[ scummvm-Bugs-957640 ] Frequent FT crashing

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Thu May 20 22:15:21 CEST 2004


Bugs item #957640, was opened at 2004-05-20 20:15
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Category: Unknown Crash/Other
Group: Full Throttle
Status: Open
Resolution: None
Priority: 5
Submitted By: Alex Holland (cloney)
Assigned to: Nobody/Anonymous (nobody)
Summary: Frequent FT crashing

Initial Comment:
In the latest CVS (built 20th May), Full Throttle is crashing 
every few minutes. There doesn't seem to be any set place 
where crashes occur, but I did discover a situation where 
set actions after an autosave would cause a crash, when 
picking up the welding torch. Interestingly though, if I 
saved before picking up the torch, then loaded this game 
from a fresh copy of ScummVM, the crash didn't occur. 
 
Perhaps something is not being cleared/freed properly, 
causing overflow of some kind? 
 
This wasn't noticable in the first part of the game, and only 
really occurred after being rescued by Mo and trying to find 
bike parts. 
 
Gentoo Linux 
2.6.5 kernel 
ALSA 
Full Throttle, FLAC encoded Monster.sou, compress_san 
used on video directory but NOT data. Compression done 
using latest CVS scummvm tools 
 
Here's the last ten lines of a crash caught with -d9: 
 
Script 30, offset 0x10: [3] o6_pushWordVar() 
readvar(22) 
Script 30, offset 0x13: [5D] o6_ifNot() 
Script 30, offset 0xf: [6C] o6_breakHere() 
getResourceAddress(Script,268) == 0x8464f1c 
Script 268, offset 0x9b: [CA] o6_delayFrames() 
getResourceAddress(Script,265) == 0x841a3ec 
Script 265, offset 0x24: [1] o6_pushWord() 
Script 265, offset 0x27: [98] o6_isSoundRunning() 
Locking mutex IMuseDigital::getSoundStatus() 
 
Cloney 

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