[ scummvm-Patches-1350187 ] Add a define to disable autosave
SourceForge.net
noreply at sourceforge.net
Mon Nov 7 12:26:32 CET 2005
Patches item #1350187, was opened at 2005-11-07 06:26
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1350187&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Submitted By: Mickey McMurray (metafox)
Assigned to: Nobody/Anonymous (nobody)
Summary: Add a define to disable autosave
Initial Comment:
I made a few simple modifications to the source to add
a #define to a makefile to disable autosave.
This is really needed in the Dreamcast port of ScummVM,
as an autosave is triggered like a regular save, and
displays a confirm save notice every five minutes,
hampering gameplay. Add to the fact that the Dreamcast
uses memory cards rather than standard storage media -
the 'memory blocks' can get filled up rather quickly.
All this patch does is disable autosaving in the
modules that have it enabled if -DAUTOSAVE_OFF is set
in the makefile. If it is not defined, ScummVM
autosaves as usual.
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418822&aid=1350187&group_id=37116
More information about the Scummvm-tracker
mailing list