[ scummvm-Bugs-805593 ] MI2: Music stops in LeChuck's fortress
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Sat Sep 13 15:15:48 CEST 2003
Bugs item #805593, was opened at 2003-09-13 15:15
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Category: iMuse/Music
Group: Monkey Island 2
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: MI2: Music stops in LeChuck's fortress
Initial Comment:
Monkey Island 2
Recent CVS snapshot
AdLib music
The headline is perhaps a bit misleading. I have two
savegames: One of them is just before going to
LeChuck's fortress, and one is in LeChuck's fortress,
right before finding Wally.
If I load the second savegame, the music stops after
65-70 seconds, probably right at the point where it's
supposed to start a different variation of the
background music. If I load the earlier savegame and go
to the fortress, the music will continue playing for as
long as I have cared to listen to it.
However, if I then save and reload the resulting
savegame, the music stops shortly afterwards. It looks
as if something about the music state isn't properly
saved and/or restored.
I was also surprised at how little music there was
before Guybrush emerged from the crate. It is, after
all, a pretty important event in the game, but maybe
this is how it really was meant to sound.
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