[ scummvm-Patches-1168149 ] Shared GM/MT-32 mapping

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Tue Mar 22 08:47:56 CET 2005


Patches item #1168149, was opened at 2005-03-22 08:47
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting: 
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1168149&group_id=37116

Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Torbjörn Andersson (eriktorbjorn)
Assigned to: Nobody/Anonymous (nobody)
Summary: Shared GM/MT-32 mapping

Initial Comment:
Currently most of our game engines contain their own
copy of the MT-32 to GM mapping. This patch moves the
mapping, and the GM to MT-32 one, to the MidiDriver
class. (Is that the right place for it?)

The idea here is that if we ever find an improved
mapping we only need to change it in one place. And if
an engine wants to provide a custom mapping, it'll be
obvious that this is what it's doing. (E.g. the DOS
version of Simon the Sorcerer 1 has a custom
instruments file that could possibly provide hints for
a better instrument mapping for this particular game.)

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