[ scummvm-Patches-1060453 ] MIVGA: Actor Scale Patch

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Thu Nov 4 20:09:22 CET 2004


Patches item #1060453, was opened at 2004-11-04 20:09
Message generated for change (Tracker Item Submitted) made by Item Submitter
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https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1060453&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Thomas Fach-Pedersen (madm00se)
Assigned to: Nobody/Anonymous (nobody)
Summary: MIVGA: Actor Scale Patch

Initial Comment:
This patch fixes a scaling bug which show (probably
amongst other places) in the mansion when walking into
the back room. For MIVGA, Actor::drawActorCostume needs
to look up a scale value in a scale slot. Going through
ScummEngine::getScale doesn't work since we're not in a
walkbox.

This patch moves scale slot lookup into a seperate
function ScummEngine::getScaleFromSlot, used by both
Actor::drawActorCostume and ScummEngine::getScale.

The full diff is a difficult to read, so a diff
ignoring whitespace is attached too.

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