[ scummvm-Patches-1238516 ] Add the default cursor for v6/7, really fixing #786994

SourceForge.net noreply at sourceforge.net
Thu Jul 14 23:43:47 CEST 2005


Patches item #1238516, was opened at 2005-07-14 23:43
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1238516&group_id=37116

Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Alban Bedel (albeu)
Assigned to: Nobody/Anonymous (nobody)
Summary: Add the default cursor for v6/7, really fixing #786994

Initial Comment:
In the original v6/7 interpreters there is a default
bultin cursor. It look just like the normal pointer in
dott. Currently there is no default cursor at all, so a
simple game have no cursor where the LEC interpreters
show one. 

The thing with #786994 is simple i think. Once an
object have been used as cursor there is no way to
reverse to the default one. So they stored a copy of it
in the data file and the game can "reverse" to the
default cursor.

The patch simply add the default cursor and also fix a
little inconsitency, the ptr parameter to
setCursorFromBuffer can (hence should ?) be const.

----------------------------------------------------------------------

You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1238516&group_id=37116




More information about the Scummvm-tracker mailing list