[ scummvm-Bugs-1023030 ] FMTowns doesn't talk in 0.6.1b
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Mon Sep 6 13:55:23 CEST 2004
Bugs item #1023030, was opened at 2004-09-06 11:55
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Category: SFX/Talkie
Group: Indiana Jones 4
Status: Open
Resolution: None
Priority: 5
Submitted By: Corny (corny_source)
Assigned to: Nobody/Anonymous (nobody)
Summary: FMTowns doesn't talk in 0.6.1b
Initial Comment:
Indiana Jones and the Fate of Atlantis FMTOWNS
Version.
using ScummVM 0.6.1b:
"Trying to start game 'Indiana Jones and the Fate of
Atlantis (FM Towns)'"
"WARNING: startTalkSound: SFX file is not open!"
thus, there are no sound effects and no Talkie.
1.) using the same game files, Sound is available in daily
snapshot Version 0.7.0 of ScummVM
2.) adding monster.sou from "Indiana Jones and the Fate
of Atlantis CD-Version" to the FM-Towns folder, no
WARNING appears - Sound Effects and Voices can be
heard.
Propable solution:
Sound Effects and Voices are stored in file "monster.sof"
in the FM-Towns NOT in file "monster.sou". Version
0.6.1b of ScummVM does not look for the correct file!
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