[ scummvm-Feature Requests-999243 ] Fallout in the ScummVM

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Wed Jul 28 10:14:43 CEST 2004


Feature Requests item #999243, was opened at 2004-07-28 10:14
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418823&aid=999243&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: CoolKoon (coolkoon)
Assigned to: Nobody/Anonymous (nobody)
Summary: Fallout in the ScummVM

Initial Comment:
I've been thinking a while about that scummVM supports 
so many SCUMM- and non-SCUMM-adventures. Because 
of that why couldn't you add the support for Fallout & 
Fallout II games? I know that this means hard (maybe 
VERY hard) work, but I believe that since this is one of 
the most supported adventures, so your work should be 
easier than "importing" some other titles.
As for me, I'd be glad to help you with anything 
regarding this, but unfortunately I don't know C/C++ 
neither reverse engineering, but if there's anything I can 
help you with, just let me know.
Meanwhile here are some (useful) links regarding to this 
request:
http://www.nma-fallout.com/ -No Mutants Allowed (a 
Fallout fans' site with dozens of useful information, tools 
and links)
http://members.chello.at/theodor.lauppert/games/fallout.
htm and fallout2.html -pages related to fallout & fallout2
(with some interesting information regarding the fallout 
map editor)

P.S.: If this attempt would be successful, I think that 
many of the Fallout fans would be grateful to you.

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You can respond by visiting: 
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