[ scummvm-Bugs-915060 ] Crash on imuse sound assert, CVS version from 20040312
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Fri Mar 12 16:26:28 CET 2004
Bugs item #915060, was opened at 2004-03-12 15:26
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Category: iMuse/Music
Group: The Dig
Status: Open
Resolution: None
Priority: 5
Submitted By: Joachim Schiele (qknight)
Assigned to: Nobody/Anonymous (nobody)
Summary: Crash on imuse sound assert, CVS version from 20040312
Initial Comment:
first of the game runs well.
after the first time you are on atila you have to pull some
metal plates. after collecting these and trying to place them
in the form the game crashes with the below console
output.
my fix is to comment the linux 47 out, then its working but i
dont think this is the right way.
==================
Line 47 in scumm/imuse_digi/dimuse_music.cpp
assert(_digStateMusicMap[num].unk1 < 11);
i do
//assert(_digStateMusicMap[num].unk1 < 11);
then recompile it and its gone. I do not know if there are
errors afterwards because its not bugfixed correctly if at all.
hope someone can fix that :-)
good work so far!
i liked to see that the scrolling bug is gone. you "can" no
move back. in 0.3.0 you could get stuck in a few rooms!
didnt test all of them!
==================
Console output:
Switched to configuration /home/meli/.scummvmrc
Looking for dig
Trying to start game 'The Dig'
scummvm: scumm/imuse_digi/dimuse_music.cpp:47: void
Scumm::IMuseDigital::setDigMusicState(int): Assertion
`_digStateMusicMap[num].unk1 < 11' failed.
Aborted
meli at debian:~/tmp/scummvm$
----------------------------------------------------------------------
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