[ scummvm-Bugs-1342836 ] LOOM FMTOWNS Kanji text rendering glitch
SourceForge.net
noreply at sourceforge.net
Sun Oct 30 23:29:08 CET 2005
Bugs item #1342836, was opened at 2005-10-30 22:29
Message generated for change (Tracker Item Submitted) made by Item Submitter
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1342836&group_id=37116
Please note that this message will contain a full copy of the comment thread,
including the initial issue submission, for this request,
not just the latest update.
Category: Graphics
Group: Loom CD/Talkie
Status: Open
Resolution: None
Priority: 5
Submitted By: Michael Drueing (doc_wagon)
Assigned to: Nobody/Anonymous (nobody)
Summary: LOOM FMTOWNS Kanji text rendering glitch
Initial Comment:
The japanese version of Loom (FMTowns) shows text
rendering glitches.
See attached screenshot and/or this post:
http://forums.scummvm.org/viewtopic.php?p=72
Since the font is hardcoded in the ROM file and fixed
at 16x16 pixels, IMHO there's only 2 possibilities of
what's going wrong there:
1) the text needs to be wrapped at the end of the line,
but it isn't (or it is wrongly wrapped)
2) the characters are spaced too far (I think they
could be moved closer by 1 pixel, but I doubt that
would be enough to make room for all of them)
----------------------------------------------------------------------
You can respond by visiting:
https://sourceforge.net/tracker/?func=detail&atid=418820&aid=1342836&group_id=37116
More information about the Scummvm-tracker
mailing list