[ scummvm-Feature Requests-1615949 ] Recognize zipped savegame when no Zlib was compiled
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Thu Dec 14 19:55:56 CET 2006
Feature Requests item #1615949, was opened at 2006-12-14 20:55
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Eugene Sandulenko (sev)
Assigned to: Eugene Sandulenko (sev)
Summary: Recognize zipped savegame when no Zlib was compiled
Initial Comment:
Every now and then we get reports on problems with transferring savegames from platform which haz zLib support to platform which does not or has a build which has it disabled for some reason.
Instead of stating that save is in invalid format we should (a) in scumm engine show that savegame "GZip compressed (uncompress it manually)". And SaveFileManager should report it and appropriate message should be shown for all other engines.
If there will be some standard code, then, perhaps some standard wrapper function should be added to OSystem, or typical code snippet added to Engines HOWTO on our Wiki.
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