[ scummvm-Bugs-968358 ] COMI: Crash when talking with Rottingham (starting Chapter 3

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Mon Jun 7 20:25:22 CEST 2004


Bugs item #968358, was opened at 2004-06-07 20:25
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Jorge Suárez (ys_)
Assigned to: Nobody/Anonymous (nobody)
Summary: COMI: Crash when talking with Rottingham (starting Chapter 3

Initial Comment:
Thanks to the fix of another bug now I can continue 
playing the Chapter 3 intro. Now it crashes at another 
moment. It seems it has some difficult finding a file or 
something (see output below). Here is the approximated 
transcription of the dialogue (the original one is in 
Spanish, and my English isn't too good, sorry). 
 
GUY: "Rottingham, it's you! What do you want, plus of a 
good hairpiece?" 
ROT: "I'm coming to take your legendary Blood Island 
map, and then i'll found the diamond you quoted. It will 
be a good papercrush for my desktop" 
( VAN: "Oh, look! It's jumping!" BIL: "Ooooh!" HAG: 
"Ah!" ) 
GUY: "Hear me, i'll never give you that map. I need it to 
save Elaine" 
ROT: "So I'll have to take it by force!" 
( VAN: "That whale must be 30 mettres long!.. and must 
be 200 tons. weight!" ) 
ROT: "You know, in a sword fighting, a... (CRASH)" 
- The CRASH always occurs in that sentence, but not 
always at the same moment- 
 
Here is, output from debug 9: 
 
getResourceAddress(Script,125) == 0x872aa7c 
Script 125, offset 0xe88: [69] o8_wait() 
Script 125, offset 0xe8a: [1] o6_pushWord() 
Script 125, offset 0xe8f: [1] o6_pushWord() 
Script 125, offset 0xe94: [1] o6_pushWord() 
Script 125, offset 0xe99: [B2] o6_soundKludge() 
ImuseSetSequence (2305) 
Set music sequence: seqRott2b, 2302-R~1.IMX 
IMuseDigital::fadeOutMusic 
IMuseDigital::cloneToFadeOutTrack(1, 60) 
Locking mutex IMuseDigital::cloneToFadeOutTrack() 
Locking mutex IMuseDigital::callback() 
Unlocking mutex IMuseDigital::cloneToFadeOutTrack() 
startMusicBundle(2302-R~1.IMX) 
IMuseDigital::startSound(2305) 
BundleMgr::decompressSampleByName() Failed finding 
voice 2302-R~1.IMX 
Fatal signal: Segmentation Fault (SDL Parachute 
Deployed) 
Fade: sound(2304), Vol(121) 
getDataFromRegion() region:8, offset:46416, size:7056, 
numRegions:20 
Unlocking mutex IMuseDigital::callback() 
Violación de segmento 
 
I'm using ScummVM CVS 20040604 in a Debian 
GNU/Linux testing/unstable box, compiled with gcc 3.3. 
COMI is the Spanish version. 
 
Attached a savegame. 

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