[ scummvm-Bugs-1051049 ] COMI: Banjo duel timing problem

SourceForge.net noreply at sourceforge.net
Wed Oct 20 23:14:13 CEST 2004


Bugs item #1051049, was opened at 2004-10-20 23:14
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1051049&group_id=37116

Category: Script bugs
Group: Monkey Island 3
Status: Open
Resolution: None
Priority: 5
Submitted By: Guido Giordano (gourry)
Assigned to: Nobody/Anonymous (nobody)
Summary: COMI: Banjo duel timing problem

Initial Comment:
ScummVM version: 0.7.0CVS (20 OCT 2004) and 
previous ones.
Platform: WIndows XP SP2
Game: Curse of Monkey Island - English (US) / Windows

I noticed that banjo duel isn't working as original game. 

In the original game was present a short timeout of 
some second that allowed the player to choose the right 
note to play between one automatic phase and the 
other during one strofa.  
Instead with the emulator only the first note could be 
played, while the game does not give enough time to 
play the second and it behaves like if the timeout was 
elapsed. 
I have also noticed that in some (random?) situations 
the game does not leave time even to choose the first 
note.  
It seems a problem of timeout calibration...

The problem is aggirabile playing notes before Guybrush 
has ended to play... But it is really less fascinating... :-/

Attached savegame just before banjo duel

Best Regards

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1051049&group_id=37116




More information about the Scummvm-tracker mailing list