[ scummvm-Bugs-1023030 ] FMTowns doesn't talk in 0.6.1b

SourceForge.net noreply at sourceforge.net
Mon Sep 6 13:55:23 CEST 2004


Bugs item #1023030, was opened at 2004-09-06 11:55
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1023030&group_id=37116

Category: SFX/Talkie
Group: Indiana Jones 4
Status: Open
Resolution: None
Priority: 5
Submitted By: Corny (corny_source)
Assigned to: Nobody/Anonymous (nobody)
Summary: FMTowns doesn't talk in 0.6.1b

Initial Comment:
Indiana Jones and the Fate of Atlantis FMTOWNS 
Version.

using ScummVM 0.6.1b:
"Trying to start game 'Indiana Jones and the Fate of 
Atlantis (FM Towns)'"
"WARNING: startTalkSound: SFX file is not open!"

thus, there are no sound effects and no Talkie.

1.) using the same game files, Sound is available in daily 
snapshot Version 0.7.0 of ScummVM
2.) adding monster.sou from "Indiana Jones and the Fate 
of Atlantis CD-Version" to the FM-Towns folder, no 
WARNING appears - Sound Effects and Voices can be 
heard.


Propable solution: 
Sound Effects and Voices are stored in file "monster.sof" 
in the FM-Towns NOT in file "monster.sou". Version 
0.6.1b of ScummVM does not look for the correct file!

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1023030&group_id=37116




More information about the Scummvm-tracker mailing list