[ scummvm-Bugs-1051049 ] COMI: Banjo duel timing problem
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Wed Oct 20 23:14:13 CEST 2004
Bugs item #1051049, was opened at 2004-10-20 23:14
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Category: Script bugs
Group: Monkey Island 3
Status: Open
Resolution: None
Priority: 5
Submitted By: Guido Giordano (gourry)
Assigned to: Nobody/Anonymous (nobody)
Summary: COMI: Banjo duel timing problem
Initial Comment:
ScummVM version: 0.7.0CVS (20 OCT 2004) and
previous ones.
Platform: WIndows XP SP2
Game: Curse of Monkey Island - English (US) / Windows
I noticed that banjo duel isn't working as original game.
In the original game was present a short timeout of
some second that allowed the player to choose the right
note to play between one automatic phase and the
other during one strofa.
Instead with the emulator only the first note could be
played, while the game does not give enough time to
play the second and it behaves like if the timeout was
elapsed.
I have also noticed that in some (random?) situations
the game does not leave time even to choose the first
note.
It seems a problem of timeout calibration...
The problem is aggirabile playing notes before Guybrush
has ended to play... But it is really less fascinating... :-/
Attached savegame just before banjo duel
Best Regards
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