
Resolution: None
Priority: 5
Submitted By: NONE (arundel)
Assigned to: Nobody/Anonymous (nobody)
Summary: Talk to Sophia -> Atlantis/Great Machine
Initial Comment:
When you talk to Sophia in front of the huge drilling
machine in inner Atlantis the debugging console comes
up (no crash):
///////////////////////////////////////////////
getResourceAddress(Room,17) == 0x8335004
Script 206, offset 0xe2a1: [1A] o5_move()
Script 206, offset 0xe2a6: [1A] o5_move()
Script 206, offset 0xe2ab: [68] o5_isScriptRunning()
Script 206, offset 0xe2af: [A8] o5_notEqualZero()
readvar(0)
Script 206, offset 0xe2bc: [68] o5_isScriptRunning()
Script 206, offset 0xe2c0: [A8] o5_notEqualZero()
readvar(0)
Script 206, offset 0xe2c5: [1A] o5_move()
Script 206, offset 0xe2ca: [11] o5_animateActor()
(17:206:0xE2CC): Invalid actor 31 in o5_animateActor!
(17:206:0xE2CC): Invalid actor 31 in o5_animateActor
/////////////////////////////////////////////////
OS: FreeBSD 4.8-STABLE
VERSION: ScummVM 0.5.1
LANGUAGE: GERMAN
SELF-COMPILED: yes
REPRODUCABLE: yes
GCC OPTIONS:
CFLAGS= -O -pipe
CPUTYPE=k7
NO_CPU_CFLAGS=false
NO_CPU_COPTFLAGS=false
----------------------------------------------------------------------
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