[ scummvm-Bugs-897979 ] Mac OS X: Mouse click don't always register when windowed
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Mon Feb 16 14:04:38 CET 2004
Bugs item #897979, was opened at 2004-02-16 14:04
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Category: GUI
Group: All Games
Status: Open
Resolution: None
Priority: 5
Submitted By: Daniel Fazekas (fds-)
Assigned to: Nobody/Anonymous (nobody)
Summary: Mac OS X: Mouse click don't always register when windowed
Initial Comment:
The problem occurs with ScummVM 0.6.0pre (built on Feb
15 2004 12:54:39), "official" snapshot. I'm running Mac OS X
10.3.2 with an ATI Mobility 9000 (32 MB) card.
It seems some kind of bounding box doesn't always get reset
correctly. The problem looks like this: whenever you move your
mouse to a position outside this "bounding box," both the game's
cursor and the default Mac OS X cursor is shown. If then you try to
click with your mouse, nothing happens. As workaround #1 you
can still press Enter on the keyboard which keeps on working even
in this case.
Workaround #2: switch to full-screen (where things are normal)
then switch back and the whole window is still nicely clickable.
The problem is triggered by non-300x200 games and/or
magnification.
As I understand, 2x magnification is the default. ZAK FMTOWNS for
example by default starts in a 640x502 window (borders and title
bar included) and while the upper three inventory slots are
clickable, rows four and five are already outside of this certain
bounding box and are not, unless you use one of the two
workarounds I described above. (You can also lower the
magnification with Ctrl-Alt-minus and the whole of the tiny window
will be clickable.)
This problem doesn't by default happen with 320x200 games such
as Indy4 PC, DOTT PC or SamNMax PC, but can still be triggered
by pressing Ctrl-Alt-= and thus switching to 3x magnification.
This is a recent problem as earlier snapshots (certain copies of
0.5.7cvs) behaved rather differently. It was quite challenging to
move the mouse cursor outside and back inside the ScummVM
window but when you finally managed to get the mouse cursor
correctly visible and working in the window you wanted, the
problem I described above didn't happen.
I very much prefer the current behavior which lets you seamlessly
move the mouse cursor in and out of ScummVM windows on Mac
OS X.
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