[ scummvm-Bugs-812740 ] ALL: MT32: some notes cut off early

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Thu Sep 25 23:24:04 CEST 2003


Bugs item #812740, was opened at 2003-09-25 23:24
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Category: iMuse/Music
Group: All Games
Status: Open
Resolution: None
Priority: 5
Submitted By: Marek Roth (logicdeluxe)
Assigned to: Nobody/Anonymous (nobody)
Summary: ALL: MT32: some notes cut off early

Initial Comment:
ScummVM 0.5.3cvs (Sep 25 2003 20:58:26) with the MT32

patch applied.

Some notes are played shorter than they are supposed to

do on a native MT32. I guess, this is due to wrong

partial reserve setup. Is this even done in ScummVM?

Unfortunately, I don't have a clue how to find out what

exactly the original interpreter sets up there. Since

the channels are allocated dynamically with the iMuse

engine, setting the same partial reserve value to all

channels might be a good idea. For example you can

notice this in FOA in the Indy theme right after the

LucasArts logo or in DOTT with the portamento notes

when the LucasArts logo appears.



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