[ scummvm-Patches-900575 ] Updated internal font

SourceForge.net noreply at sourceforge.net
Thu Feb 19 20:54:43 CET 2004


Patches item #900575, was opened at 2004-02-19 19:54
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=900575&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Damien Guard (damienguard)
Assigned to: Nobody/Anonymous (nobody)
Summary: Updated internal font

Initial Comment:
Hi there, first patch so go easy on me ;-)

Moved the internal font definition out to it's own
conditionally included file and made the following changes;

1. Lots of symbols and accented chars added in the
style of the font where they were missing (adopted
codepage 850 as thats what existing symbols mapped to)

2. Extended to the full 255 character table (previously
a char over 236 in scummvm.ini would behave strangely)

3. Removed unused data (saved a few bytes)

4. Major source tidy (much easier to see what is
spacing, where the chars are etc).

5. Char bitmap data now hex so it can be more easily
edited by hand (wish C supported binary consts)

6. Changed a couple of symbols slightly to better match
rest of font (tilde and beta)

There are still some gaps with foreign chars - notably
upper-case ones where there is an accent because the
font style doesn't fit too well.  I will try and
address these in a later patch when I am happier with them.

Also note that the // comments in the source next to
each char in the 127+ range will only display properly
if your viewer/editor's font is codepage 850.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=900575&group_id=37116




More information about the Scummvm-tracker mailing list